Rolling Pin: Difference between revisions

From PZwiki
No edit summary
(Redesigned page, + Navbar, +Categories, renewed description - added benefits/downsides of the weapon, + corrected code. + crafting recipes)
Line 1: Line 1:
{{Notice|Improve}}
__NOTOC__
 
{{languages|Rolling pin}}
 
<div class="header" style="margin: 5px; align: right; background: #C3E4ED; padding: 13px; text-align: left; font-size: 100%; color:#000000; border: 1px solid #9AC0CD"> <!-- Code for Background Colour -->
{{languages}}
<div style="float: right;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">    '''Page Updated @ Version: 34.28'''    </div><!-- Code for Version Tag at top -->
<div style="float: left;background: #C3E4ED;border: 1px solid #9AC0CD; margin: -30pt -10.5pt">   '''Navigation''' - [[:Category:Main|Main Index]] -> [[:Category:The_Game_World|The Game World]] -> [[:Category:Items|Items]] -> [[:Category:Weapons|Weapons]] -> [[{{PAGENAME}}]]   </div><!-- Code for Navigation Bar at top, special blank char's before '''Navigation''' to give space -->
{{Weapons
{{Weapons
|image = Rolling Pin.png
|image = Rolling Pin.png
Line 9: Line 10:
|weight = 1.5
|weight = 1.5
}}
}}
The Rolling Pin is melee weapon which has moderate durability, but has a less than average ability to knock down zombies.
<br><br>
The Rolling Pin has a medium swing rate but does not put out much damage either. It is a shorter range weapon, with a max range of 1, (in comparison to a [[Baseball Bat]] which has 1.5)  It can be found in kitchen counters in various houses. The Rolling Pin currently at Build 34.28 cannot be repaired.
<br><br>
The rolling pin is a single attack weapon, meaning it can only hit one zombie at a time ''(compared to the [[Baseball Bat|baseball bat]] which can hit 2)''. Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character. The rolling pin does 5 door damage, but no tree damage.
<br><br>


As of the current version, the rolling pin currently has the same sprite as the [[baseball bat]] but has different properties. Since it has the same sprite as the baseball bat, the length and the knockback of the weapon is the same. The major difference between the rolling pin and the [[baseball bat]] is that the rolling pin does significantly less damage than the baseball bat. The rolling pin usually won't kill standing enemies but it will be strong enough to either knock them back or send them to the floor to follow up with a killing blow.
== Crafting ==
The Rolling pin can be used to create various recipes if a character picked a [[Player#Traits|chef profession]] or has learnt the correct [[Recipe Magazines|recipe magazines]] in relation to cooking.
{| class="wikitable sortable" style="text-align:center;"
|-
! Name
! class="unsortable" | Recipe
! class="unsortable" | Description
! class="unsortable" | Skill Level


Rolling pins are commonly found in kitchens.
{{RecipeLookup|2032}}
 
{{RecipeLookup|2036}}
==Coding==
{<nowiki>
MaxRange = 1,
WeaponSprite = Baseballbat,
MinAngle = 0,
Type = Weapon,
MinimumSwingTime = 3,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 1.5,
ConditionLowerChanceOneIn = 10,
PushBackMod = 0.5,
MaxDamage = 0.4,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 5,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
CriticalChance = 10,
WeaponWeight = 1.5,
DisplayName = Rolling Pin,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
MinDamage = 0.2,
KnockdownMod = 0,
Icon = RollingPin,
RunAnim = Run_Weapon2,
 
}</nowiki>
 
== History ==
 
{| class="wikitable" width="550" style="text-align:center;"
|-
! Alpha || 
|-
| RC 2.9.8a || Melee weapons debuffed.
|}
|}


==See Also==
== Code ==
* [[spiked baseball bat]]
<nowiki>
item RollingPin
MaxRange = 1,
WeaponSprite = Baseballbat,
MinAngle = 0,
Type = Weapon,
MinimumSwingTime = 3,
SwingAmountBeforeImpact = 0.02,
Categories = Blunt,
Weight = 1.5,
ConditionLowerChanceOneIn = 14,
PushBackMod = 0.5,
MaxDamage = 0.6,
MinDamage = 0.4,
SubCategory = Swinging,
ConditionMax = 10,
MaxHitCount = 1,
DoorDamage = 5,
IdleAnim = Idle_Weapon2,
SwingAnim = Bat,
CriticalChance = 10,
WeaponWeight = 1.5,
DisplayName = Rolling Pin,
MinRange = 0.61,
SwingTime = 3,
HitAngleMod = -30,
KnockdownMod = 0,
Icon = RollingPin,
RunAnim = Run_Weapon2,
TreeDamage  = 0,
EnduranceMod = 1.4,
</nowiki>


{{Navbox/Weapons}}
{{Navbox/Weapons}}
 
{{Navbox/Tools}}
[[Category:Items]]
[[Category:Tools]]
[[Category:Tools]]
[[Category:weapons]]
[[Category:Weapons]]
[[Category:Items]]
[[Category:Version 34.28]]
[[Category:Version 0.2.0r]]

Revision as of 21:12, 12 September 2016


Page Updated @ Version: 34.28
   Navigation - Main Index -> The Game World -> Items -> Weapons -> Rolling Pin   

Template:Weapons The Rolling Pin is melee weapon which has moderate durability, but has a less than average ability to knock down zombies.

The Rolling Pin has a medium swing rate but does not put out much damage either. It is a shorter range weapon, with a max range of 1, (in comparison to a Baseball Bat which has 1.5) It can be found in kitchen counters in various houses. The Rolling Pin currently at Build 34.28 cannot be repaired.

The rolling pin is a single attack weapon, meaning it can only hit one zombie at a time (compared to the baseball bat which can hit 2). Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character. The rolling pin does 5 door damage, but no tree damage.

Crafting

The Rolling pin can be used to create various recipes if a character picked a chef profession or has learnt the correct recipe magazines in relation to cooking.

Name Recipe Description Skill Level
























Code

	
	item RollingPin
		MaxRange			= 1,
		WeaponSprite			= Baseballbat,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		Weight				= 1.5,
		ConditionLowerChanceOneIn	= 14,
		PushBackMod			= 0.5,
		MaxDamage			= 0.6,
		MinDamage			= 0.4,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 5,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 10,
		WeaponWeight			= 1.5,
		DisplayName			= Rolling Pin,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		KnockdownMod			= 0,
		Icon				= RollingPin,
		RunAnim				= Run_Weapon2,
		TreeDamage  			= 0,
		EnduranceMod 			= 1.4,

Template:Navbox/Weapons Template:Navbox/Tools