Crowbar

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Revision as of 00:18, 1 September 2016 by MalonyJenkins (talk | contribs) (Redesigned page, re-arranged/re-wrote description, updated code + categories.)


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Tools -> Crowbar   

Template:Tools The Crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a Baseball Bat.

The Crowbar has a very high durability and it can deal a good amount of damage to an enemy. (currently 1/70 swings causes durability loss).

The crowbar is also capable of breaking down doors doing 8 damage per swing, although it may not be as efficient as the Axe (35 damage) or the Sledgehammer (40 dmg). The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.

The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.

Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.

Code

	
	item Crowbar
		MaxRange			= 1.2,
		WeaponSprite			= Baseballbat,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		KnockBackOnNoDeath 		= TRUE,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		Weight				= 3,
		ConditionLowerChanceOneIn	= 70,
		PushBackMod			= 0.5,
		MinDamage			= 0.6,
		MaxDamage			= 1.1,
		SubCategory			= Swinging,
		ConditionMax			= 15,
		MaxHitCount			= 1,
		DoorDamage			= 8,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 10,
		WeaponWeight			= 4,
		DisplayName			= Crowbar,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		KnockdownMod			= 0,
		Icon				= Crowbar,
		RunAnim				= Run_Weapon2,
		BreakSound  			= PZ_MetalSnap,
		TreeDamage  			= 1,


See Also

Template:Navbox/Tools Template:Navbox/Weapons