Shovel: Difference between revisions

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__NOTOC__
__NOTOC__
{{languages|Shovel}}
{{languages|Shovel}}
{{header|The Game World|Items|Tools|version=Version 39|incver=57}}
{{header|The Game World|Items|Tools|version=Version 39|incver=57}}{{Weapons
{{Weapons
|image = TZ_Shovel_120px.png
|image = TZ_Shovel_120px.png
|weapontype = Melee  
|weapontype = Melee  
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|weight = 2.0
|weight = 2.0
|id = Shovel
|id = Shovel
}}
}}The '''shovel''' is a [[farming]] tool primarily used to move dirt, sand and gravel. While the player has the shovel and an [[Sack|empty sack]] in their main inventory, a new contextual option will appear when ''right-clicking'' any one of these aforementioned tiles. This new option allows the player to move up to ''four'' tiles of dirt, sand or gravel into a single sack, upon changing the sack to a [[Dirt Bag|dirt bag]], [[sandbag]] or [[Gravel Bag|gravel bag]], respectively. Each filled sack can then be "spilled" over any other pre-existing tile, changing it to the contents of the sack. This mechanic is ideal when a specific location is desired for farming in which doesn't already contain dirt tiles. Doing so with sand or gravel bags is trivial, and should only be done for aesthetic purposes. However, the sand and gravel bags themselves are required in crafting the bulletproof defenses, [[Sandbag Wall|sandbag wall]] and [[Gravel Bag Wall|gravel bag wall]].  
The '''shovel''' is a [[farming]] tool primarily used to move dirt, sand and gravel. While the player has the shovel and an [[Sack|empty sack]] in their main inventory, a new contextual option will appear when ''right-clicking'' any one of these aforementioned tiles. This new option allows the player to move up to ''four'' tiles of dirt, sand or gravel into a single sack, upon changing the sack to a [[Dirt Bag|dirt bag]], [[sandbag]] or [[Gravel Bag|gravel bag]], respectively. Each filled sack can then be "spilled" over any other pre-existing tile, changing it to the contents of the sack. This mechanic is ideal when a specific location is desired for farming in which doesn't already contain dirt tiles. Doing so with sand or gravel bags is trivial, and should only be done for aesthetic purposes. However, the sand and gravel bags themselves are required in crafting the bulletproof defenses, [[Sandbag Wall|sandbag wall]] and [[Gravel Bag Wall|gravel bag wall]].  


The shovel may also be used as a blunt melee weapon with a fast attack speed and intermediate damage, however it is fairly fragile and caps at around 20 [[zombie]] kills before breaking. It can commonly be found inside [[Container#Crates|crates]], sheds, and [[Containers#Shelves|work shelves]].
The shovel may also be used as a blunt melee weapon with a fast attack speed and intermediate damage, however it is fairly fragile and caps at around 20 [[zombie]] kills before breaking. It can commonly be found inside [[Container#Crates|crates]], sheds, and [[Containers#Shelves|work shelves]].
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==See Also==
==See Also==
*[[Trowel]]
*[[Trowel]]
*[[Farming Guide]]


{{Navbox/Tools}}
{{Navbox/Tools}}{{Navbox/Weapons}}
{{Navbox/Weapons}}
[[Category:Farming]]
[[Category:Farming]]
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Melee Weapons]]

Revision as of 17:07, 6 June 2018


Template:WeaponsThe shovel is a farming tool primarily used to move dirt, sand and gravel. While the player has the shovel and an empty sack in their main inventory, a new contextual option will appear when right-clicking any one of these aforementioned tiles. This new option allows the player to move up to four tiles of dirt, sand or gravel into a single sack, upon changing the sack to a dirt bag, sandbag or gravel bag, respectively. Each filled sack can then be "spilled" over any other pre-existing tile, changing it to the contents of the sack. This mechanic is ideal when a specific location is desired for farming in which doesn't already contain dirt tiles. Doing so with sand or gravel bags is trivial, and should only be done for aesthetic purposes. However, the sand and gravel bags themselves are required in crafting the bulletproof defenses, sandbag wall and gravel bag wall.

The shovel may also be used as a blunt melee weapon with a fast attack speed and intermediate damage, however it is fairly fragile and caps at around 20 zombie kills before breaking. It can commonly be found inside crates, sheds, and work shelves.








Code

From farming.txt (Project Zomboid directory/media/scripts/)

	
    item Shovel
		Type				= Weapon,
		DisplayName			= Shovel,
		Icon				= TZ_Shovel,
		Weight				= 2.0,
		SubCategory    			= Swinging,
		MinAngle			= 0,
		MaxDamage			= 1.9,
		MinDamage			= 0.8,
		MaxRange 			= 1.5,
		MinRange 			= 0.61,
		CriticalChance 			= 10,
		PushBackMod			= 0.5,
		HitAngleMod			= -30.0,
		SwingAnim			= Bat,
		MaxHitCount 			= 1,
		WeaponSprite			= Shovel,
		IdleAnim			= Idle_Weapon2,
		RunAnim				= Run_Weapon2,
		Weight				= 1.5,
		DoorDamage			= 5,
		MinimumSwingTime 		= 2.1,
		SwingTime			= 2.1,
		SwingAmountBeforeImpact 	= 0.02,
		ConditionLowerChanceOneIn 	= 10,
		ConditionMax 			= 10,
		Categories 			= Blunt,
		TwoHandWeapon 			= TRUE,
		BreakSound  			= PZ_WoodSnap,
		KnockdownMod			= 2,
        	KnockBackOnNoDeath		= TRUE,
        	MetalValue 			= 70,


See Also

Template:Navbox/ToolsTemplate:Navbox/Weapons