Rolling Pin: Difference between revisions

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(Replaced Navigation System with Header Version, Confirmed Code Current, Updated Weapon Template to conform with new system. Cleared Old Categories except tools)
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{{languages|Rolling pin}}
{{languages|Rolling pin}}
{{header|The Game World|Items|Weapons|version=Version 37|incver=8}}{{Weapons|image = Rolling Pin.png |weapontype = Melee |ammo = None|hands = One handed|weight = 1.5|mindamage = 0.4|maxdamage = 0.6|condition = 10|degrade = 14|id = RollingPin}}The Rolling Pin is melee weapon which has moderate durability, but has a less than average ability to knock down zombies.
{{header|The Game World|Items|Weapons|Melee Weapons|version=Version 37|incver=8}}{{Weapons|image = Rolling Pin.png |weapontype = Melee |ammo = None|hands = One handed|weight = 1.5|mindamage = 0.4|maxdamage = 0.6|condition = 10|degrade = 14|id = RollingPin}}The '''rolling pin''' is melee weapon which has moderate durability, but has a less than average ability to knock down zombies.
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The Rolling Pin has a medium swing rate but does not put out much damage either. It is a shorter range weapon, with a max range of 1, (in comparison to a [[Baseball Bat]] which has 1.5)  It can be found in kitchen counters in various houses. The Rolling Pin currently cannot be repaired.
The rolling pin has a medium swing rate but does not put out much damage either. It is a shorter range weapon, with a max range of 1, (in comparison to a [[Baseball Bat]] which has 1.5)  It can be found in kitchen counters in various houses. The Rolling Pin currently cannot be repaired.
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The rolling pin is a single attack weapon, meaning it can only hit one zombie at a time ''(compared to the [[Baseball Bat|baseball bat]] which can hit 2)''. Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character. The rolling pin does 5 door damage, but no tree damage.
The rolling pin is a single attack weapon, meaning it can only hit one zombie at a time ''(compared to the [[Baseball Bat|baseball bat]] which can hit 2)''. Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character. The rolling pin does 5 door damage, but no tree damage.
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{{Navbox/Weapons}}
{{Navbox/Tools}}{{Navbox/Weapons}}
{{Navbox/Tools}}
[[Category:Tools]]
[[Category:Tools]]

Revision as of 17:02, 6 June 2018


Template:WeaponsThe rolling pin is melee weapon which has moderate durability, but has a less than average ability to knock down zombies.



The rolling pin has a medium swing rate but does not put out much damage either. It is a shorter range weapon, with a max range of 1, (in comparison to a Baseball Bat which has 1.5) It can be found in kitchen counters in various houses. The Rolling Pin currently cannot be repaired.

The rolling pin is a single attack weapon, meaning it can only hit one zombie at a time (compared to the baseball bat which can hit 2). Attacking more than one zombie should be taken with care as only one zombie will be stopped per hit and others could get in close enough to damage the character. The rolling pin does 5 door damage, but no tree damage.

Crafting

The Rolling pin can be used to create various recipes if a character picked a chef profession or has learnt the correct recipe magazines in relation to cooking.

Name Recipe Description Skill Level
























Code

	
	item RollingPin
		MaxRange			= 1,
		WeaponSprite			= Baseballbat,
		MinAngle			= 0,
		Type				= Weapon,
		MinimumSwingTime		= 3,
		SwingAmountBeforeImpact		= 0.02,
		Categories			= Blunt,
		Weight				= 1.5,
		ConditionLowerChanceOneIn	= 14,
		PushBackMod			= 0.5,
		MaxDamage			= 0.6,
		MinDamage			= 0.4,
		SubCategory			= Swinging,
		ConditionMax			= 10,
		MaxHitCount			= 1,
		DoorDamage			= 5,
		IdleAnim			= Idle_Weapon2,
		SwingAnim			= Bat,
		CriticalChance			= 10,
		WeaponWeight			= 1.5,
		DisplayName			= Rolling Pin,
		MinRange			= 0.61,
		SwingTime			= 3,
		HitAngleMod			= -30,
		KnockdownMod			= 0,
		Icon				= RollingPin,
		RunAnim				= Run_Weapon2,
		TreeDamage  			= 0,
		EnduranceMod 			= 1.4,

Template:Navbox/ToolsTemplate:Navbox/Weapons