Scissors: Difference between revisions
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'''Scissors''' are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the [[Butter Knife]], takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door. | '''Scissors''' are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the [[Butter Knife]], takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door. | ||
Unlike most other stabbing weapons (butter knife, kitchen knife, fork, spoon) , which are common in the kitchen, the scissors cannot be found in the game as of 0.2.0r RC2.9 but can be added into the game with mods. | |||
==Code== | ==Code== |
Revision as of 07:14, 5 May 2013
Template:Items Scissors are a stabbing weapon added in 0.2.0r RC2.9. Scissors, which have the same stats as the Butter Knife, takes about 4-6 shots to take out a single zombie. It's low range and low damage paired up with its low knockback makes it impossible to fight effectively against a group of zombies. Instead, it is more fit for situations where enemies can be isolated and disposed of 1 by 1. It has an extremely low door damage so something else should be used to destroy a door.
Unlike most other stabbing weapons (butter knife, kitchen knife, fork, spoon) , which are common in the kitchen, the scissors cannot be found in the game as of 0.2.0r RC2.9 but can be added into the game with mods.
Code
item ButterKnife { Type = Weapon, DisplayName = Scissors, SubCategory = Stab, Icon = Scissors, MinAngle = 0, MaxDamage = 0.8, MinDamage = 0.4, MaxRange = 0.9, MinRange = 0.61, SwingAnim = Stab, WeaponSprite = Knife, Weight = 0.8, WeaponWeight = 0.7, MinimumSwingTime = 4.1, SwingTime = 4.1, DoorDamage = 1, SwingAmountBeforeImpact = 0.02, MaxHitCount = 1, PushBackMod = 0, KnockdownMod = 0, ConditionLowerChanceOneIn = 100, ConditionMax = 1, Categories = Blade, IsAimedHandWeapon = true, AimingMod = 0.8, }