Tiles: Difference between revisions
(erased content (out-of-date) started rewrite) |
mNo edit summary |
||
Line 48: | Line 48: | ||
==Decorations== | ==Decorations== | ||
===Wall=== | ===Wall=== | ||
[[Category:Furniture]][[Category:Seat Yourself Furniture (Project)]] |
Revision as of 15:02, 20 January 2019
{{Improve}}
. Last edit was 20/01/2019.Furniture is a category of objects within Project Zomboid, coming in various sizes and functionality. Most pieces of furniture can be moved by the player, by picking up and then placing them. Many can also be deconstructed by the player, in which requires specific tools and skill.
Moving furniture
Furniture can be picked up and moved by the player. Moving furniture can be used to block the path of zombies, or in front of doors, keeping the door locked indefinitely. Furniture moved by the player can be destroyed by zombies if in their path, leaving just some the furniture’s components.
In order to pick up and/or place furniture, the required tools must be within the player’s inventory, upon which will be equipped after selecting to pick-up a piece of furniture. Many types of furniture may also have a chance to break when being picked up, this “chance to break” will decrease as the player’s level increases in the correct skill, such as carpentry, for most wooden objects. The same is true when attempting to place a piece of furniture, where the player must also have the correct tools. Pieces of furniture that take up two or more tiles will be separated into an equal number of items. For example, a double bed, will be dropped as 4 items, upon being picked up. In order to place these types of furniture, all items must be accessible (on floor or in container) by the player, before reconstructing/placing the piece of furniture.
Containers
- Main article: Containers