Sledgehammer

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Revision as of 18:58, 2 April 2014 by Solidmario10 (talk | contribs)

Template:Weapons

The sledgehammer is a heavy melee weapon that quickly encumbers and tires the player. Large and cumbersome, it cannot be used at all if the player is over-encumbered. Despite these disadvantages, it is capable of killing zombies in one well placed hit. The Sledgehammer swings very slowly, but has high damage. When used, the player should make sure that each and every strike is shot accurately or else he or she can end up getting tired very quickly.

Sledgehammers can also break down walls and furniture. The Sledgehammer is a better tool than melee weapon at times.

The sledgehammer also has a third purpose of being a door and tree chopper, coming second after the Axe. It can also destroy player made storage items such as Wooden Crate. However beware that ANY ITEMS stored in the container will be lost if destroyed using a sledgehammer.

Crafting

Name Recipe Description












Code

item Sledgehammer
{
	MaxRange	=	1.9,
		WeaponSprite	=	Sledgehammer,
		MinAngle	=	0.2,
		Type	=	Weapon,
		MinimumSwingTime	=	4,
		EnduranceMod	=	6,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.04,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	50,
		Weight	=	6,
		SplatNumber	=	1,
		PushBackMod	=	1,
		MaxDamage	=	3,
		SubCategory	=	Swinging,
		ConditionMax	=	10,
		MaxHitCount	=	3,
		DoorDamage	=	40,
		IdleAnim	=	Idle_Weapon2,
		CantAttackWithLowestEndurance	=	TRUE,
		SwingAnim	=	Sledgehammer,
		WeaponWeight	=	6,
		DisplayName	=	Sledgehammer,
		MinRange	=	0.7,
		SwingTime	=	4,
		DoorHitSound	=	sledgehammer,
		MinDamage	=	2,
		KnockdownMod	=	3,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	Sledgehamer,
		RunAnim	=	Run_Weapon2,
}

History

Alpha
RC 2.9.8a Melee weapons debuffed.

See Also

Template:Navbox/Weapons