Plantain: Difference between revisions
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{{Header|Project Zomboid|Items|Medical items|Medicinal plants}} | |||
{{Header|Project Zomboid|Items | {{Page version|41.78.16}} | ||
{{Infobox item | {{Infobox item | ||
| | |name=Plantain | ||
|model= | |model=MedicinalHerbsLeafBundle_Model.png | ||
|model_width=200px | |model_width=200px | ||
|icon=PlantainPlantago.png | |icon=PlantainPlantago.png | ||
|icon_name=Plantain | |icon_name=Plantain | ||
|model2= | |model2=Poultice_Model.png | ||
|icon2=MashedHerbs.png | |icon2=MashedHerbs.png | ||
|icon_name2=Plantain Poultice | |icon_name2=Plantain Poultice | ||
Line 16: | Line 16: | ||
|function=[[Health#Types of injuries|Heals wounds]] | |function=[[Health#Types of injuries|Heals wounds]] | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
| | |item_id=Base.Plantain<br>Base.PlantainCataplasm | ||
}}{{Quote|text=Aids recovery from wounds when applied as a poultice.|author=Plantain in-game tooltip}}'''Plantain''' is a [[foraging|forageable]] herb used in [[First Aid|first aid]]. | }} | ||
{{Quote|text=Aids recovery from wounds when applied as a poultice.|author=Plantain in-game tooltip}}'''Plantain''' is a [[foraging|forageable]] herb used in [[First Aid|first aid]]. | |||
==Usage== | ==Usage== | ||
Plantain, when [[#Crafting|crafted]] into a poultice, can be used in conjunction with a [[Medical#Bandages|bandage]] to increase the [[#Recovery rate|recovery rate]] of a [[Health#Types of injuries|wound]]. The poultice must be applied to the wound first, followed by the bandage. Once applied, the poultice cannot be removed, and will be consumed when completely healed or over time based on the [[#Plantain factor|plantain factor]]. Only one [[Medical#Poultices|poultice]] can be applied to a wound at a time. | Plantain, when [[#Crafting|crafted]] into a poultice, can be used in conjunction with a [[Medical#Bandages|bandage]] to increase the [[#Recovery rate|recovery rate]] of a [[Health#Types of injuries|wound]]. The poultice must be applied to the wound first, followed by the bandage. Once applied, the poultice cannot be removed, and will be consumed when completely healed or over time based on the [[#Plantain factor|plantain factor]]. Only one [[Medical#Poultices|poultice]] can be applied to a wound at a time. | ||
===Recovery rate=== | ===Recovery rate=== | ||
Plantain poultice will increase the healing rate of a wound by approximately 40%, when compared to using a bandage on its own. It will have no effect on the wound recovery rate unless a bandage is applied. | Plantain poultice will increase the healing rate of a wound by approximately 40%, when compared to using a bandage on its own. It will have no effect on the wound recovery rate unless a bandage is applied. | ||
===Plantain factor=== | ===Plantain factor=== | ||
The life of the poultice is determined by a value referred to as the ''<nowiki>'plantain factor'</nowiki>'', which scales with the [[player|player's]] [[First Aid|first aid]] [[Skills|skill]]. This is calculated by getting a random number between <code>(first aid level + 1) * 0.5 + 10</code> and <code>(first aid level + 1) * 1.0 + 10</code>. While healing the wound, the poultice will deteriorate at a rate of 1 unit every 26 seconds, meaning 13—26 seconds is added to the life of the poultice per first aid level. The poultice will not be consumed or heal the wound unless a bandage is also applied. It's important to note that the effects of the first aid skill is only relevant to the individual applying the poultice, and not the individual with the wound. | The life of the poultice is determined by a value referred to as the ''<nowiki>'plantain factor'</nowiki>'', which scales with the [[player|player's]] [[First Aid|first aid]] [[Skills|skill]]. This is calculated by getting a random number between <code>(first aid level + 1) * 0.5 + 10</code> and <code>(first aid level + 1) * 1.0 + 10</code>. While healing the wound, the poultice will deteriorate at a rate of 1 unit every 26 seconds, meaning 13—26 seconds is added to the life of the poultice per first aid level. The poultice will not be consumed or heal the wound unless a bandage is also applied. It's important to note that the effects of the first aid skill is only relevant to the individual applying the poultice, and not the individual with the wound. | ||
<!-- calculations in code tag from ISPlantainCataplasm.lua --> | <!-- calculations in code tag from ISPlantainCataplasm.lua --> | ||
{| class="wikitable theme-red sortable" style="text-align:center;" | {| class="wikitable theme-red sortable" style="text-align:center;" | ||
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==Distribution== | ==Distribution== | ||
{{Main|Foraging}} | {{Main|Foraging}} | ||
Plantain can only be found via foraging, finding 2-8 at a time. The chances of finding plantain is extremely low, unless the player has the [[Traits#Hobbies|herbalist]] [[File:trait_herbalist.png|link=Traits#Hobbies|Herbalist]] trait or has read ''[[The Herbalist|The Herbalist]]'' [[File:MagazineFood.png|link=The Herbalist|The Herbalist]] magazine. | |||
Like other plants, plantain cannot be found during [[Weather#Seasons|winter]]. It is most common in deep forest, however can also be found in forest, vegetation, farmland and farm zones. | |||
[[Park Ranger|Park rangers]] will have a massive chance increase in finding plantain, whilst [[Veteran|veterans]], [[Farmer|farmers]], [[Chef|chefs]], [[Burger Flipper|burger flippers]], [[Doctor|doctors]], [[Nurse|nurses]], [[Fitness Instructor|fitness instructors]] and being [[Unemployed|unemployed]] will have a small chance increase. | |||
Having the [[Traits#Hobbies|herbalist]] [[Traits|trait]] will further increase the chance of finding plantain, whilst having the [[Traits#Hobbies|former scout]], [[Traits#Hobbies|hiker]], [[Traits#Hobbies|hunter]], [[Traits#Hobbies|gardener]], [[Traits#Hobbies|outdoorsman]], [[Traits#Hobbies|cook]] or [[Traits#Hobbies|nutritionist]] traits will provide a minor increase. | |||
== Trivia == | == Trivia == | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 2027 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item Plantain | item Plantain | ||
{ | { | ||
DisplayCategory = FirstAid, | |||
Weight = 0.1, | |||
Type = Normal, | |||
DisplayName = Plantain, | |||
Icon = PlantainPlantago, | |||
Tooltip = Tooltip_Plantain, | |||
WorldStaticModel = MedicinalHerbsLeafBundle, | |||
} | } | ||
}} | |||
}} | }} | ||
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| lang = java | | lang = java | ||
| line = true | | line = true | ||
| start = | | start = 2038 | ||
| source = newitems.txt | | source = newitems.txt | ||
| retrieved = true | | retrieved = true | ||
| version = 41 | | version = 41.78.16 | ||
| code = | | code = | ||
item PlantainCataplasm | item PlantainCataplasm | ||
{ | { | ||
DisplayCategory = FirstAid, | |||
Weight = 0.2, | |||
Type = Normal, | |||
DisplayName = Plantain Poultice, | |||
Icon = MashedHerbs, | |||
Tooltip = Tooltip_Plantain, | |||
WorldStaticModel = Poultice, | |||
} | } | ||
}} | |||
}} | }} | ||
Revision as of 11:17, 26 March 2024
Base.PlantainCataplasm
Plantain is a forageable herb used in first aid.
Usage
Plantain, when crafted into a poultice, can be used in conjunction with a bandage to increase the recovery rate of a wound. The poultice must be applied to the wound first, followed by the bandage. Once applied, the poultice cannot be removed, and will be consumed when completely healed or over time based on the plantain factor. Only one poultice can be applied to a wound at a time.
Recovery rate
Plantain poultice will increase the healing rate of a wound by approximately 40%, when compared to using a bandage on its own. It will have no effect on the wound recovery rate unless a bandage is applied.
Plantain factor
The life of the poultice is determined by a value referred to as the 'plantain factor', which scales with the player's first aid skill. This is calculated by getting a random number between (first aid level + 1) * 0.5 + 10
and (first aid level + 1) * 1.0 + 10
. While healing the wound, the poultice will deteriorate at a rate of 1 unit every 26 seconds, meaning 13—26 seconds is added to the life of the poultice per first aid level. The poultice will not be consumed or heal the wound unless a bandage is also applied. It's important to note that the effects of the first aid skill is only relevant to the individual applying the poultice, and not the individual with the wound.
First Aid level | Time low (seconds) | Time high (seconds) |
---|---|---|
0 | 273 | 286 |
1 | 286 | 312 |
2 | 299 | 338 |
3 | 312 | 364 |
4 | 325 | 390 |
5 | 338 | 416 |
6 | 351 | 442 |
7 | 364 | 468 |
8 | 377 | 494 |
9 | 390 | 520 |
10 | 403 | 546 |
Crafting
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Plantain Poultice |
0 XP | none | Mortar and Pestle (keep) |
Plantain x5 (consumed) |
Distribution
- Main article: Foraging
Plantain can only be found via foraging, finding 2-8 at a time. The chances of finding plantain is extremely low, unless the player has the herbalist trait or has read The Herbalist magazine.
Like other plants, plantain cannot be found during winter. It is most common in deep forest, however can also be found in forest, vegetation, farmland and farm zones.
Park rangers will have a massive chance increase in finding plantain, whilst veterans, farmers, chefs, burger flippers, doctors, nurses, fitness instructors and being unemployed will have a small chance increase.
Having the herbalist trait will further increase the chance of finding plantain, whilst having the former scout, hiker, hunter, gardener, outdoorsman, cook or nutritionist traits will provide a minor increase.
Trivia
- The word "poultice" comes from the Latin puls, pultes, meaning "porridge".
Gallery
Code
Source: ProjectZomboid\media\scripts\newitems.txt
item Plantain
{
DisplayCategory = FirstAid,
Weight = 0.1,
Type = Normal,
DisplayName = Plantain,
Icon = PlantainPlantago,
Tooltip = Tooltip_Plantain,
WorldStaticModel = MedicinalHerbsLeafBundle,
}
Source: ProjectZomboid\media\scripts\newitems.txt
item PlantainCataplasm
{
DisplayCategory = FirstAid,
Weight = 0.2,
Type = Normal,
DisplayName = Plantain Poultice,
Icon = MashedHerbs,
Tooltip = Tooltip_Plantain,
WorldStaticModel = Poultice,
}