Campfire Materials: Difference between revisions
(added code section) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{languages|Campfire Materials}} | {{languages|Campfire Materials}} | ||
{{header|The Game World|Items|Construction|type=Construction|version=Version 39|incver=67.5}} | {{header|The Game World|Items|Construction|type=Construction|version=Version 39|incver=67.5}}{{Infobox normal | ||
{{Infobox normal | |||
|display_name=Campfire Materials | |display_name=Campfire Materials | ||
|name_colour=Construction | |name_colour=Construction |
Revision as of 09:40, 22 July 2018
Campfire materials, previously called campfire kit, is a camping kit used to place a campfire in any location.
Usage
To place it, right click on the ground and select "Build a fire" when the kit is in the player's inventory. The campfire will be placed but will not be on fire.
To light the campfire, the player requires a fuel item, and either a lighter, matches, or a notched wooden plank with a sturdy stick.
Upon lighting the campfire, a weak flame will appear. If a player adds a burnable item (logs, books, etc), the fire will grow brighter. Going near an active fire pit will warm up the character. Furthermore, it can be used as a heat source to cook food.
A fire can be put out by extinguishing (right-click option) it or waiting for rain to douse it. The snuffed campfire kit may be picked up and placed elsewhere, or left on the ground to re-ignite later. It is unnecessary to extinguish the campfire before picking it up. Any items inside the campfire will be placed on the ground if it is picked up.
Starting a fire inside a building will burn the building down. This can be useful for clearing property or devastating to home bases.
Zombies are attracted to the light that fire gives off.
Crafting
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Code
From camping.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 39.67.5
item CampfireKit Type = Normal, DisplayName = Campfire Materials, Icon = TZ_CampfireKitWood, Weight = 2.0,