User:Vaileasys/sandbox: Difference between revisions
(rearranged some, added missing properties, added examples) |
(calculate full encumbrance, calculate capacity (organized), calculate max_units (check for raw or already calculated), media_id, weight_reduction_text, packaged tooltip, weapon icons) |
||
Line 1: | Line 1: | ||
<noinclude>{{TOC_left}}'''TODO:''' | <noinclude>{{TOC_left}}'''TODO:''' | ||
*check weapon mods are working correctly | *<s>check weapon mods are working correctly</s> | ||
*add door and tree icons to damage | *<s>add door and tree icons to damage</s> ''--changed mind'' | ||
*add weapons# (1-5) and fetch image automatically | *<s>add weapons# (1-5) and fetch image automatically</s> | ||
*add "type" parameter, and determine accent colour based on it | *add "type" parameter, and determine accent colour based on it | ||
**remove all instances of "type" during rollout | **remove all instances of "type" during rollout | ||
*add img filter:invert class | *<s>add img filter:invert class</s> ''--changed mind'' | ||
*add common icons to infobox, see [[weapons]] and other [[items]] | *<s>add common icons to infobox, see [[weapons]] and other [[items]]</s> ''--changed mind'' | ||
*add " | *<s>add "Encumbrance (full)", use "weight_full" parameter, else calculate encumbrance when full based on <code>weight</code>, <code>capacity</code> and <code>weight_reduction</code></s> | ||
*add tooltip explaining "packaged" | *<s>add tooltip explaining "packaged"</s> | ||
*hide unused headers | *hide unused headers | ||
*add ammo examples | *add ammo examples | ||
*fix ammo contents/capacity | |||
*add traps? | *add traps? | ||
</noinclude><includeonly>{{Infobox | </noinclude><includeonly>{{Infobox | ||
Line 111: | Line 112: | ||
| label3 = {{Translation|Encumbrance}} [[File:Moodle_Icon_HeavyLoad.png|right|link=Moodles{{Subpage}}#{{Translation|Heavy Load}}|{{Translation|Heavy Load}}]] | | label3 = {{Translation|Encumbrance}} [[File:Moodle_Icon_HeavyLoad.png|right|link=Moodles{{Subpage}}#{{Translation|Heavy Load}}|{{Translation|Heavy Load}}]] | ||
| data3 = {{{weight|}}} | | data3 = {{{weight|1}}} | ||
| label4 = {{Translation| | | label4 = Full {{Translation|encumbrance}} [[File:Moodle_Icon_HeavyLoad.png|right|link=Moodles{{Subpage}}#{{Translation|Heavy Load}}|{{Translation|Heavy Load}}]] | ||
| data4 = {{{ | | data4 = {{#if:{{{weight_full|}}} | ||
|{{{weight_full}}} | |||
|{{#if:{{{weight_reduction|}}} | |||
|{{#iferror:{{Container weight|{{{capacity|}}}|{{{weight_reduction}}}|{{{weight|}}}}} <!-- error checking for expressions --> | |||
| | |||
|{{Tooltip | |||
|{{Container weight|{{{capacity|}}}|{{{weight_reduction}}}|{{{weight|}}}}} <!-- text: calculate weight when full --> | |||
|{{Container weight|{{Container organized|{{{capacity|}}}}}|{{{weight_reduction}}}|{{{weight|}}}}} with organized trait <!-- tooltip: calculate weight when full with organized trait --> | |||
}} | |||
}} | |||
}} | |||
}} | |||
| label5 = {{Translation|Slot attached}} | | label5 = {{Translation|Equipped}} | ||
| | | data5 = {{{body_location|{{{equipped|}}}}}} | ||
| label6 = {{Translation|Slot attached}} | |||
| data6 = {{#switch:{{{attachment_type|}}} <!-- get attachment_type and return correct attachment location --> | |||
| Saucepan|BigWeapon|BigBlade|Shovel|Racket|Pan|Guitar|GuitarAcoustic|Rifle|Back = {{Translation|Back}} | | Saucepan|BigWeapon|BigBlade|Shovel|Racket|Pan|Guitar|GuitarAcoustic|Rifle|Back = {{Translation|Back}} | ||
| Nightstick|MeatCleaver|Hammer|Wrench|Knife|Screwdriver|Walkie|Belt = {{Translation|Belt}} | | Nightstick|MeatCleaver|Hammer|Wrench|Knife|Screwdriver|Walkie|Belt = {{Translation|Belt}} | ||
Line 124: | Line 139: | ||
}} | }} | ||
| | | label7 = {{Translation|Function}} | ||
| | | data7 = {{Translation|{{{function|{{{primary_use|}}}}}}{{#if:{{{secondary_use|}}}|<br>{{{secondary_use}}}}}}} | ||
| | | label8 = {{Translation|Secondary}} | ||
| | | data8 = {{#if:{{{secondary_item|}}}|{{img_item|{{{secondary_item}}}}}|}} | ||
| | | label9 = {{Translation|Slots added}} | ||
| | | data9 = {{{attachments_provided|}}} | ||
| | | label10 = {{Translation|Used in}} | ||
| | | data10 = {{#if:{{{MountOn|{{{weapon|{{{weapons|}}}}}}}}}|{{{MountOn|{{{weapon|{{{weapons}}}}}}}}}|{{#if:{{{weapon1|}}}|{{img_item|item={{{weapon1|}}}}}}}{{#if:{{{weapon2|}}}|{{img_item|item={{{weapon2|}}}}}}}{{#if:{{{weapon3|}}}|{{img_item|item={{{weapon3|}}}}}}}{{#if:{{{weapon4|}}}|{{img_item|item={{{weapon4|}}}}}}}{{#if:{{{weapon5|}}}|{{img_item|item={{{weapon5|}}}}}}} }} | ||
| | | label11 = {{Translation|Part type}} | ||
| | | data11 = {{{part_type|}}} | ||
| | | label12 = {{Translation|Skill}} | ||
| | | data12 = {{#switch:{{{skill_type|{{{type|}}}}}} | ||
| Blunt|Long Blunt = [[Skills{{Subpage}}|{{Translation|Long Blunt}}]] | | Blunt|Long Blunt = [[Skills{{Subpage}}|{{Translation|Long Blunt}}]] | ||
| SmallBlunt|Short Blunt = [[Skills{{Subpage}}#{{Translation|Short Blunt}}|{{Translation|Short Blunt}}]] | | SmallBlunt|Short Blunt = [[Skills{{Subpage}}#{{Translation|Short Blunt}}|{{Translation|Short Blunt}}]] | ||
Line 149: | Line 164: | ||
}} | }} | ||
| | | label13 = {{Translation|Ammunition}} | ||
| | | data13 = {{#if:{{{ammo_type|}}}|{{{ammo_type}}}|{{#if:{{{ammo|}}}|{{img_item|item={{{ammo}}}|size=32px}}}}}} | ||
| | | label14 = {{Translation|Magazine size}} | ||
| | | data14 = {{{clip_size|}}} | ||
<!-- ## Properties ## --> | <!-- ## Properties ## --> | ||
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| label35 = {{Translation|Max units}} | | label35 = {{Translation|Max units}} | ||
| data35 = {{#if:{{{max_units|}}}|{{#iferror:{{# | | data35 = {{#if:{{{max_units|}}} | ||
|{{#iferror: | |||
{{#ifexpr:{{{max_units}}} < 1 <!-- checks if input is raw data --> | |||
|{{#expr:1/{{{max_units}}}}} {{Translation|units}} <!-- calculates max units from raw data --> | |||
}} | |||
|{{{max_units}}} {{Translation|units}} <!-- returns input --> | |||
}} | |||
}} | |||
| label36 = {{Translation|Capacity}} | | label36 = {{Translation|Capacity}} | ||
| data36 = {{{capacity|}}} | | data36 = {{#if:{{{capacity|}}} | ||
|{{#ifeq:{{{capacity|}}} <!-- for checking if capacity is a valid expression --> | |||
|{{#expr:{{{capacity|}}}}} <!-- compare string, converted to expression for error checking --> | |||
|{{Tooltip|{{{capacity|}}}| {{Container organized|{{{capacity|}}}}} with organized trait}} <!-- if capacity is a valid expression --> | |||
|{{#iferror:{{Tooltip|{{{capacity|}}}|If you're a contributor, please manually implement a tooltip based on Large Backpack's infobox here. Our current template sees the specified value as an expression evaluating to {{#expr:{{{capacity|}}}}}}} <!-- output if capacity isn't a valid expression --> | |||
|{{{capacity|}}} | |||
}} | |||
}} | |||
}} | |||
| label39 = {{Translation|Weight reduction}} | | label39 = {{Translation|Weight reduction}} | ||
| data39 = {{#if:{{{weight_reduction|}}}|{{{weight_reduction|}}} | | data39 = {{#if:{{{weight_reduction|}}}|{{{weight_reduction}}}%}}{{#if:{{{weight_reduction_text|}}}| {{{weight_reduction_text}}}}} | ||
| label40 = {{Translation|Can boil water}} | | label40 = {{Translation|Can boil water}} | ||
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| label49 = {{Translation|Packaged}} | | label49 = {{Translation|Packaged}} | ||
| data49 = {{{packaged|}}} | | data49 = {{#if:{{{packaged|}}}|{{tooltip|{{{packaged}}}|Nutritional information always known}}}} | ||
| label50 = {{Translation|Rain factor}} | | label50 = {{Translation|Rain factor}} | ||
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| label83 = {{Translation|Damage}} | | label83 = {{Translation|Damage}} | ||
| data83 = {{#if:{{{min_damage|{{{max_damage|}}}}}}|{{{min_damage|}}}–{{{max_damage|}}}{{ | | data83 = {{#if:{{{min_damage|{{{max_damage|}}}}}}|{{{min_damage|}}}–{{{max_damage|}}}}} | ||
| label84 = {{Translation|Door damage}} | |||
| data84 = {{{door_damage|}}} | |||
| label85 = {{Translation|Tree damage}} | |||
| data85 = {{{tree_damage|}}} | |||
| | | label86 = {{Translation|Damage}} | ||
| | | data86 = {{{DamageModifier|{{{damage_mod|}}}}}} | ||
| | | label87 = {{Translation|Range}} | ||
| | | data87 = {{#if:{{{min_range|}}}|{{{min_range|}}}–{{{max_range|}}}|{{#if:{{{max_range|}}}|0–{{{max_range|}}} }} }} <!-- if min_range != null, return range, else, if min_range = null && max_range != null, min_range = 0, else return null --> | ||
| | | label88 = {{Translation|Min. range}} | ||
| | | data88 = {{{min_range_mod|}}} | ||
| | | label89 = {{Translation|Max. range}} | ||
| | | data89 = {{{max_range_mod|}}} | ||
| | | label90 = {{Translation|Accuracy}} | ||
| | | data90 = {{{hit_chance|{{{hit_chance_mod|{{{accuracy_mod|}}}}}}}}} | ||
| | | label91 = {{Translation|Recoil}} | ||
| | | data91 = {{{recoil_delay|{{{recoil_mod|{{{recoil_delay_mod|}}}}}}}}} | ||
| | | label92 = {{Translation|Noise radius}} | ||
| | | data92 = {{{sound_radius|}}} | ||
| | | label93 = {{Translation|Attack speed}} | ||
| | | data93 = {{{base_speed|}}} | ||
| | | label94 = {{Translation|Knockback}} | ||
| | | data94 = {{{push_back|}}} | ||
| | | label95 = {{Translation|Knockdown}} | ||
| | | data95 = {{{knockdown|}}} | ||
| | | label96 = {{Translation|Aiming time}} | ||
| | | data96 = {{{aiming_time|{{{aiming_time_mod|{{{aiming_mod|}}}}}}}}} | ||
| | | label97 = {{Translation|Reload time}} | ||
| | | data97 = {{{reload_time|{{{reload_time_mod|{{{reload_mod|}}}}}}}}} | ||
| | | label98 = {{Translation|Crit chance}} | ||
| | | data98 = {{#if:{{{crit_chance|}}}|{{#if:{{{crit_multiplier|}}}|{{tooltip|{{{crit_chance}}}%|Damage multiplied by {{{crit_multiplier}}}}}|{{{crit_chance}}}%}}}} | ||
| | | label99 = {{Translation|Spread}} | ||
| | | data99 = {{{angle_mod|{{{spread_mod|}}}}}} | ||
| | | label100 = {{Translation|Execution}} | ||
| | | data100 = {{{kill_move|}}} | ||
| | | label101 = {{Translation|Encumbrance mod.}} | ||
| | | data101 = {{{weight_mod|}}} | ||
| | | label102 = {{Translation|{{{effect_type}}}}} {{Translation|power}} | ||
| | | data102 = {{{effect_power|}}} | ||
| | | label103 = {{Translation|{{{effect_type}}}}} {{Translation|range}} | ||
| | | data103 = {{#if:{{{effect_range|}}}|{{{effect_range}}} {{Translation|tiles}}}} | ||
| | | label104 = {{Translation|{{{effect_type}}}}} {{Translation|timer}} | ||
| | | data104 = {{{effect_timer|}}} | ||
<!-- ## NUTRITION ## --> | <!-- ## NUTRITION ## --> | ||
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| label182 = {{Translation|Item ID}} | | label182 = {{Translation|Item ID}} | ||
| data182 = {{#if:{{{class_name|{{{item_id|}}}}}}|{{ID|{{{class_name|{{{item_id}}}}}}}}|[[#{{Translation|Item IDs}}|{{Translation|Item IDs}}]]}} | | data182 = {{#if:{{{class_name|{{{item_id|}}}}}}|<small>{{ID|{{{class_name|{{{item_id}}}}}}</small>}}|[[#{{Translation|Item IDs}}|{{Translation|Item IDs}}]]}} | ||
| label183 = {{Translation|Media ID}} | |||
| data183 = {{#if:{{{media_id|}}}|<small>{{ID|{{{media_id|}}}}}</small>}} | |||
}}{{clear}}<!-- temp - remove before publishing --></includeonly><noinclude><div class="mw-collapsible mw-collapsed" style="width:100%">{{User:Vaileasys/sandbox | }}{{clear}}<!-- temp - remove before publishing --></includeonly><noinclude><div class="mw-collapsible mw-collapsed" style="width:100%">{{User:Vaileasys/sandbox | ||
Line 599: | Line 638: | ||
|count=5 | |count=5 | ||
|box_weight=0.2 | |box_weight=0.2 | ||
| | |capacity=30 | ||
|class_name=Base.Bullets9mm | |class_name=Base.Bullets9mm | ||
|class_name2=Base.Bullets9mmBox | |class_name2=Base.Bullets9mmBox | ||
Line 704: | Line 743: | ||
| weight_reduction = 85% <br>87 | | weight_reduction = 85% <br>87 | ||
| weight_reduction_text = (Army) | | weight_reduction_text = (Army) | ||
<!-- Speed --> | <!-- Speed --> | ||
| run_speed = 0.94 | | run_speed = 0.94 | ||
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|weight=1 <small>(Empty)</small><br>4 <small>(Full)</small> | |weight=1 <small>(Empty)</small><br>4 <small>(Full)</small> | ||
|function=[[Cooking]] utensil | |function=[[Cooking]] utensil | ||
|max_units= | |max_units=0.04 | ||
|contents=Water | |contents=Water | ||
|can_boil_water=True | |can_boil_water=True | ||
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|weight=0.7 | |weight=0.7 | ||
|category=Food | |category=Food | ||
| | |packaged=True | ||
|cant_be_frozen=True | |cant_be_frozen=True | ||
|hunger_change=-20 | |hunger_change=-20 | ||
Line 913: | Line 951: | ||
|unhappy_change=-10 | |unhappy_change=-10 | ||
|alcohol_power=2 | |alcohol_power=2 | ||
|alcoholic=True | |||
|class_name=Base.WhiskeyFull | |class_name=Base.WhiskeyFull | ||
}} | }} | ||
Line 1,299: | Line 1,338: | ||
<!--TECHNICAL DETAILS--> | <!--TECHNICAL DETAILS--> | ||
|class_name=Base.AmmoStraps | |class_name=Base.AmmoStraps | ||
}} | |||
==Misc== | |||
===Home VHS: conspiracy crap???=== | |||
{{User:Vaileasys/sandbox | |||
|display_name=Home VHS: conspiracy crap??? | |||
|image=VHSBox3_Model.png | |||
|image_width= | |||
|category=Entertainment | |||
|alternate_image=Cassette3.png | |||
|alternate_name=Home VHS: conspiracy crap??? | |||
|weight=0.1 | |||
|boredom_change=-5 | |||
|class_name=Base.VHS_Home | |||
|media_id=2221f0f4-4937-4c35-81b3-6267c8b47bcf | |||
}} | }} | ||
</noinclude> | </noinclude> |
Revision as of 09:26, 14 July 2023
Template:TOC leftTODO:
check weapon mods are working correctlyadd door and tree icons to damage--changed mindadd weapons# (1-5) and fetch image automatically- add "type" parameter, and determine accent colour based on it
- remove all instances of "type" during rollout
add img filter:invert class--changed mindadd common icons to infobox, see weapons and other items--changed mindadd "Encumbrance (full)", use "weight_full" parameter, else calculate encumbrance when full based onweight
,capacity
andweight_reduction
add tooltip explaining "packaged"- hide unused headers
- add ammo examples
- fix ammo contents/capacity
- add traps?
Ammo
9mm Round
9mm Rounds | ||
---|---|---|
| ||
General | ||
Category | Ammo | |
Encumbrance | 1 | |
Used in | ||
Properties | ||
Capacity | 30 | |
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Bullets9mm |
Clothing
Firefighter Helmet
Firefighter Helmet | ||
---|---|---|
| ||
General | ||
Category | Clothing | |
Encumbrance | 1.5 | |
Equipped | Hat | |
Properties | ||
Scratch defence | 100 | |
Bite defence | 100 | |
Insulation | 0.65 | |
Wind resistance | 0.55 | |
Water resistance | 0.60 | |
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Hat_Fireman |
Hazmat Suit
Hazmat Suit | ||
---|---|---|
| ||
General | ||
Category | Clothing | |
Encumbrance | 1.0 | |
Equipped | FullSuit | |
Properties | ||
Run speed | 75% (obsolete) | |
Scratch defence | 15 | |
Bite defence | 5 | |
Insulation | 0.65 | |
Wind resistance | 0.9 | |
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.HazmatSuit |
Container
School Bag
School Bag | ||||
---|---|---|---|---|
School Bag | ||||
| ||||
General | ||||
Category | Container | |||
Encumbrance | 1.0 | |||
Equipped | Back | |||
Properties | ||||
Capacity | 15 | |||
Weight reduction | 60% | |||
Run speed | 97% (obsolete) | |||
Performance | ||||
Nutrition | ||||
Effect | ||||
Cooking | ||||
Crafting | ||||
Technical | ||||
Item ID | Base.Bag_Schoolbag |
Large Backpack
Large Backpack | |||
---|---|---|---|
| |||
General | |||
Category | Container | ||
Encumbrance | 2 | ||
Equipped | Back | ||
Properties | |||
Capacity |
27 28 (Army) | ||
Weight reduction |
85% 87% (Army) | ||
Run speed | 94% (obsolete) | ||
Performance | |||
Nutrition | |||
Effect | |||
Cooking | |||
Crafting | |||
Technical | |||
Item ID |
Base.Bag_ALICEpack Base.Bag_ALICEpack_Army |
Drainable
Thread
Thread | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance | 0.1 | |
Function |
Craft mattress Stitch deep wounds | |
Properties | ||
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Thread |
Battery
Battery | |
---|---|
General | |
Category | Item |
Encumbrance | 0.6 |
Function | Power small items |
Properties | |
Contents | Electricity |
Max units | 100,000 units |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.Battery |
Vitamins
Vitamins | |
---|---|
General | |
Category | Item |
Encumbrance | 0.2 |
Function | Reduce tiredness |
Properties | |
Performance | |
Nutrition | |
Effect | |
Fatigue | -2 |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.PillsVitamins |
Bucket
Bucket | |||
---|---|---|---|
| |||
General | |||
Category | Item | ||
Encumbrance |
1 (Empty) 4 (Full) | ||
Function | Cooking utensil | ||
Properties | |||
Contents | Water | ||
Max units | 25 units | ||
Can boil water | True | ||
Rain factor | 1 | ||
Performance | |||
Nutrition | |||
Effect | |||
Cooking | |||
Crafting | |||
Technical | |||
Item ID |
Base.BucketEmpty Base.BucketWaterFull |
Food
Hot Cuppa
Hot Cuppa | ||
---|---|---|
| ||
General | ||
Category | Food | |
Encumbrance | 0.5 | |
Properties | ||
Can't be frozen | True | |
Performance | ||
Nutrition | ||
Hunger | -5 | |
Thirst | -50 | |
Calories | 4 | |
Carbohydrates | 0.75 | |
Proteins | 0.12 | |
Fat | 0 | |
Effect | ||
Unhappiness | -5 | |
Stress | -10 | |
Fatigue | -5 | |
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Mugfull |
Pot of Soup
Pot of Soup | ||
---|---|---|
| ||
General | ||
Category | Food | |
Encumbrance | 4 | |
Properties | ||
Days fresh | 3 days | |
Days until rotten | 5 days | |
Performance | ||
Nutrition | ||
Hunger | -30 | |
Thirst | -30 | |
Calories | 202 | |
Carbohydrates | 25 | |
Proteins | 14 | |
Fat | 4.5 | |
Effect | ||
Unhappiness | -20 | |
Cooking | ||
Time until cooked | 50 minutes | |
Time until burned | 100 minutes | |
Crafting | ||
Technical | ||
Item ID | Base.PotOfSoup |
Lollipop
Lollipop | |||
---|---|---|---|
| |||
General | |||
Category | Food | ||
Encumbrance | 0.1 | ||
Properties | |||
Performance | |||
Nutrition | |||
Hunger | -5 | ||
Calories | 40 | ||
Carbohydrates | 10 | ||
Proteins | 0 | ||
Fat | 0.5 | ||
Effect | |||
Unhappiness | -10 | ||
Cooking | |||
Crafting | |||
Technical | |||
Item ID | Base.Lollipop |
Meat Patty
Meat Patty | |||||
---|---|---|---|---|---|
| |||||
General | |||||
Category | Food | ||||
Encumbrance | 0.3 | ||||
Properties | |||||
Days fresh | 2 days | ||||
Days until rotten | 4 days | ||||
Performance | |||||
Nutrition | |||||
Hunger | -40 | ||||
Calories | 380 | ||||
Carbohydrates | 0 | ||||
Proteins | 26 | ||||
Fat | 30 | ||||
Effect | |||||
Cooking | |||||
Time until cooked | 50 minutes | ||||
Time until burned | 70 minutes | ||||
Bad microwaved | True | ||||
Good hot | True | ||||
Bad cold | True | ||||
Crafting | |||||
Technical | |||||
Item ID | Base.MeatPatty |
Bourbon
Bourbon | |||
---|---|---|---|
| |||
General | |||
Category | Food | ||
Encumbrance | 0.7 | ||
Properties | |||
Packaged | True | ||
Can't be frozen | True | ||
Performance | |||
Nutrition | |||
Hunger | -20 | ||
Thirst | -20 | ||
Calories | 1500 | ||
Carbohydrates | 0 | ||
Proteins | 0 | ||
Fat | 0 | ||
Effect | |||
Unhappiness | -10 | ||
Alcohol | True | ||
Sterilize power | 2 | ||
Cooking | |||
Crafting | |||
Technical | |||
Item ID | Base.WhiskeyFull |
Bleach
Bleach | |||
---|---|---|---|
| |||
General | |||
Category | Household | ||
Encumbrance |
0.3 Empty: 0.1 | ||
Properties | |||
Performance | |||
Nutrition | |||
Thirst | -60 | ||
Effect | |||
Unhappiness | 99 | ||
120 | |||
Cooking | |||
Crafting | |||
Technical | |||
Item ID | Base.Bleach |
Literature
Book
Book | |
---|---|
General | |
Category | Literature |
Encumbrance | 0.5 |
Properties | |
Consumed | True |
Performance | |
Nutrition | |
Effect | |
Unhappiness | -40 |
Boredom | -50 |
Stress | -40 |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.Book |
Skill Book
Metalwork for Beginners | |
---|---|
General | |
Category | literature |
Encumbrance | 0.8 |
Properties | |
Total pages | 220 pages |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.BookMetalWelding1 |
The Farming Magazine
The Farming Magazine | ||
---|---|---|
| ||
General | ||
Category | Literature | |
Encumbrance | 0.1 | |
Properties | ||
Consumed | False | |
Skills learned |
Make Mildew Cure Make Flies Cure | |
Total volumes | 1 volume | |
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.FarmingMag1 |
Map
March Ridge Map | |
---|---|
General | |
Category | Item |
Encumbrance | 0.1 |
Properties | |
Writable | True |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.MarchRidgeMap |
Journal
Journal | |
---|---|
General | |
Category | Literature |
Encumbrance | 0.1 |
Properties | |
Writable | True |
Total pages | 20 pages |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.Journal |
Normal
Eraser
Eraser | |
---|---|
General | |
Category | Item |
Encumbrance | 0.1 |
Function | Remove markings from an annotated map. |
Properties | |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.Eraser |
Bowl
Bowl | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance | 0.5 | |
Function |
Cooking utensil Water container | |
Properties | ||
Rain factor | 0.5 | |
Performance | ||
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Bowl |
Sterilized Rag
Sterilized Rag | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance | 0.05 | |
Function | Bandage bleeding wounds | |
Properties | ||
Performance | ||
Nutrition | ||
Effect | ||
Alcohol | True | |
Bandage power | 2 | |
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.AlcoholRippedSheets |
Bath Towel
Bath Towel | ||
---|---|---|
| ||
General | ||
Category | Item | |
Encumbrance |
Dry: 0.1 Wet: 0.5 | |
Function | Dry a wet player | |
Properties | ||
Max units | 10 units | |
Wet cooldown | 208 seconds | |
Performance | ||
Nutrition | ||
Effect | ||
Wetness | -40% | |
Cooking | ||
Crafting | ||
Technical | ||
Item ID |
Dry: Base.BathTowel Wet: Base.BathTowelWet |
V1 Remote Controller
V1 Remote Controller | |
---|---|
General | |
Category | Item |
Encumbrance | 0.4 |
Function | Trigger traps remotely |
Properties | |
Sensor range | 7 tiles |
Performance | |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.RemoteCraftedV1 |
Weapon
Baseball Bat
Baseball Bat | ||
---|---|---|
| ||
General | ||
Category | Sports | |
Encumbrance | 2 | |
Equipped | One-handed | |
Slot attached | Back | |
Skill | Long Blunt | |
Properties | ||
Condition max. | 15 | |
Performance | ||
Damage type | Blunt | |
Damage | 0.8–1.1 | |
Door damage | 5 | |
Tree damage | 1 | |
Range | 0.61–1.25 | |
Attack speed | 1 | |
Knockback | 0.5 | |
Knockdown | 2 | |
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.BaseballBat |
Kitchen Knife
Kitchen Knife | ||
---|---|---|
| ||
General | ||
Category | Cooking | |
Encumbrance | 0.3 | |
Equipped | One-handed | |
Slot attached | Belt | |
Skill | Short Blade | |
Properties | ||
Condition max. | 10 | |
Performance | ||
Damage type | Slash | |
Damage | 0.3–0.7 | |
Door damage | 1 | |
Tree damage | 1 | |
Range | 0.61–0.9 | |
Knockback | 0.3 | |
Knockdown | 0 | |
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.KitchenKnife |
M9 Pistol
M9 Pistol | ||
---|---|---|
| ||
General | ||
Category | Weapon | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Slot attached | Holster | |
Skill | Firearm | |
Ammunition | ||
Magazine size | 15 | |
Properties | ||
Condition max. | 10 | |
Performance | ||
Damage type | Gunshot | |
Damage | 0.6–1 | |
Door damage | 5 | |
Range | 0.61–7 | |
Accuracy | 50 | |
Recoil | 20 | |
Noise radius | 40 | |
Knockback | 0.3 | |
Knockdown | 2 | |
Aiming time | 15 | |
Reload time | 30 | |
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Pistol |
Molotov Cocktail
Molotov Cocktail | ||
---|---|---|
| ||
General | ||
Category | Devices | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Secondary | ||
Properties | ||
Performance | ||
Damage type | Fire | |
Damage | 0–0 | |
Range | 0–8 | |
Fire power | 90 | |
Fire range | 4 tiles | |
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.Molotov |
Aerosol Bomb with Timer
Aerosol Bomb with Timer | ||
---|---|---|
| ||
General | ||
Category | Devices | |
Encumbrance | 1.5 | |
Equipped | One-handed | |
Skill | Explosion | |
Properties | ||
Performance | ||
Damage type | Explosion | |
Damage | 0–0 | |
Range | 0–10 | |
Knockdown | 0 | |
Explosion power | 70 | |
Explosion range | 6 tiles | |
Explosion timer | 10 | |
Nutrition | ||
Effect | ||
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.AerosolbombTriggered |
Weapon mod
Choke Tube - Full
Choke Tube - Full | |
---|---|
General | |
Category | Item |
Encumbrance | 0.1 |
Used in | |
Part type | Canon |
Properties | |
Performance | |
Damage | 0.5 |
Spread | 0.05 |
Encumbrance mod. | 0.1 |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.ChokeTubeFull |
x2 Scope
x2 Scope | |
---|---|
General | |
Category | Item |
Encumbrance | 0.3 |
Used in | |
Part type | Scope |
Properties | |
Performance | |
Min. range | +6 |
Max. range | +7 |
Encumbrance mod. | +0.3 |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.x2Scope |
Fiberglass Stock
Fiberglass Stock | |
---|---|
General | |
Category | Item |
Encumbrance | 1.0 |
Used in | |
Part type | Stock |
Properties | |
Performance | |
Accuracy | 8 |
Encumbrance mod. | -0.5 |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.FiberglassStock |
Ammo Straps
Ammo Straps | |
---|---|
General | |
Category | Item |
Encumbrance | 0.5 |
Used in | |
Part type | Sling |
Properties | |
Performance | |
Reload time | -5 |
Encumbrance mod. | 0.5 |
Nutrition | |
Effect | |
Cooking | |
Crafting | |
Technical | |
Item ID | Base.AmmoStraps |
Misc
Home VHS: conspiracy crap???
Home VHS: conspiracy crap??? | ||
---|---|---|
| ||
General | ||
Category | Entertainment | |
Encumbrance | 0.1 | |
Properties | ||
Performance | ||
Nutrition | ||
Effect | ||
Boredom | -5 | |
Cooking | ||
Crafting | ||
Technical | ||
Item ID | Base.VHS_Home | |
Media ID | 2221f0f4-4937-4c35-81b3-6267c8b47bcf |