Apple
Apple | ||
---|---|---|
Apple | ||
| ||
General | ||
Category | Food | |
Encumbrance | 0.2 | |
Days until stale | 5 days | |
Days until rotten | 8 days | |
Nutrition | ||
Hunger | -15 | |
Thirst | -7 | |
Calories | 95 | |
Carbohydrates | 25.13 | |
Proteins | 0.47 | |
Fat | 0.31 | |
Technical details | ||
Item ID | Base.Apple |
An apple is a perishable food item.
Usage
Trapping
- Main article: Trapping
Apples can be used as bait in traps to capture rabbits, mice, rats and squirrels.
Consumable properties
An apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.
Crafting
Evolved recipes
Apples are a cooking ingredient.
Product | Nutrition |
---|---|
Fruit Salad |
8 |
Cake |
8 |
Distribution
Apples are often found in refrigerators and grocery displays. As of build 41, they can also be found while foraging.
Code
From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.65
item Apple DisplayCategory = Food, HungerChange = -15, Weight = 0.2, Type = Food, DaysTotallyRotten = 8, DisplayName = Apple, Icon = Apple, DaysFresh = 5, EvolvedRecipe = Cake:8;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8, FoodType = Fruits, ThristChange = -7, Carbohydrates = 25.13, Proteins = 0.47, Lipids = 0.31, Calories = 95, StaticModel = RoundFood_Red, WorldStaticModel = Apple_Ground, CustomEatSound = EatingFruit,