Bandage: Difference between revisions

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m (→‎top: category project: "The Game World")
(updated to new infobox & added CodeBox & adjusted basic usage & removed external link as all relevant info already on article)
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{{Languages}}
{{Languages}}
{{Header|Project Zomboid|Items|Consumables|Medical Items|type=Medical|version=Version 41|incver=78.16}}
{{Header|Project Zomboid|Items|Consumables|Medical Items|type=Medical|version=Version 41|incver=78.16}}
{{Infobox item custom
{{Reupload|Add dirty bandage model [[:File:BandageDirty_Model.png]].}}
|display_name=Bandage
{{Infobox item
|name_colour=Medical
|name=Bandage
|name_text_colour=Medical
|model=Bandage_Model.png
|image=Bandage_Model.png
|icon=Bandage.png
|image_width=200px
|icon_name=Bandage
|alternate_image=Bandage.png
|model2=BandageDirty_Model.png
|alternate_name=Bandage
|icon2=BandageDirty.png
|alternate_image2=BandageDirty.png
|icon_name2=Dirty Bandage
|alternate_name2=Dirty Bandage
|model3=Bandage_Model.png
|alternate_image3=Bandage.png
|icon3=Bandage.png
|alternate_name3=Sterilized Bandage
|icon_name3=Sterilized Bandage
|category=Household<br>First Aid (sterile)
|weight=0.1
|weight=0.1
|function=[[Health#Bandaging|Bandage]] [[Moodles#Bleeding|bleeding]] wounds
|function=Stop [[Moodles#Bleeding|bleeding]]<br>Prevent/cure [[Health#Types of Wounds|infection]]
|variant1=Bandage
|bandage_power=4<br>0.5 (dirty)
|func1=Bandage power [[File:Moodle_Icon_Bleeding.png|right|link=Moodles#Bleeding|Bleeding]]
|alcoholic=True (sterile)
|data1=4
|item_id=Base.Bandage
|variant2=Dirty Bandage
|item_id2=Base.BandageDirty
|data4=0.5
|item_id3=Base.AlcoholBandage
|variant3=Sterilized Bandage
|data7=4
|func2=Other function(s)
|data8=Prevent or cure [[Health#Types of Wounds|infected]] wounds
|class_name=See [[#Item IDs|Item IDs]]
}}
}}
{{Quote|text=Right click on your health panel to use.|author=Bandage in-game tooltip.}}
{{Quote|text=Right click on your health panel to use.|author=Bandage in-game tooltip.}}
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===Basic usage===
===Basic usage===
A bandage is primarily used to stop the player from [[Moodles#Bleeding|bleeding]], and needs to be applied to the wound. It can be used on various injuries, including wounds and burns, and once applied it will completely stop the bleeding. After some time, depending on the wound and player's First Aid skill, the bandage will become a '''dirty bandage''', which once removed will grant the player some [[First Aid|first aid]] experience.  
A bandage is primarily used to stop the player from [[Moodles#Bleeding|bleeding]], by applying it to the wound. It can be used on various [[Health#Types of injuries|injuries]], including wounds and burns. After some time, depending on the wound and player's First Aid [[skills|skill]], the bandage will become a '''dirty bandage''', which once removed will grant the player some [[First Aid|first aid]] experience.  


===Wound infection===
===Wound infection===
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===Types of wounds===
===Types of wounds===
In most cases, applying a bandage, whether it be sterilized or not, increases the rate of healing. The only exception to this rule are stitches. Applying a bandage to a stitch which will actually decrease the healing rate, therefore taking longer to heal.
In most cases, applying a bandage, whether it be sterilized or not, increases the rate of healing. The only exception to this rule are stitches. Applying a bandage to a stitch will actually decrease the healing rate, therefore taking longer to heal.
{{Unverified|section=true|This table was last updated [[build 39]] and does not take into account the changes to wounds in [[build 41]].}}
{| class="wikitable theme-red" style="text-align:center;"
{| class="wikitable theme-red" style="text-align:center;"
!Type of wound
!Type of wound
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| Stitch || 20 || +40 || 10 || N/A
| Stitch || 20 || +40 || 10 || N/A
|}
|}
''Note: the values in this table are arbitrary and are used purely as an example for comparing the different variables. The actual game values/mechanics are much more complicated than what is displayed here.''
''Note: the values in this table are arbitrary and are used purely as an example for comparing the different variables. The actual game values/mechanics are much more complicated than what is displayed here.''<br>


==Crafting==
==Crafting==
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Dirty bandages can be found in [[Storage#Bins|trash bins]].
Dirty bandages can be found in [[Storage#Bins|trash bins]].
Sterilized bandages cannot be found in the [[Knox Country|world]].
Sterilized bandages cannot be found in the [[Knox Country|world]].
==Item IDs==
{| class="wikitable theme-red" style="text-align:center"
! Icon
! Type
! Base ID
|-
| [[File:Bandage.png]]
| Bandage
| {{ID|Base.Bandage}}
|-
| [[File:BandageDirty.png]]
| Dirty Bandage
| {{ID|Base.BandageDirty}}
|-
| [[File:Bandage.png]]
| Sterilized Bandage
| {{ID|Base.AlcoholBandage}}
|}


==Code==
==Code==
'''''From newitems.txt (Project Zomboid directory/media/scripts/)'''''
{{CodeBox|
 
''Bandage'' [[File:Bandage.png]]<br>
''Bandage'' [[File:Bandage.png]]
{{CodeSnip
{{Retrieved|version=41|incver=78.16}}
  | lang = java
<pre>
  | line = true
  | start = 1607
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
     item Bandage
     item Bandage
     {
     {
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         WorldStaticModel = Bandage,
         WorldStaticModel = Bandage,
     }
     }
</pre>
}}


''Dirty Bandage'' [[File:BandageDirty.png]]
''Dirty Bandage'' [[File:BandageDirty.png]]<br>
{{Retrieved|version=41|incver=78.16}}
{{CodeSnip
<pre>
  | lang = java
  | line = true
  | start = 1624
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
     item BandageDirty
     item BandageDirty
     {
     {
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         WorldStaticModel = BandageDirty,
         WorldStaticModel = BandageDirty,
     }
     }
</pre>
  }}


''Sterilized Bandage'' [[File:Bandage.png]]
''Sterilized Bandage'' [[File:Bandage.png]]<br>
{{Retrieved|version=41|incver=78.16}}
{{CodeSnip
<pre>
  | lang = java
  | line = true
  | start = 1639
  | source = newitems.txt
  | retrieved = true
  | version = 41.78.16
  | code =
     item AlcoholBandage
     item AlcoholBandage
     {
     {
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         WorldStaticModel = Bandage,
         WorldStaticModel = Bandage,
     }
     }
</pre>
  }}
}}


==See also==
==See also==
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*[[Health]]
*[[Health]]
*[[Knox Infection]]
*[[Knox Infection]]
==External links==
*[https://gamerempire.net/project-zomboid-how-to-make-bandages/ Project Zomboid – How to Make Bandages], Gamer Empire.


{{Navbox medical}}
{{Navbox medical}}

Revision as of 12:30, 23 February 2024

Frame.png
This article contains outdated/low-quality images.
Reason: Add dirty bandage model File:BandageDirty_Model.png.
Please help the PZwiki by uploading an improved/updated version of the image(s) found on this page.
Bandage
Bandage Model.png
BandageDirty Model.png
Bandage Model.png
General
Category
Household
First Aid (sterile)
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Function
Stop bleeding
Prevent/cure infection
Effect
AlcoholMoodle Icon Drunk.png
True (sterile)
Bandage powerMoodle Icon Bleeding.png
4
0.5 (dirty)
Technical
Item ID
Base.Bandage
Base.BandageDirty
Base.AlcoholBandage
Right click on your health panel to use.
— Bandage in-game tooltip.
Used to sterilize wounds and aid recovery from infection.
— Sterilized Bandage in-game tooltip.

A bandage is an item used in first aid.

Usage

Main article: First Aid

Basic usage

A bandage is primarily used to stop the player from bleeding, by applying it to the wound. It can be used on various injuries, including wounds and burns. After some time, depending on the wound and player's First Aid skill, the bandage will become a dirty bandage, which once removed will grant the player some first aid experience.

Wound infection

If a bleeding wound is left untreated, the player will continue to lose health until they eventually die. Leaving a wound untreated can also lead to it becoming infected depending on the player's clothing, the type of wound and whether a dirty bandage is left on. A dirty bandage can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a bandage becomes dirty, it should be removed and replaced by a clean bandage.

An infected wound can be treated by applying a sterilized bandage to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized bandages have the same rate of becoming dirty as regular bandages.

Types of wounds

In most cases, applying a bandage, whether it be sterilized or not, increases the rate of healing. The only exception to this rule are stitches. Applying a bandage to a stitch will actually decrease the healing rate, therefore taking longer to heal.

CandleLit.png
This section may have claims which require verification.
This table was last updated build 39 and does not take into account the changes to wounds in build 41.
Type of wound Healing rate
(unbandaged)
Healing rate
(bandaged)
Bandage life Other
Healing rate of bandaged wounds.
Scratch 100 15 800 N/A
Bite 500 10 10 N/A
Bleeding 200 20 30
5 (deep wound)
3x105
Glass
Deep wound 5000 500 10 3x105
Glass
Burn 500 10 10 N/A
Infected N/A N/A 20 60
Sterilized Bandage
Stitch 20 +40 10 N/A

Note: the values in this table are arbitrary and are used purely as an example for comparing the different variables. The actual game values/mechanics are much more complicated than what is displayed here.

Crafting

Cleaning bandages

Dirty bandages can be cleaned with water, returning them to a regular bandage.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Bandage.png
Bandage
0 XP none BandageDirty.png
Dirty Bandage
(consumed)
WaterDrop.png
Water
(1 unit)

(consumed)
Rag.png
Ripped Sheets
0 XP none RagDirty.png
Dirty Rag
(consumed)
WaterDrop.png
Water
(1 unit)

(consumed)

Disinfecting bandages

A bandage can be disinfected by either soaking it in bourbon or disinfectant, or boiling a pot of water and adding a bandage to it, which will also clean a dirty bandage.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Bandage.png
Sterilized Bandage
0 XP none Bandage.png
Bandage
(consumed)
One of:
Alcohol.png Bottle of Disinfectant (3 units)
WhiskeyFull.png Bourbon (10 units)
Pot Water.png Cooking Pot (5 units) (Heat: -0.22)
SaucepanEmpty.png Saucepan (10 units) (Heat: -0.22)

(consumed)
Sterilized Rag
Sterilized Rag
0 XP none Rag.png
Ripped Sheets
(consumed)
One of:
Alcohol.png Bottle of Disinfectant (3 units)
WhiskeyFull.png Bourbon (10 units)
Pot Water.png Cooking Pot (5 units) (Heat: -0.22)
SaucepanEmpty.png Saucepan (10 units) (Heat: -0.22)

(consumed)

Distribution

Bandages can be found in medical buildings and first aid kits. Dirty bandages can be found in trash bins. Sterilized bandages cannot be found in the world.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Bandage Bandage.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Bandage
    {
        DisplayCategory = FirstAid,
        Count	=	1,
        Weight	=	0.1,
        AlwaysWelcomeGift	=	true,
        Type	=	Normal,
        DisplayName	=	Bandage,
        ReplaceOnUse    =   BandageDirty,
        Icon	=	Bandage,
        CanBandage	=	true,
        BandagePower    =   4,
        Tooltip = Tooltip_UseOnHealthPanel,
        Medical = TRUE,
        WorldStaticModel = Bandage,
    }

Dirty Bandage BandageDirty.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item BandageDirty
    {
        DisplayCategory = FirstAid,
        Count	=	1,
        Weight	=	0.1,
        AlwaysWelcomeGift	=	true,
        Type	=	Normal,
        DisplayName	=	Dirty Bandage,
        Icon	=	BandageDirty,
        CanBandage	=	true,
        BandagePower    =   0.5,
        Medical = TRUE,
        WorldStaticModel = BandageDirty,
    }

Sterilized Bandage Bandage.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item AlcoholBandage
    {
        DisplayCategory = FirstAid,
        Count	=	1,
        Weight	=	0.1,
        AlwaysWelcomeGift	=	true,
        Type	=	Normal,
        DisplayName	=	Sterilized Bandage,
        ReplaceOnUse    =   BandageDirty,
        Alcoholic	=	TRUE,
        Icon	=	Bandage,
        CanBandage	=	true,
        BandagePower    =   4,
        Tooltip = Tooltip_AlcoholBandage,
        Medical = TRUE,
        WorldStaticModel = Bandage,
    }

See also

Template:Navbox medical