Version history: Difference between revisions
(Big part of 0.1.5a now in 0.1.4b) |
(→Pre Alpha: added 0.1.4c) |
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* Character class system introduced. | * Character class system introduced. | ||
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| [[Patch_0.1.4с|0.1.4с]] || ? || | |||
* Adjustments and tweaks to Panic system. | |||
* Fire Animation rate fix. | |||
* Fire-system memory leak fixed. | |||
* A bug un-spotted so far with the Clock has been fixed. | |||
* Infection rates from zombie scratches and bites modified after _extensive_ testing. | |||
* Memory leak in the rain system fixed | |||
* Based on extensive play-testing - Fixes to incorporate the specific number of bruises, scratches, bites has been factored into the body damage calculations. | |||
* Bug with moodles always being shown in the lower right on Hi-Res displays is now fixed. | |||
|- | |||
| [[Patch_0.1.4b|0.1.4b]] || June 10, 2011 || | | [[Patch_0.1.4b|0.1.4b]] || June 10, 2011 || | ||
* Fixed ATI crash bug. We're not sure but this may cause a slight slowdown as it was an optimization that we had to remove to fix it. We'd like to hear how this affects anyone? We'll work on pulling back performance to what it was, but non-ATI owners have to admit this needed resolving fast. | * Fixed ATI crash bug. We're not sure but this may cause a slight slowdown as it was an optimization that we had to remove to fix it. We'd like to hear how this affects anyone? We'll work on pulling back performance to what it was, but non-ATI owners have to admit this needed resolving fast. | ||
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| [[Patch_0.1.4a|0.1.4a]] || June 6, 2011 || | | [[Patch_0.1.4a|0.1.4a]] || June 6, 2011 || | ||
* N, E, S, W / NE, SE, SW, NW directional control toggle. | * N, E, S, W / NE, SE, SW, NW directional control toggle. | ||
* Inventory grows to fill vertical space of sidebar. | * Inventory grows to fill vertical space of sidebar. |
Revision as of 14:58, 11 June 2011
Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5a | ? |
|
0.1.4с | ? |
|
0.1.4b | June 10, 2011 |
|
0.1.4a | June 6, 2011 |
|
0.1.3a | May 31, 2011 |
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0.1.2a | May 29, 2011 |
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0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |