Water Bottle (Whiskey)
Water Bottle (Whiskey)
Water Bottle (Whiskey) | ||
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General | ||
Category |
Empty: Water Container Full: Water | |
Encumbrance |
Empty: 0.3 Full: 0.7 | |
Function | Water storage | |
Capacity | 12.5 units | |
Contents | Water | |
Can boil water | False | |
Technical details | ||
item ID |
Base.WhiskeyEmpty Base.WhiskeyWaterFull |
A water bottle is an essential water containing item in Project Zomboid.
Usage
A water bottle will automatically satiate the player's thirst, so long as it's in the players main inventory (i.e. not in a bag).
The whiskey bottle is slightly better than a standard water bottle, weighing 0.7 when full and holding 12.5 units of water, in comparison to a standard bottle's 0.8 weight and 10 unit capacity
Refilling
The contents will gradually deplete, therefore requiring to be refilled. A water bottle can be filled so long as it isn't full. To refill a water bottle, either:
- Right-click a water containing item in the player' inventory (e.g. cooking pot with water) and left-click "Pour into" > "Water Bottle".
- Right-click a water source (i.e. sink, well, rain collector, etc.) and left-click "Fill" > "Water Bottle".
Water from rivers or rain collector barrels will be tainted, causing the player to become sick.
After a random number of days, the waterworks will shut off, requiring the player to survive on scavenged water or what is left in cisterns and house systems.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Water Bottle Retrieved: Build 41.73
item WhiskeyWaterFull { DisplayName = Water Bottle, DisplayCategory = Water, Type = Drainable, Weight = 0.7, Icon = Whiskey_Water_Full, CanStoreWater = TRUE, EatType = Bourbon, FillFromDispenserSound = GetWaterFromDispenserGlass, FillFromTapSound = GetWaterFromTapGlass, IsCookable = TRUE, IsWaterSource = TRUE, ReplaceOnDeplete = WhiskeyEmpty, ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, UseDelta = 0.08, UseWhileEquipped = FALSE, CustomEatSound = DrinkingFromBottleGlass, StaticModel = WhiskeyBottle, WorldStaticModel = WhiskeyBottleGround, }
From items.txt (Project Zomboid directory/media/scripts/)
Empty Bottle Retrieved: Build 41.73
item WhiskeyEmpty { DisplayCategory = WaterContainer, Weight = 0.3, CanStoreWater = TRUE, Type = Normal, DisplayName = Empty Bottle, ReplaceOnUseOn = WaterSource-WhiskeyWaterFull, Icon = WhiskeyEmpty, StaticModel = WhiskeyBottle, WorldStaticModel = WhiskeyBottleGround, Tags = EmptyPetrol, ReplaceTypes = PetrolSource WhiskeyPetrol;WaterSource WhiskeyWaterFull, }