Orange

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Revision as of 18:52, 13 August 2015 by MalonyJenkins (talk | contribs) (Adjusted formatting, +evolve recipes, + trapping linkage, added hunger/thirst ref to consumables section, -TOC, + ver reference, reconfirmed info)


A perishable food item that goes bad as time passes. Oranges are often inside of refrigerators, kitchen cupboards, and in produce bins. Oranges take six in-game days to go stale, and nine in-game days to rot.

Nutritional Information

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Evolved Recipes

Product Nutrition
Cake
Cake
8

Trapping

Oranges can also be used in traps to capture mice, rats and squirrels.

Refer to trapping for further information.

Code

item Orange
	
		HungerChange		=	-15,
		Weight			=	0.2,
		Type			=	Food,
		DaysTotallyRotten	=	9,
		ThirstChange		=	-20,
		DisplayName		=	Orange,
		Icon			=	Orange,
		DaysFresh		=	6,
		EvolvedRecipe 		=	Cake:8,
		FoodType    		=   	Fruits,
	

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