Apple

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Revision as of 14:23, 3 April 2022 by Vaileasys (talk | contribs) (removed incorrect statement (as far as game mechanics are concerned))
Apple
Apple
Apple (Rotten)
General
Category Food
Encumbrance
Heavy Load
0.2
Days until stale 5 days
Days until rotten 8 days
Nutrition
Hunger
Hunger
-15
Thirst
Thirst
-7
Calories
Calories
95
Carbohydrates
Carbohydrates
25.13
Proteins
Proteins
0.47
Fat
Fat
0.31
Technical details
Item ID Base.Apple

An apple is a perishable food item.

Usage

Trapping

Main article: Trapping

Apples can be used as bait in traps to capture rabbits, mice, rats and squirrels.

Consumable properties

An apple can be eaten, providing the player with some positive effects, however, these will become negative the longer it's left to perish.

Template:Consumables2

Crafting

Evolved recipes

Apples are a cooking ingredient.

Product Nutrition
Fruit Salad
Fruit Salad
8
Cake
Cake
8

Distribution

Apples are often found in refrigerators and grocery displays. As of build 41, they can also be found while foraging.

Code

From items_food.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.65

	item Apple
                DisplayCategory	        = Food,
		HungerChange		= -15,
		Weight			= 0.2,
		Type			= Food,
		DaysTotallyRotten	= 8,
		DisplayName		= Apple,
		Icon			= Apple,
		DaysFresh		= 5,
		EvolvedRecipe 		= Cake:8;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8,
		FoodType    		= Fruits,
		ThristChange    	= -7,              
        	Carbohydrates 		= 25.13,
        	Proteins 		= 0.47,
        	Lipids 			= 0.31,
        	Calories 		= 95,
                StaticModel             = RoundFood_Red,
                WorldStaticModel        = Apple_Ground,
                CustomEatSound          = EatingFruit,

See also

Template:Navbox/Consumables