Orange: Difference between revisions

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(Adjusted formatting, +evolve recipes, + trapping linkage, added hunger/thirst ref to consumables section, -TOC, + ver reference, reconfirmed info)
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__NOTOC__
{{languages}}
{{languages}}
{{Consumables
{{Consumables
|image = Orange.png
|image = Orange.png
|weight = 0.2
|weight = 0.2
|hunger = -15
|thirst = -20
}}
}}
A perishable food item that goes bad as time passes. Oranges are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Oranges take six in-game days to go stale, and nine in-game days to rot.
A perishable food item that goes bad as time passes. Oranges are often inside of [[refrigerator]]s, [[containers#Kitchen_cupboard|kitchen cupboards]], and in produce bins. Oranges take six in-game days to go stale, and nine in-game days to rot.


== Nutritional Information ==
== Nutritional Information ==
{| border=0 align=left
|
{{Consumables2
{{Consumables2
|image = Orange.png
|image = Orange.png
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|rotten image = Rotten Orange.png
|rotten image = Rotten Orange.png
}}
}}
|}
<br><br><br><br><br><br><br><br><br><br><br>
== Evolved Recipes ==
{{EvolvedRecipesForItem
|cake=8}}
== Trapping ==
Oranges can also be used in [[Trapping|traps]] to capture [[Dead_Mouse|mice]], [[Dead_Rat|rats]] and [[Dead_Squirrel|squirrels]].
Refer to [[Trapping|trapping]] for further information.


== Code ==
== Code ==
  <nowiki>item Orange
  <nowiki>item Orange
{
HungerChange = -15,
HungerChange = -15,
Weight = 0.2,
Weight = 0.2,
Type = Food,
Type = Food,
DaysTotallyRotten = 9,
DaysTotallyRotten = 9,
ThirstChange = -20,
ThirstChange = -20,
DisplayName = Orange,
DisplayName = Orange,
Icon = Orange,
Icon = Orange,
DaysFresh = 6,
DaysFresh = 6,
EvolvedRecipe = Cake:8,
EvolvedRecipe = Cake:8,
FoodType   =   Fruits,
FoodType   =   Fruits,
}</nowiki>
</nowiki>


{{Navbox/Consumables}}
{{Navbox/Consumables}}
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[[Category:Food]]
[[Category:Food]]
[[Category:Perishable Food]]
[[Category:Perishable Food]]
[[Category:Version 2.9.9.17]]
[[Category:Version 32.20]]

Revision as of 18:52, 13 August 2015


A perishable food item that goes bad as time passes. Oranges are often inside of refrigerators, kitchen cupboards, and in produce bins. Oranges take six in-game days to go stale, and nine in-game days to rot.

Nutritional Information

Template:Consumables2












Evolved Recipes

Product Nutrition
Cake
Cake
8

Trapping

Oranges can also be used in traps to capture mice, rats and squirrels.

Refer to trapping for further information.

Code

item Orange
	
		HungerChange		=	-15,
		Weight			=	0.2,
		Type			=	Food,
		DaysTotallyRotten	=	9,
		ThirstChange		=	-20,
		DisplayName		=	Orange,
		Icon			=	Orange,
		DaysFresh		=	6,
		EvolvedRecipe 		=	Cake:8,
		FoodType    		=   	Fruits,
	

Template:Navbox/Consumables