Crowbar
Template:Tools
The Crowbar is a blunt weapon that currently has the sprite of a baseball bat. However, it has different properties than a Baseball Bat.
The Crowbar has a very high durability and it can deal a good amount of damage to an enemy. (currently 1/70 swings causes durability loss).
The crowbar is also capable of breaking down doors doing 8 damage per swing, although it may not be as efficient as the Axe (35 damage) or the Sledgehammer (40 dmg). The crowbar has a fairly long reach that allows a wielder to fight off multiple enemies at a decent distance.
The crowbar is usually found in warehouse crates and in tool shelves in sheds or warehouses.
Because the crowbar has a good durability while being a capable weapon, the crowbar is a proficient primary weapon.
Code
item Crowbar MaxRange = 1.2, WeaponSprite = Baseballbat, MinAngle = 0, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = Blunt, Weight = 3, ConditionLowerChanceOneIn = 70, PushBackMod = 0.5, MinDamage = 0.6, MaxDamage = 1.1, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 1, DoorDamage = 8, IdleAnim = Idle_Weapon2, SwingAnim = Bat, CriticalChance = 10, WeaponWeight = 4, DisplayName = Crowbar, MinRange = 0.61, SwingTime = 3, HitAngleMod = -30, KnockdownMod = 0, Icon = Crowbar, RunAnim = Run_Weapon2, BreakSound = PZ_MetalSnap, TreeDamage = 1,