Flashlight: Difference between revisions
mNo edit summary |
(added new header and infobox) |
||
Line 1: | Line 1: | ||
{{languages}} | {{languages|Flashlight}} | ||
{{header|The Game World|Items|Tools|Illumination|type=Electric|version=Version 39|incver=67.5}}{{Infobox drainable | |||
|display_name=Flashlight | |||
|name_colour = Electric | |||
|name_text_colour = Electric | |||
|image=Flashlight.png | |||
|weight=2 | |||
|primary_use=Light source | |||
|max_units=1,111 | |||
|contents=[[Electricity]] | |||
|light_distance = 20 | |||
|light_strength = 0.8 | |||
|torch_cone = True | |||
|class_name=Base.Torch | |||
}}A '''flashlight''' is a drainable [[items|item]] providing a source of light. | |||
==Usage== | |||
A flashlight is used to provide light for the [[player]] when it is dark. It is the strongest equippable light source in the game, however the light emitted from the flashlight will attract [[zombies]]. | |||
A | |||
Requires [[battery|batteries]]. Once a battery is in, it can be fitted and un-fitted. However, as the flashlight is used, the battery will eventually die out. A new battery can be put into the flashlight once a battery is dead. | Requires [[battery|batteries]]. Once a battery is in, it can be fitted and un-fitted. However, as the flashlight is used, the battery will eventually die out. A new battery can be put into the flashlight once a battery is dead. When low on battery, the flashlight will occasionally flicker. | ||
==Crafting== | |||
{{Crafting table header}} | |||
{{RecipeLookup|4036}} | |||
{{RecipeLookup|4037}} | |||
{{RecipeLookup|1017}} | |||
{{Crafting table footer}} | |||
== Code == | == Code == | ||
'''''From items.txt (Project Zomboid directory/media/scripts/)''''' | |||
{{Retrieved|version=40|incver=5}} | |||
<pre> item Torch | |||
Weight = 2, | LightDistance = 20, | ||
DisappearOnUse = FALSE, | Weight = 2, | ||
Type = Drainable, | DisappearOnUse = FALSE, | ||
TorchCone = TRUE, | Type = Drainable, | ||
UseDelta = 0.0009, | TorchCone = TRUE, | ||
LightStrength = 0.8, | UseDelta = 0.0009, | ||
DisplayName = Flashlight, | LightStrength = 0.8, | ||
ActivatedItem = TRUE, | DisplayName = Flashlight, | ||
Icon = Flashlight, | ActivatedItem = TRUE, | ||
Icon = Flashlight, | |||
MetalValue = 10, | |||
cantBeConsolided = TRUE,</pre> | |||
==See also== | |||
==See | |||
* [[Battery]] | * [[Battery]] | ||
{{Navbox/Tools}} | {{Navbox/Tools}} | ||
[[Category: | [[Category:Electricity and Engineering]] | ||
Revision as of 08:28, 3 August 2018
Flashlight | |
---|---|
General | |
Category | Item |
Encumbrance | 2 |
Function | Light source |
Capacity | 1,111 units |
Contents | Electricity |
Light distance | 20 tiles |
Light strength | 0.8 |
Torch cone | True |
Technical details | |
item ID | Base.Torch |
A flashlight is a drainable item providing a source of light.
Usage
A flashlight is used to provide light for the player when it is dark. It is the strongest equippable light source in the game, however the light emitted from the flashlight will attract zombies.
Requires batteries. Once a battery is in, it can be fitted and un-fitted. However, as the flashlight is used, the battery will eventually die out. A new battery can be put into the flashlight once a battery is dead. When low on battery, the flashlight will occasionally flicker.
Crafting
Template:Crafting table header
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
|-
|
|
|
| ||
||
||
||
||
||
||
||
||
||
||
Template:Crafting table footer
Code
From items.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 40.5
item Torch LightDistance = 20, Weight = 2, DisappearOnUse = FALSE, Type = Drainable, TorchCone = TRUE, UseDelta = 0.0009, LightStrength = 0.8, DisplayName = Flashlight, ActivatedItem = TRUE, Icon = Flashlight, MetalValue = 10, cantBeConsolided = TRUE,