Salmon: Difference between revisions
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<small> | <small> | ||
'''Hunger:''' -80<br> | '''Hunger:''' -80<br> | ||
'''Weight:''' 0. | '''Weight:''' 0.3<br> | ||
</small><br> | </small><br> | ||
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<small> | <small> | ||
'''Hunger:''' -40<br> | '''Hunger:''' -40<br> | ||
'''Weight:''' 0. | '''Weight:''' 0.3<br> | ||
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<small> | <small> | ||
'''Hunger:''' -20<br> | '''Hunger:''' -20<br> | ||
'''Weight:''' 0. | '''Weight:''' 0.3<br> | ||
</small><br> | </small><br> | ||
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<small> | <small> | ||
'''Hunger:''' -10<br> | '''Hunger:''' -10<br> | ||
'''Weight:''' 0. | '''Weight:''' 0.3<br> | ||
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DisplayName = Salmon, | DisplayName = Salmon, | ||
Icon = Salmon, | Icon = Salmon, | ||
Weight = 0. | Weight = 0.3, | ||
IsCookable = true, | IsCookable = true, | ||
MinutesToCook = 80, | MinutesToCook = 80, |
Revision as of 17:29, 7 December 2013
Salmon is a form of food usually found in refrigerators.
Salmon takes four days to become rotten or ten days in a refrigerator.
Salmon takes 80 minutes to cook and 130 minutes to burn.
Cooked Salmon
Cooked Salmon
Hunger: -80 |
An edible item. Cooked salmon will replenish more hunger than raw salmon and remove the chance of illness from eating raw salmon or rotten salmon.
Effects
Hungry: -80
Raw Salmon
Raw Salmon
|
An edible item. Usually found in refrigerators. Has a chance to cause illness if eaten.
Decays into rotten salmon after about four days outside of a refrigerator and ten days inside of a refrigerator.
Effects
Hungry: -40
Chance of illness
Rotten Salmon
Rotten Salmon
|
An edible item. Usually found in refrigerators after ten in-game days. Has a chance to cause illness if eaten.
Effects
Hungry: -20
Chance of illness
Burned Salmon
Burned Salmon
|
An edible item. Result of over cooking raw salmon.
Effects
Hungry: -10
Crafting
Name | Recipe | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Code
item Salmon { Type = Food, DisplayName = Salmon, Icon = Salmon, Weight = 0.3, IsCookable = true, MinutesToCook = 80, MinutesToBurn = 130, HungerChange = -40, DaysFresh = 2, DaysTotallyRotten = 4, DangerousUncooked = true }