Pot of Stew: Difference between revisions

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Pot of Stew
(Marked for deletion; this page has been replaced by Stew Recipe)
(moved "stew recipe" back to here +minor updates --similar titled pages is what disambiguation is for.)
Tag: categories removed
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{{languages}}
{{languages|Pot of Stew}}
{{Consumables
{{header|Main|The Game World|Items|Consumables|Food|Perishable Food|type=Food|version=Version 29.3}}{{Consumables|image=Potofsoup.png|weight=4.0|hunger=-40|thirst=-40|unhappiness=-20|boredom=-10}}{{Notice|Outdated}}{{About|the pot of stew item|the pot of soup item|[[Pot of Soup]] or [[Pot of Soup (Recipe)]]}}
|image = Pot of Soup.png
== Stew Recipe ==
|hunger = -40
The '''Stew Recipe''' creates a Pot of Stew, which is a tasty yet nutritious food item that is crafted by placing up to 6 [[Recipe Ingredients#Soup & Stew Ingredients|Soup Ingredients]] into a [[Cooking Pot]] with water.  The stew can relieve a large amount of Hunger, Boredom, and Unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients.  The name of the stew will depend on the ingredients added, but the player can also rename it.  Stew can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of stew.  A pot of stew can be poured into either 2 or 4 [[Items#Cooked Food|Bowls of Stew]].  Cooking the stew will increase its effectiveness. Pouring soup or stew into a bowl will often further reduce boredom and unhappiness. If a stew contains raw ingredients, it must be cooked to prevent [[Moodles#Sick|Food Poisoning]].  
|weight = 4.0
 
}}
 
{{deletion|This page is antiquated and replaced by the less confusingly named [[Stew Recipe]] (which then makes more sense in relation to the [[Soup Recipe]] page, so as not to cause confusion with the unrelated [[Pot of Soup]] itemI should have renamed this page instead of making a new one, but at the time didn't know how to do that. I'm learning. }}
'''Soup vs Stew:''' [[Bacon]], [[Bacon Rashers]], [[Raw Steak]], [[Meat Patty]], and [[Beef Jerky]] can be used in '''stew''', but not in soup.  [[Bell Pepper]], [[Cheese]] and [[Dry Ramen Noodles]] can be used in '''soup''', but not in stew.  Otherwise, every ingredient behaves the same in both soup and stew.  <br />
'''Note:''' This page moved to [[Stew Recipe]] to prevent confusion with the canned soup alternative called [[Pot of Soup]].
[[Soup Recipe|Soup]] takes 50 minutes to cook, and burns in 100 minutes.<br>
Stew takes 70 minutes to cook, and burns in 140 minutes.
<br />
<br />
== Effects ==
=== Hunger ===
Each ingredient added to the stew will add its hunger reduction to the total.  A maximum of 6 ingredient may be added, excluding spices.  Spices must be added before the 6th ingredient.  When adding ingredients, the hunger reduction will be shown next to the ingredient name in parentheses.  Cooking any stew will increase it's hunger reduction, but will disallow adding further ingredients.
<br><br />
=== Boredom & Unhappiness ===
Each new ingredient added to the stew will add -5 Boredom/Unhappiness, but the maximum is limited by cooking skill level.  At cooking level 0, the maximum is -10 Boredom/Unhappiness.  Each ingredient added beyond this will INCREASE Boredom/Unhappiness. However, at cooking level 2, the maximum becomes -20 (4 ingredients).  The player can add more ingredients, but at level 2, 4 ingredients is the optimal number for Boredom/Unhappiness reduction.  <br /><br />
Adding a second ingredient that has already been added will not affect the Boredom/Unhappiness of the stew (though it will change Hunger).  However, adding a third or more of a same ingredient will INCREASE Boredom/Unhappiness.
<!--
More details from testing here
-->
<br><br />
=== Stale & Rotten Ingredients ===
Ingredients that have gone stale can still be used in stews.  Their hunger reduction will be added to the stew, while the boredom and unhappiness penalties will not.  This is a good way to extend the life of your perishable foods, and is one of the best uses of soups and stews.  <br><br>
Ingredients that have gone rotten can be used by players with cooking skill of 4 or 5.  This will add a small amount of the hunger reduction but will not create rotten stew; an expert chef can trim the rotten pieces off, saving any good parts. 
<br>Skill level 4 allows 5% of the ingredient to be saved. 
<br>Skill level 5 allows 10% of the ingredient to be saved.
<br />
<br />


<!--
I haven't been able to reproduce this, so for now I'm commenting it out until I can test further.  It might have been a Cooking Skill level 3 bug, because now that my character is level 4, he cannot make this soup/stew without massive penalties.
=== Multiple Ingredients ===
For higher level chefs, there is no penalty for adding more than 3 ingredients.  However unhappiness and boredom penalties will be added for too many of the same ingredient f.e. 3 or more at level 4).  Strangely, soups made entirely from 1 ingredient do not have penalties if there are 5 or 6 of the same ingredient:  I made a potato soup with 4 potatoes and it raised unhappiness/boredom.  When I brought it up to 5 potatoes, the soup lowered boredom/unhappiness instead.  Same for 6 Tomatoes in a soup. 
<br />
-->


== Crafting ==
{| class="wikitable sortable" style="text-align:center;"
|-
! Output
! class="unsortable" | Ingredients
! class="unsortable" | Description
! Skill Level
{{RecipeLookup|2029}}
|}
<br />


The type of stew created will depend on the ingredients added. 
<br />
For example:
* [[Broccoli]] and a [[Potato]] will make "Vegetable Stew"
* 5 [[Potato|Potatoes]] will make "Potato Stew"
* [[Raw Steak]], a [[Carrot]], and a [[Leek]] will make "Steak & Vegetable Stew"
<br />
The Hunger, Boredom, and Unhappiness amounts will vary depending on the player's cooking skill, the values and quantities of ingredients added, and whether the stew is cooked or uncooked.


<br />


== Code ==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
<nowiki> item PotOfStew
HungerChange = -40,
ThirstChange = -40,
Weight = 4,
Type = Food,
IsCookable = TRUE,
UnhappyChange = -20,
MinutesToBurn = 140,
DisplayName = Pot of Stew,
ReplaceOnUse = Pot,
Icon = PotFull,
MinutesToCook = 70,
BoredomChange = -10,
DaysTotallyRotten = 5,
DaysFresh = 3,
BadInMicrowave = true,
BadCold = true,</nowiki>


[[Category:Version build 27]]
{{Navbox/Consumables}}

Revision as of 14:11, 9 June 2018

AppleRotten.png
This article may be outdated.
Editors are encouraged to update this article with new information.
PlushSpiffo.pngThis article is about the pot of stew item. For the pot of soup item, see [[Pot of Soup or Recipe ingredients]].

Stew Recipe

The Stew Recipe creates a Pot of Stew, which is a tasty yet nutritious food item that is crafted by placing up to 6 Soup Ingredients into a Cooking Pot with water. The stew can relieve a large amount of Hunger, Boredom, and Unhappiness, though these amounts vary depending on the player's cooking skill, and the combination and quantity of ingredients. The name of the stew will depend on the ingredients added, but the player can also rename it. Stew can be drank in whole, half, or quarter increments, but this does not reduce the weight of the pot of stew. A pot of stew can be poured into either 2 or 4 Bowls of Stew. Cooking the stew will increase its effectiveness. Pouring soup or stew into a bowl will often further reduce boredom and unhappiness. If a stew contains raw ingredients, it must be cooked to prevent Food Poisoning.


Soup vs Stew: Bacon, Bacon Strips, Steak, Meat Patty, and Beef Jerky can be used in stew, but not in soup. Bell Pepper, Cheese and Dry Ramen Noodles can be used in soup, but not in stew. Otherwise, every ingredient behaves the same in both soup and stew.
Soup takes 50 minutes to cook, and burns in 100 minutes.
Stew takes 70 minutes to cook, and burns in 140 minutes.

Effects

Hunger

Each ingredient added to the stew will add its hunger reduction to the total. A maximum of 6 ingredient may be added, excluding spices. Spices must be added before the 6th ingredient. When adding ingredients, the hunger reduction will be shown next to the ingredient name in parentheses. Cooking any stew will increase it's hunger reduction, but will disallow adding further ingredients.

Boredom & Unhappiness

Each new ingredient added to the stew will add -5 Boredom/Unhappiness, but the maximum is limited by cooking skill level. At cooking level 0, the maximum is -10 Boredom/Unhappiness. Each ingredient added beyond this will INCREASE Boredom/Unhappiness. However, at cooking level 2, the maximum becomes -20 (4 ingredients). The player can add more ingredients, but at level 2, 4 ingredients is the optimal number for Boredom/Unhappiness reduction.

Adding a second ingredient that has already been added will not affect the Boredom/Unhappiness of the stew (though it will change Hunger). However, adding a third or more of a same ingredient will INCREASE Boredom/Unhappiness.

Stale & Rotten Ingredients

Ingredients that have gone stale can still be used in stews. Their hunger reduction will be added to the stew, while the boredom and unhappiness penalties will not. This is a good way to extend the life of your perishable foods, and is one of the best uses of soups and stews.

Ingredients that have gone rotten can be used by players with cooking skill of 4 or 5. This will add a small amount of the hunger reduction but will not create rotten stew; an expert chef can trim the rotten pieces off, saving any good parts.
Skill level 4 allows 5% of the ingredient to be saved.
Skill level 5 allows 10% of the ingredient to be saved.


Crafting

Output Ingredients Description Skill Level













The type of stew created will depend on the ingredients added.
For example:


The Hunger, Boredom, and Unhappiness amounts will vary depending on the player's cooking skill, the values and quantities of ingredients added, and whether the stew is cooked or uncooked.


Code

From newitems.txt (Project Zomboid directory/media/scripts/)

	item PotOfStew
		HungerChange		= -40,
		ThirstChange		= -40,
		Weight			= 4,
		Type			= Food,
		IsCookable		= TRUE,
		UnhappyChange		= -20,
		MinutesToBurn		= 140,
		DisplayName		= Pot of Stew,
		ReplaceOnUse		= Pot,
		Icon			= PotFull,
		MinutesToCook		= 70,
		BoredomChange		= -10,
		DaysTotallyRotten	= 5,
		DaysFresh 		= 3,
		BadInMicrowave 		= true,
		BadCold 		= true,

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