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- #REDIRECT [[Prone to Illness]]30 bytes (4 words) - 01:06, 16 April 2024
- |name=Prone to Illness '''Prone to Illness''' is a [[Traits#Negative|negative trait]].822 bytes (111 words) - 00:30, 28 April 2024
- 34 bytes (5 words) - 01:14, 9 October 2023
- |name=How to Use Generators A '''How to Use Generators''' is a [[literature]] item with 1 volume.4 KB (438 words) - 10:09, 2 May 2024
- #REDIRECT[[Back To The Nurture Chiropractic Services]]54 bytes (7 words) - 22:02, 6 September 2023
- |name=Dressed to the 90s |logo=Dressed to the 90s logo.png2 KB (230 words) - 15:16, 21 April 2024
- ...l in this guide, you will learn how to re-texture clothing and upload them to the workshop. ''Credits to throttlekitty for the Male and Female Model''2 KB (231 words) - 15:11, 25 April 2024
- |name=Back To The Nurture Chiropractic Services |logo=Back to the nurture logo.png2 KB (247 words) - 13:39, 25 April 2024
Page text matches
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> To recognize an item with this parameter, you need to know the Herbalist recipe.346 bytes (42 words) - 15:17, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...er is set to true, then microwave cooking will add unhappiness and boredom to the food.365 bytes (46 words) - 15:00, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Used to specify an item to replace when the item is filled with something. Written in the format "Sour401 bytes (49 words) - 15:37, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Modifier for the time it takes to aim (WeaponPart item). A positive number to speed up aiming speed.369 bytes (45 words) - 14:57, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> If this parameter is set to true, then the bullets will be able to pass through the target and hit another target behind.387 bytes (51 words) - 15:32, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> If this parameter is set to true, then the player will not be able to run fast when this item is equipped.374 bytes (50 words) - 15:14, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Used to specify an item to replace when the item is filled with something. Written in the format "Sour452 bytes (53 words) - 15:37, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Chance modifier to hit the target (WeaponPart item). A positive number to increase the hit chance.365 bytes (43 words) - 15:17, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> If this parameter is set to true, then the player will not be able to attack with this item if endurance is very low.411 bytes (52 words) - 15:06, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...d that will be played when the item hits. You can set the value to 'null' (to remove the sound).394 bytes (53 words) - 15:18, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...medical bandage stays clean, the ability to clear a burn, and the ability to apply the item as a bandage.396 bytes (53 words) - 15:00, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Time required to aim.275 bytes (31 words) - 14:58, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Set "ItemType" to "Mechanic".291 bytes (32 words) - 15:25, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Set "ItemType" to "SurvivalGear"292 bytes (32 words) - 15:42, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Set "ItemType" to "Medical".278 bytes (32 words) - 15:24, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...a weapon hits targets, the durability of the weapon is spent. Usually set to false for firearms.455 bytes (57 words) - 15:28, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...the red color parameter (0-255) to use in the tint of the item's icon and to determine the color of the light bulb's glow.378 bytes (52 words) - 15:08, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> ...he green color parameter (0-255) to use in the tint of the item's icon and to determine the color of the light bulb's glow.384 bytes (52 words) - 15:07, 22 March 2024
- {{DISPLAYTITLE:{{lcs|slash=false}}}} <!-- changes display title to subpage name --> Modifier of the time required to recharge.296 bytes (34 words) - 15:35, 22 March 2024
- ...Image attempting to describe the processes required to introduce new tiles to the game418 bytes (56 words) - 15:57, 25 April 2024