Items: Difference between revisions

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'''Items''' are objects that exist within the {{T|player|player's}} {{T|inventory}}. Most of them cannot be placed directly into the game world, though they can be dropped on ground by the player.  
'''Items''' are objects that exist within the {{T|player|player's}} {{T|inventory}}. Most of them cannot be placed directly into the game world, though they can be dropped on the ground by the player.  


Every item has a set weight value. If the player is carrying too many items, totaling more than the player can carry comfortably, they will become encumbered and get exhausted slower.  
Every item has a set weight value. If the player is carrying too many items, totaling more than the player can carry comfortably, they will become encumbered and get exhausted faster.  


Many items can be worn by the player, either as {{T|clothing}} or equipped on the back as a {{T|bags|bag}}. Worn items reduce weight of the item. Any item may also be equipped by the player, either in their primary or secondary hand. Equipped items reduce weight of the item by 70%.
Many items can be worn by the player, either as {{T|clothing}} or equipped on the back as a {{T|bags|bag}}. Worn items reduce the weight of the item. Any item may also be equipped by the player, either in their primary or secondary hand. Equipped items reduce weight of the item by 70%.


Some items can be ''used'', placing a [[Tiles|tile]] into the world, as is the case with a {{T|generator}} or {{T|radio}}.  
Some items can be ''used'', placing a [[Tiles|tile]] into the world, as is the case with a {{T|generator}} or {{T|radio}}.  

Revision as of 01:52, 24 December 2021

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Items

Legacy page format for fast lookups: Items List

This page is the top-level of all items found within Project Zomboid.


Items are objects that exist within the player's inventory. Most of them cannot be placed directly into the game world, though they can be dropped on the ground by the player.

Every item has a set weight value. If the player is carrying too many items, totaling more than the player can carry comfortably, they will become encumbered and get exhausted faster.

Many items can be worn by the player, either as clothing or equipped on the back as a bag. Worn items reduce the weight of the item. Any item may also be equipped by the player, either in their primary or secondary hand. Equipped items reduce weight of the item by 70%.

Some items can be used, placing a tile into the world, as is the case with a generator or radio.


Items/Clothing


Items/Equipment


Items/Food


Items/Literature


Items/Medicine


Items/Materials


Items/Miscellaneous


Items/Vehicle


Items/Weapon


Items/Unimplemented