Crowbar: Difference between revisions
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The crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a baseball bat. The crowbar has a very high durability and it can deal a good amount of damage to an enemy. However, the crowbar is far heavier than a baseball bat, The crowbar is also capable of breaking down [[doors]], although it may not be as efficient as the [[axe]] or the [[sledgehammer]]. The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance. | The crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a [[baseball bat]]. The crowbar has a very high durability and it can deal a good amount of damage to an enemy. However, the crowbar is far heavier than a baseball bat, The crowbar is also capable of breaking down [[doors]], although it may not be as efficient as the [[axe]] or the [[sledgehammer]]. The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance. | ||
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses. | The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses. |
Revision as of 07:01, 17 January 2015
The crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a baseball bat. The crowbar has a very high durability and it can deal a good amount of damage to an enemy. However, the crowbar is far heavier than a baseball bat, The crowbar is also capable of breaking down doors, although it may not be as efficient as the axe or the sledgehammer. The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.
Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.
Code
item Crowbar { MaxRange = 1.2, WeaponSprite = Baseballbat, MinAngle = 0, Type = Weapon, MinimumSwingTime = 3, SwingAmountBeforeImpact = 0.02, Categories = Blunt, Weight = 4, ConditionLowerChanceOneIn = 50, PushBackMod = 0.5, MaxDamage = 1.1, SubCategory = Swinging, ConditionMax = 10, MaxHitCount = 1, DoorDamage = 5, IdleAnim = Idle_Weapon2, SwingAnim = Bat, CriticalChance = 10, WeaponWeight = 4, DisplayName = Crowbar, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, MinDamage = 0.6, KnockdownMod = 0, Icon = Crowbar, RunAnim = Run_Weapon2, }
History
Alpha | |
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RC 2.9.8a | Melee weapons debuffed. |