RC 2.9.6

From PZwiki
RC 2.9.6
Latest release
April 29, 2013
Stable release
April 29, 2013

RC 2.9.6 was released April 29, 2013.

Changes

  • Salmon will take less time to be cooked.
  • Passive skills gain and lose XP slower (no more going from strong to stout within 2 days)
  • Crafting changes : Now clicking on 1 item will open all the crafting possibility, it'll display a tooltip where you can see the needed item for recipe.
  • Fixed stout trait description.
  • Lowered the weight of cooking pot.
  • Lowered weight of shotgun shells / pistol bullets.
  • Zombie awareness reduced a bit in daytime.
  • Zombie memory reduced slightly.
  • Much less chance of being spotted when stood next to walls / full tile vision blocking stuff, extra bonus when sneaking. Sneaking around buildings and fences now the most valid strategy for avoiding attention. Will have sneak anims put in around this philosophy.
  • Balanced loot times for small items. Stacks of nails / seeds etc now transfer super fast.
  • Packing / unpacking time made longer by pack being near full.
  • Inventory panes will never remain scrolled more than items exist in window. (Fixes 'disappearing container items' bug which is actually it being scrolled beyond the bottom of the last item.)
  • Low density zombies on sandbox is now set lower.
  • Zombie density on survival edged down a smidge more.
  • Optimizations.
  • Removed the tooltip in inventory when right clicking in it for better visibility.
  • Balanced fitness/nimble xp gain.
  • Removed some recipe who missing textures (farming stuff)

Bug fixes

  • Disappearance of trait descriptions after being added and then removed fixed.
  • Now saves sandbox options out properly.
  • Fixed barricade crash.
  • Zombie spawning bug potentially improved a lot.
  • Fix to reloading (thanks Stormy!)

Bugs added

  • Hunger is unbalanced