Water Bottle (Whiskey): Difference between revisions
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HereticHazel (talk | contribs) (Updated page to be consistent with the other water bottle pages, as well as bringing up to date with the current version) |
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__NOTOC__ | __NOTOC__ | ||
{{languages}} | {{languages}} | ||
{{header|Project Zomboid|Items|Food|Drinks|type=Food|version=Version | {{header|Project Zomboid|Items|Food|Drinks|type=Food|version=Version 41|incver=73}} | ||
{{Infobox drainable | {{Infobox drainable | ||
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|alternate_name=Empty Bottle (Alcohol) | |alternate_name=Empty Bottle (Alcohol) | ||
|alternate_link=Empty Bottle (Alcohol) | |alternate_link=Empty Bottle (Alcohol) | ||
|weight='''Empty:''' 0.3<br>'''Full:''' | |category='''Empty:''' Water Container<br>'''Full:''' Water | ||
|weight='''Empty:''' 0.3<br>'''Full:''' 0.7 | |||
|primary_use=Water storage | |primary_use=Water storage | ||
|max_units=12.5 | |max_units=12.5 | ||
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|can_boil_water=False | |can_boil_water=False | ||
|class_name=Base.WhiskeyEmpty<br>Base.WhiskeyWaterFull | |class_name=Base.WhiskeyEmpty<br>Base.WhiskeyWaterFull | ||
}} | }}A '''water bottle''' is an essential [[water]] containing item in [[Project Zomboid]]. | ||
==Usage== | |||
A water bottle will automatically satiate the player's [[thirst]], so long as it's in the players main inventory (i.e. not in a [[Bags|bag]]). | |||
== | The whiskey bottle is slightly better than a standard [[Water_Bottle|water bottle]], weighing 0.7 when full and holding 12.5 units of water, in comparison to a standard bottle's 0.8 weight and 10 unit capacity | ||
The | ===Refilling=== | ||
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either: | |||
#''Right-click'' a water containing item in the player' inventory (e.g. [[Cooking Pot with Water|cooking pot with water]]) and ''left-click'' "Pour into" > "Water Bottle". | |||
#''Right-click'' a water source (i.e. [[Faucet|sink]], [[well]], [[Rain Collector Barrel|rain collector]], etc.) and ''left-click'' "Fill" > "Water Bottle". | |||
Water from rivers or [[Rain Collector Barrel|rain collector barrels]] will be ''tainted'', causing the player to become [[Moodles#Sick|sick]]. | |||
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems. | |||
==Gallery== | |||
<gallery> | |||
WhiskeyBottle_Model.png|Empty Bottle and Water Bottle model and texture | |||
</gallery> | |||
== Code == | |||
'''''From items_food.txt (Project Zomboid directory/media/scripts/)''''' | |||
''Water Bottle'' [[File:Whiskey_Water_Full.png]] | |||
{{Retrieved|version=41|incver=73}} | |||
<pre> | |||
item WhiskeyWaterFull | |||
{ | |||
DisplayName = Water Bottle, | |||
DisplayCategory = Water, | |||
Type = Drainable, | |||
Weight = 0.7, | |||
Icon = Whiskey_Water_Full, | |||
CanStoreWater = TRUE, | |||
EatType = Bourbon, | |||
FillFromDispenserSound = GetWaterFromDispenserGlass, | |||
FillFromTapSound = GetWaterFromTapGlass, | |||
IsCookable = TRUE, | |||
IsWaterSource = TRUE, | |||
ReplaceOnDeplete = WhiskeyEmpty, | |||
ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, | |||
UseDelta = 0.08, | |||
UseWhileEquipped = FALSE, | |||
CustomEatSound = DrinkingFromBottleGlass, | |||
StaticModel = WhiskeyBottle, | |||
WorldStaticModel = WhiskeyBottleGround, | |||
} | |||
</pre> | |||
'''''From items.txt (Project Zomboid directory/media/scripts/)''''' | |||
''Empty Bottle'' [[File:WhiskeyEmpty.png]] | |||
{{Retrieved|version=41|incver=73}} | |||
{{Retrieved|version= | |||
<pre> | <pre> | ||
item | item WhiskeyEmpty | ||
{ | |||
Weight | DisplayCategory = WaterContainer, | ||
CanStoreWater | Weight = 0.3, | ||
Type = | CanStoreWater = TRUE, | ||
Type = Normal, | |||
DisplayName = Empty Bottle, | |||
ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, | |||
Icon = WhiskeyEmpty, | |||
StaticModel = WhiskeyBottle, | |||
WorldStaticModel = WhiskeyBottleGround, | |||
Tags = EmptyPetrol, | |||
ReplaceTypes = PetrolSource WhiskeyPetrol;WaterSource WhiskeyWaterFull, | |||
} | |||
</pre> | </pre> | ||
Revision as of 01:32, 27 September 2022
Water Bottle (Whiskey) | ||
---|---|---|
| ||
General | ||
Category |
Empty: Water Container Full: Water | |
Encumbrance |
Empty: 0.3 Full: 0.7 | |
Function | Water storage | |
Capacity | 12.5 units | |
Contents | Water | |
Can boil water | False | |
Technical details | ||
item ID |
Base.WhiskeyEmpty Base.WhiskeyWaterFull |
A water bottle is an essential water containing item in Project Zomboid.
Usage
A water bottle will automatically satiate the player's thirst, so long as it's in the players main inventory (i.e. not in a bag).
The whiskey bottle is slightly better than a standard water bottle, weighing 0.7 when full and holding 12.5 units of water, in comparison to a standard bottle's 0.8 weight and 10 unit capacity
Refilling
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either:
- Right-click a water containing item in the player' inventory (e.g. cooking pot with water) and left-click "Pour into" > "Water Bottle".
- Right-click a water source (i.e. sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".
Water from rivers or rain collector barrels will be tainted, causing the player to become sick.
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Water Bottle Retrieved: Build 41.73
item WhiskeyWaterFull { DisplayName = Water Bottle, DisplayCategory = Water, Type = Drainable, Weight = 0.7, Icon = Whiskey_Water_Full, CanStoreWater = TRUE, EatType = Bourbon, FillFromDispenserSound = GetWaterFromDispenserGlass, FillFromTapSound = GetWaterFromTapGlass, IsCookable = TRUE, IsWaterSource = TRUE, ReplaceOnDeplete = WhiskeyEmpty, ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, UseDelta = 0.08, UseWhileEquipped = FALSE, CustomEatSound = DrinkingFromBottleGlass, StaticModel = WhiskeyBottle, WorldStaticModel = WhiskeyBottleGround, }
From items.txt (Project Zomboid directory/media/scripts/)
Empty Bottle Retrieved: Build 41.73
item WhiskeyEmpty { DisplayCategory = WaterContainer, Weight = 0.3, CanStoreWater = TRUE, Type = Normal, DisplayName = Empty Bottle, ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, Icon = WhiskeyEmpty, StaticModel = WhiskeyBottle, WorldStaticModel = WhiskeyBottleGround, Tags = EmptyPetrol, ReplaceTypes = PetrolSource WhiskeyPetrol;WaterSource WhiskeyWaterFull, }