Trap Box/pt-br

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< Trap Box
Revision as of 05:23, 19 April 2024 by Sarah52 (talk | contribs) (Created page with "{{Header|Project Zomboid|Items|Trapping}} {{Page version|41.78.16}} {{Infobox tile |name=Trap Box |image=BoxTrapAnim.gif |icon=TrapBox.png |icon_name=Trap Box <!--General--> |category=Trapping |weight=1.0 |size=1 |function=Catch animals <!--Properties--> |health=50 |strength=15 |animals=link=Rabbit link=Squirrel <!--Build--> |crafting=true |build_skill=The Hunter Magazine Vol. 3 |build_skill2=Carpent...")
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Trap Box/pt-br
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Trap Box
BoxTrapAnim.gif
[[File:{{{icon2}}}|Trap Box|]]
[[File:{{{icon3}}}|Trap Box|]]
[[File:{{{icon4}}}|Trap Box|]]
[[File:{{{icon5}}}|Trap Box|]]
Geral
Categoria
Trapping
PesoMoodle Icon HeavyLoad.png
1.0
Tamanho
1 ladrilho
Função
Catch animals
Propriedades
Vida
50
Resistência
15
Animais
Rabbit.png Squirrel.png
Criação
Habilidade (nível)
Ferramenta(s)
Ingredientes
Plank × 4
Nails × 7
Destruir
Produtos
Técnico
ID(s) do Item
Base.TrapBox
ID(s) do Tile
constructedobjects_01_4

A trap box is a medium sized trap used by apprentice trappers.

Usage

A trap box is one of several traps used in trapping to catch a variety of wildlife.

Trapping

Artigo principal: Caça

Trap boxes can be used to catch rabbits and squirrels.

Catch chance:
Rabbit 30%
Squirrel 25%

Crafting

To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3

Trapping

Artigo principal: Caça
Product Ingredients Tools Requirements Workstation XP
TrapBox.png
Armadilha de Caixa
Plank.png Tábua ×4
Nails.png Pregos ×7

Handsaw.png
Saw (tag)
Carpintaria 1
(and)
Caça 2
none 1 Carpintaria

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16/pt-br
item TrapBox
    {
        DisplayCategory = Trapping,
        Weight	=	1,
        Type	=	Normal,
        DisplayName	=	Trap Box,
        Icon	=	TrapBox,
        Trap    =   true,
    }

Tile

Source: ProjectZomboid\media\lua\server\Traps\TrapDefinition.lua

Retrieved: Build 41.78.16/pt-br
local trapBox = {};
trapBox.type = "Base.TrapBox";
trapBox.sprite = "constructedobjects_01_4";
trapBox.northSprite = "constructedobjects_01_7";
trapBox.closedSprite = "constructedobjects_01_5";
trapBox.northClosedSprite = "constructedobjects_01_6";
trapBox.trapStrength = 15;
trapBox.destroyItem = { "Base.UnusableWood", "Base.Nails", "Base.Nails" };
table.insert(Traps, trapBox);

See also