Orange: Difference between revisions
(Adjusted formatting, +evolve recipes, + trapping linkage, added hunger/thirst ref to consumables section, -TOC, + ver reference, reconfirmed info) |
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Revision as of 18:12, 18 March 2016
A perishable food item that goes bad as time passes. Oranges are often inside of refrigerators, kitchen cupboards, and in produce bins. Oranges take six in-game days to go stale, and nine in-game days to rot.
Nutritional Information
Evolved Recipes
Product | Nutrition |
---|---|
Cake |
8 |
Trapping
Oranges can also be used in traps to capture mice, rats and squirrels.
Refer to trapping for further information.
Code
item Orange HungerChange = -15, Weight = 0.2, Type = Food, DaysTotallyRotten = 9, ThirstChange = -20, DisplayName = Orange, Icon = Orange, DaysFresh = 6, EvolvedRecipe = Cake:8, FoodType = Fruits,