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{{Languages}}
{{Languages}}
{{header/sandbox2|Project Zomboid|Items|Literature}}
{{page version|41.50}}
{{infobox literature
|display_name=Book
|name_colour=Literature
|name_text_colour=Literature
|image=Book_Model.png
|alternate_image=Book.png
|alternate_name=Book
|category=Literature
|weight=0.5
|consumed=True
|unhappy_change=-40
|boredom_change=-50
|stress_change=-40
|class_name=Base.Book
}}{{About|the consumable item affecting the player's mood|books that increase experience gain|Skill Books}}
A '''book''' is an [[item]] designed to relieve [[Moodles#Unhappiness|unhappiness]], [[Moodles#Stress|stress]] and [[Moodles#Boredom|boredom]] when the [[player]] character is seriously struggling with the [[Knox Event]]. Unlike [[Skill Books|skill books]], these books are 'consumed' once they're read, and therefore are removed from the player's inventory. A book can also be used as a fuel for particular [[heat source]]s, and lasts for 15 minutes if done so.
{{clear}}
==Distribution==
The loot distributions can be found in the table(s) below.
{| class="mw-collapsible mw-collapsed wikitable theme-red" data-expandtext="{{int:show}}" data-collapsetext="{{int:hide}}" style="text-align:center; min-width:24em;"
! colspan="4" | Containers
|-
!Building/Room
!Container
! style="width: 3.2em;" |Rolls
! style="width: 3.2em;" |Chance
|-
| rowspan="2"|all
| [[other]]
| 1
| 1
|-
|[[shelves]]
|4
|1
|-
| rowspan="1"|artstore
| [[counter]]
| 4
| 1
|-
| rowspan="1"|bathroom
| [[shelves]]
| 4
| 1
|-
| rowspan="5"|bedroom
| [[crate]]
| 4
| 1
|-
|[[crate]]
|4
|1
|-
|[[crate]]
|4
|2
|-
|[[crate]]
|4
|2
|-
|[[crate]]
|4
|5
|-
| rowspan="2"|bookstore
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|2
|-
| rowspan="2"|camping
| [[counter]]
| 4
| 1
|-
|[[counter]]
|4
|1
|-
| rowspan="2"|carsupply
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|2
|-
| rowspan="4"|classroom
| [[counter]]
| 4
| 1
|-
|[[counter]]
|4
|2
|-
|[[desk]]
|4
|1
|-
|[[metal_shelves]]
|4
|1
|-
| rowspan="3"|daycare
| [[desk]]
| 4
| 1
|-
|[[metal_shelves]]
|4
|1
|-
|[[metal_shelves]]
|4
|2
|-
| rowspan="1"|empty
| [[crate]]
| 4
| 1
|-
| rowspan="2"|hall
| [[locker]]
| 4
| 1
|-
|[[locker]]
|4
|2
|-
| rowspan="1"|kitchen
| [[shelves]]
| 4
| 1
|-
| rowspan="4"|library
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|1
|-
|[[shelves]]
|4
|2
|-
|[[shelves]]
|4
|2
|-
| rowspan="4"|livingroom
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|2
|-
|[[shelves]]
|4
|1
|-
|[[shelves]]
|4
|2
|-
| rowspan="4"|medical
| [[shelves]]
| 4
| 1
|-
|[[shelves]]
|4
|1
|-
|[[shelves]]
|4
|2
|-
|[[shelves]]
|4
|2
|-
| rowspan="1"|office
| [[counter]]
| 4
| 1
|-
| rowspan="4"|poststorage
| [[metal_shelves]]
| 4
| 1
|-
|[[metal_shelves]]
|4
|1
|-
|[[metal_shelves]]
|4
|2
|-
|[[metal_shelves]]
|4
|2
|-
| rowspan="3"|toolstore
| [[counter]]
| 4
| 1
|-
|[[counter]]
|4
|1
|-
|[[counter]]
|4
|2
|}
===Vehicles===
{| class="wikitable theme-red mw-collapsible" style="text-align:center; width:400px;"
! colspan=4 |
|-
!Profession
!Container
!Rolls
!Chance
|-
|[[Chevalier Step Van|Post Van]]
|[[Trunk]]
|4
|10
|-
|}
==Code==
{{CodeBox
| {{CodeSnip
  | lang = java
  | line = true
  | start = 0
  | source = items_literature.txt
  | retrieved = true
  | version = 41
  | incver = 50
  | code =
item Book
{
    Weight        = 0.5,
    Type          = Literature,
    UnhappyChange = -40,
    DisplayName  = Book,
    StressChange  = -40,
    Icon          = Book,
    BoredomChange = -50,
    StaticModel  = Book,
}
  }}
}}
==See also==
*[[Comic Book]]
*[[Magazine]]
*[[Newspaper]]
{{Navbox literature}{Languages}}
{{header/sandbox2|Project Zomboid|Items|Literature}}
{{header/sandbox2|Project Zomboid|Items|Literature}}
{{page version|41.50}}
{{page version|41.50}}

Revision as of 01:47, 16 February 2024

Template:Header/sandbox2

Spiffo controlyourself.png
This page was last updated for an older version (41.50).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Book
Book
Book
General
Category Literature
Encumbrance
Heavy Load
0.5
Consumed True
Effect
Unhappiness
Unhappiness
-40
Boredom
Boredom
-50
Stress
Stress
-40
Technical details
Base ID Base.Book
PlushSpiffo.pngThis article is about the consumable item affecting the player's mood. For books that increase experience gain, see Skill books.

A book is an item designed to relieve unhappiness, stress and boredom when the player character is seriously struggling with the Knox Event. Unlike skill books, these books are 'consumed' once they're read, and therefore are removed from the player's inventory. A book can also be used as a fuel for particular heat sources, and lasts for 15 minutes if done so.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all other 1 1
shelves 4 1
artstore counter 4 1
bathroom shelves 4 1
bedroom crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
bookstore shelves 4 1
shelves 4 2
camping counter 4 1
counter 4 1
carsupply shelves 4 1
shelves 4 2
classroom counter 4 1
counter 4 2
desk 4 1
metal_shelves 4 1
daycare desk 4 1
metal_shelves 4 1
metal_shelves 4 2
empty crate 4 1
hall locker 4 1
locker 4 2
kitchen shelves 4 1
library shelves 4 1
shelves 4 1
shelves 4 2
shelves 4 2
livingroom shelves 4 1
shelves 4 2
shelves 4 1
shelves 4 2
medical shelves 4 1
shelves 4 1
shelves 4 2
shelves 4 2
office counter 4 1
poststorage metal_shelves 4 1
metal_shelves 4 1
metal_shelves 4 2
metal_shelves 4 2
toolstore counter 4 1
counter 4 1
counter 4 2


Vehicles

Profession Container Rolls Chance
Post Van Trunk 4 10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.50
item Book
{
    Weight        = 0.5,
    Type          = Literature,
    UnhappyChange = -40,
    DisplayName   = Book,
    StressChange  = -40,
    Icon          = Book,
    BoredomChange = -50,
    StaticModel   = Book,
}

See also

{{Navbox literature}{Languages}} Template:Header/sandbox2

Spiffo controlyourself.png
This page was last updated for an older version (41.50).
The current stable version is 41.78.16, released 2022-12-12, so information on this page may be inaccurate. Help get this page updated by adding any missing content. [edit]
Please update the version after updating the page.
Book
Book
Book
General
Category Literature
Encumbrance
Heavy Load
0.5
Consumed True
Effect
Unhappiness
Unhappiness
-40
Boredom
Boredom
-50
Stress
Stress
-40
Technical details
Base ID Base.Book
PlushSpiffo.pngThis article is about the consumable item affecting the player's mood. For books that increase experience gain, see Skill books.

A book is an item designed to relieve unhappiness, stress and boredom when the player character is seriously struggling with the Knox Event. Unlike skill books, these books are 'consumed' once they're read, and therefore are removed from the player's inventory. A book can also be used as a fuel for particular heat sources, and lasts for 15 minutes if done so.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all other 1 1
shelves 4 1
artstore counter 4 1
bathroom shelves 4 1
bedroom crate 4 1
crate 4 1
crate 4 2
crate 4 2
crate 4 5
bookstore shelves 4 1
shelves 4 2
camping counter 4 1
counter 4 1
carsupply shelves 4 1
shelves 4 2
classroom counter 4 1
counter 4 2
desk 4 1
metal_shelves 4 1
daycare desk 4 1
metal_shelves 4 1
metal_shelves 4 2
empty crate 4 1
hall locker 4 1
locker 4 2
kitchen shelves 4 1
library shelves 4 1
shelves 4 1
shelves 4 2
shelves 4 2
livingroom shelves 4 1
shelves 4 2
shelves 4 1
shelves 4 2
medical shelves 4 1
shelves 4 1
shelves 4 2
shelves 4 2
office counter 4 1
poststorage metal_shelves 4 1
metal_shelves 4 1
metal_shelves 4 2
metal_shelves 4 2
toolstore counter 4 1
counter 4 1
counter 4 2


Vehicles

Profession Container Rolls Chance
Post Van Trunk 4 10

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_literature.txt

Retrieved: Build 41.50
item Book
{
    Weight        = 0.5,
    Type          = Literature,
    UnhappyChange = -40,
    DisplayName   = Book,
    StressChange  = -40,
    Icon          = Book,
    BoredomChange = -50,
    StaticModel   = Book,
}

See also