Version history: Difference between revisions
Mmmicrophone (talk | contribs) m (→Pre Alpha) |
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* Panic only triggers when a zombie comes into view closeby, not if it wanders closeby while in view. Panic still occurs if suddenly you see a ton of zombies, but only if you're outside or the zombies are inside the same building as you. | * Panic only triggers when a zombie comes into view closeby, not if it wanders closeby while in view. Panic still occurs if suddenly you see a ton of zombies, but only if you're outside or the zombies are inside the same building as you. | ||
* Stumbling about like a buffoon when drunk. | * Stumbling about like a buffoon when drunk. | ||
* Fixed various LOS issues with walls / windows / doors. | |||
* Changed 'time since seen zombie' code to avoid 'permazomb music' syndrome. | |||
* Hallucinations cannot break down doors. | |||
* Indoor ambush zombies are deaf and only respond to seeing player, to avoid them thumping at doors. | |||
* Addition to panic system to aid in 'user empathetic response to character panic' | |||
* Fix to mac log file problem stopping it working. | |||
* Weather blending system to stop it from raining constantly. | |||
* Fix to allow the drinking of booze by dropping it on the heart icon. | |||
* Fix to bug in fire code. | |||
|- | |- | ||
| [[Patch_0.1.4b|0.1.4b]] || June 10, 2011 || | | [[Patch_0.1.4b|0.1.4b]] || June 10, 2011 || |
Revision as of 19:33, 17 June 2011
Pre Alpha
Version Number | Date Added | Features/Fixes Added |
---|---|---|
0.1.5a | ? |
|
0.1.4с | ? |
|
0.1.4b | June 10, 2011 |
|
0.1.4a | June 6, 2011 |
|
0.1.3a | May 31, 2011 |
|
0.1.2a | May 29, 2011 |
|
0.? | May 28, 2011 | * Pre-alpha tech demo is released to all pre-orders. |
0.0.0 | March 15, 2011 | * Project Zomboid is officially announced |