Spiked Plank: Difference between revisions
mNo edit summary |
(Now mostly Standard. Also updated to 41.50) |
||
Line 1: | Line 1: | ||
{{languages|Nailed plank}} | {{languages|Nailed plank}} | ||
{{header|The Game World|Items|Weapons|Melee Weapons|version=Version | {{header|The Game World|Items|Weapons|Melee Weapons|version=Version 41|incver=50}} | ||
{{Infobox weapon | |||
|display_name=Spiked Plank | |||
|name_colour=Weapon | |||
|name_text_colour=Weapon | |||
|image=Spiked_wood.png | |||
|image_width=120px | |||
|category=Weapon | |||
|weight=3.1 | |||
|equipped=Two-handed | |||
|type=Blunt | |||
|min_range=0.61 | |||
|max_range=1.32 | |||
|swing_time=4 | |||
|condition_max=10 | |||
|min_damage=0.5 | |||
|max_damage=0.8 | |||
|push_back=0.5 | |||
|knockdown=2 | |||
|class_name=Base.PlankNail | |||
}} | |||
The Nailed Plank is a player constructed weapon using a wooden [[plank]] and hammering in nails. | |||
== Usage == | |||
=== Weapon === | |||
The Nailed Plank has a very slow swing rate but compensates with a longer range than many of the weapons, and is a weapon that can be made again when it breaks by finding another plank. The Nailed Plank is better than some weapon alternatives for damage output, but its durability is similar to the [[Kitchen Knife|kitchen knife]], and is quite fragile in comparison to more sturdily built weapons. | |||
The Nailed Plank, despite its flaws, is a multi-attack weapon and can attack 2 zombies at once. It also has a good chance of knocking zombies down so they can be finished off. | |||
=== Breaking Doors === | |||
It also can cause 8 door damage per swing. For comparison, an [[Axe]] does 35 damage. | |||
== Crafting == | == Crafting == | ||
Line 20: | Line 40: | ||
{{RecipeLookup|3002}} | {{RecipeLookup|3002}} | ||
|} | |} | ||
== Trivia == | |||
* Strangely, the Spiked Plank has 0.02 increased range from a regular [[Plank]]. | |||
== Code == | == Code == | ||
< | '''''From items_weapons.txt (Project Zomboid directory/media/scripts/)''''' | ||
{{Retrieved|version=41|incver=50}} | |||
MaxRange | <pre> item PlankNail | ||
WeaponSprite | MaxRange = 1.32, | ||
MinAngle | WeaponSprite = NailedPlank, | ||
Type | MinAngle = 0.75, | ||
MinimumSwingTime | Type = Weapon, | ||
KnockBackOnNoDeath | MinimumSwingTime = 4, | ||
SwingAmountBeforeImpact | KnockBackOnNoDeath = FALSE, | ||
Categories | SwingAmountBeforeImpact = 0.02, | ||
Weight | Categories = Improvised;Blunt, | ||
Weight = 3.1, | |||
ConditionLowerChanceOneIn = 2, | SplatNumber = 2, | ||
PushBackMod | ConditionLowerChanceOneIn = 2, | ||
PushBackMod = 0.3, | |||
SubCategory | SubCategory = Swinging, | ||
ConditionMax | ConditionMax = 10, | ||
MaxHitCount | MaxHitCount = 2, | ||
DoorDamage | DoorDamage = 8, | ||
SwingAnim | SwingAnim = Bat, | ||
MinRange = 0.61, | |||
MinRange | DisplayName = Spiked Plank, | ||
SwingTime = 4, | |||
SwingTime | KnockdownMod = 2, | ||
SplatBloodOnNoDeath = TRUE, | |||
KnockdownMod | Icon = PlankNail, | ||
SplatBloodOnNoDeath | RunAnim = Run_Weapon2, | ||
Icon | IdleAnim = Idle_Weapon2, | ||
RunAnim | BreakSound = BreakWoodItem, | ||
TreeDamage = 0, | |||
MetalValue = 5, | |||
TwoHandWeapon = TRUE, | |||
CriticalChance = 25, | |||
</ | CritDmgMultiplier = 5, | ||
MinDamage = 0.5, | |||
MaxDamage = 0.8, | |||
BaseSpeed = 0.85, | |||
DamageCategory = Slash, | |||
DamageMakeHole = TRUE, | |||
AttachmentType = Shovel, | |||
</pre> | |||
{{Navbox/Weapons}} | {{Navbox/Weapons}} |
Revision as of 00:48, 25 May 2021
Spiked Plank | |
---|---|
Spiked Plank | |
General | |
Category | Weapon |
Encumbrance | 3.1 |
Equipped | Two-handed |
Condition max. | 10 |
Skill | Long Blunt |
Damage | |
Type | Blunt |
Attack speed | 4 |
Range | 0.61–1.32 tiles |
Damage | 0.5–0.8 |
Knockback | 0.5 |
Knockdown | 2 |
Technical details | |
Base ID | Base.PlankNail |
The Nailed Plank is a player constructed weapon using a wooden plank and hammering in nails.
Usage
Weapon
The Nailed Plank has a very slow swing rate but compensates with a longer range than many of the weapons, and is a weapon that can be made again when it breaks by finding another plank. The Nailed Plank is better than some weapon alternatives for damage output, but its durability is similar to the kitchen knife, and is quite fragile in comparison to more sturdily built weapons.
The Nailed Plank, despite its flaws, is a multi-attack weapon and can attack 2 zombies at once. It also has a good chance of knocking zombies down so they can be finished off.
Breaking Doors
It also can cause 8 door damage per swing. For comparison, an Axe does 35 damage.
Crafting
Name | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Trivia
- Strangely, the Spiked Plank has 0.02 increased range from a regular Plank.
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item PlankNail MaxRange = 1.32, WeaponSprite = NailedPlank, MinAngle = 0.75, Type = Weapon, MinimumSwingTime = 4, KnockBackOnNoDeath = FALSE, SwingAmountBeforeImpact = 0.02, Categories = Improvised;Blunt, Weight = 3.1, SplatNumber = 2, ConditionLowerChanceOneIn = 2, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 2, DoorDamage = 8, SwingAnim = Bat, MinRange = 0.61, DisplayName = Spiked Plank, SwingTime = 4, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = PlankNail, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = BreakWoodItem, TreeDamage = 0, MetalValue = 5, TwoHandWeapon = TRUE, CriticalChance = 25, CritDmgMultiplier = 5, MinDamage = 0.5, MaxDamage = 0.8, BaseSpeed = 0.85, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = Shovel,