Pop: Difference between revisions

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m (replaced code and fixed values)
Line 9: Line 9:


== Effects ==
== Effects ==
[[Hunger]]: -10<br>
[[Hunger]]: -11<br>
[[Thirst]]: -100<br>
[[Thirst]]: -60<br>
[[Unhappy]]: -10
[[Unhappy]]: -10




== Code ==
== Code ==
<nowiki>item Pop
<pre>
item Pop
{
{
Type = Food,
HungerChange = -11,
DisplayName = Pop,
Weight = 0.3,
Icon = Pop,
AlwaysWelcomeGift = TRUE,
Weight = 0.3,
Type = Food,
HungerChange = 0,
UnhappyChange = -10,
AlwaysWelcomeGift = true,
ThirstChange = -60,
ThirstChange = -100,
DisplayName = Pop,
HungerChange = -10,
Icon = Pop,
UnhappyChange = -10,
CustomContextMenu = Drink,
}


}</nowiki>
item Pop2
<nowiki>item Pop2
{
{
Type = Food,
HungerChange = -11,
DisplayName = Pop,
Weight = 0.3,
Icon = Pop2,
AlwaysWelcomeGift = TRUE,
Weight = 1,
Type = Food,
HungerChange = 0,
UnhappyChange = -10,
AlwaysWelcomeGift = true,
ThirstChange = -60,
ThirstChange = -100,
DisplayName = Pop,
HungerChange = -10,
Icon = Pop2,
UnhappyChange = -10,
CustomContextMenu = Drink,
}</nowiki>
}  


<nowiki>item Pop3
item Pop3
{
{
Type = Food,
HungerChange = -11,
DisplayName = Pop,
Weight = 0.3,
Icon = Pop3,
AlwaysWelcomeGift = TRUE,
Weight = 1,
Type = Food,
HungerChange = 0,
UnhappyChange = -10,
AlwaysWelcomeGift = true,
ThirstChange = -60,
ThirstChange = -100,
DisplayName = Pop,
HungerChange = -10,
Icon = Pop3,
UnhappyChange = -10,
CustomContextMenu = Drink,
}</nowiki>
}  
</pre>
 
== History ==
== History ==
{| class="wikitable" width="550" style="text-align:center;"
{| class="wikitable" width="550" style="text-align:center;"

Revision as of 13:43, 24 April 2014


Pop is a drinkable item that satiates both thirst and unhappiness. It's often found on the floor with crisps in many houses and in the supermarket, and it is found in kitchen Containers usually in Vending machines. Unlike bottles of water, it has to be drunk manually to satiate thirst.


Effects

Hungry: -11
Moodles: -60
Unhappy: -10


Code

item Pop
{
	HungerChange	=	-11,
	Weight	=	0.3,
	AlwaysWelcomeGift	=	TRUE,
	Type	=	Food,
	UnhappyChange	=	-10,
	ThirstChange	=	-60,
	DisplayName	=	Pop,
	Icon	=	Pop,
	CustomContextMenu = Drink,
} 

item Pop2
{
	HungerChange	=	-11,
	Weight	=	0.3,
	AlwaysWelcomeGift	=	TRUE,
	Type	=	Food,
	UnhappyChange	=	-10,
	ThirstChange	=	-60,
	DisplayName	=	Pop,
	Icon	=	Pop2,
	CustomContextMenu = Drink,
} 

item Pop3
{
	HungerChange	=	-11,
	Weight	=	0.3,
	AlwaysWelcomeGift	=	TRUE,
	Type	=	Food,
	UnhappyChange	=	-10,
	ThirstChange	=	-60,
	DisplayName	=	Pop,
	Icon	=	Pop3,
	CustomContextMenu = Drink,
} 

History

Pre Alpha
Initial Added to the game.

See Also

Template:Navbox/Consumables