First Aid
First Aid is a Crafting skill used to treat the player's injuries. It is one of the newer skills, along with Electrical, Fishing, Trapping, and Foraging. As the skill level increases, the player will be able to treat wounds faster, make better bandages, understand more ailments and spot infections. Experience is gained by players treating themselves or other players.
Usage
Treatment is carried out by right clicking on the body in the health status window, or right clicking the health status text if injuries are present. Treatment requires materials, even basic ones such as Ripped Sheets and/or Bourbon. Injuries are indicated by bleeding and/or injured moodles. First Aid will not reduce or change the chance of zombification from a zombie scratch or bite.
Occupations & Traits
The Doctor and Nurse occupations provide a starting boost to the First Aid skill, making it more effective in treating injuries. The Doctor occupation starts the player off with +3 to the First Aid skill, while the Nurse occupation starts the player with +2 to the First Aid and +1 to the Lightfooted skills. There are also the First Aider and Former Scout traits, both giving +1 to the First Aid skill while the latter trait gives +1 to the Foraging skill. Both traits can be taken with either occupation, allowing for +5 First Aid with the Doctor occupation or +4 First Aid with the Nurse occupation.
First Aid Flow
There are four types of injuries, basic treatment for any injury is a clean and maintaining it, optionally but suggested to keep the chance of infection at bay with . Treatment is also painful most of the time, even as the player's First Aid skill increases in level.
- (Foreign matter such as a bullet or glass shard removed by )
used to disinfect and used to stop bleeding.
The should be cleaned with water in the inventory if it gets dirty.
- Injury with severe bleeding (deep wounds).
(Foreign matter such as a bullet or glass shard removed by )
used to disinfect, used to stitch the wound and then applied.
The should be cleaned with water in the inventory if it gets dirty.
- A fracture is treated with a .
The fracture should be disinfected and have a applied as well.
The should be cleaned with water in the inventory if it gets dirty.
- A burn should be treated like a normal injury, disinfected and applied.
Burns take much longer to heal than normal injuries.
The should be cleaned with water in the inventory if it gets dirty.
Items
Bandages
Bandages are used to treat injuries of the player, and will stop the player from bleeding. Bandages are disposable, but can be cleaned by washing them with a water container in the player's inventory.
Name | Alcohol Usable | Bandage Power | Weight |
---|---|---|---|
Adhesive Bandages |
1.5 | 0.1 | |
Ripped Sheets |
2 | 0.1 | |
Ripped Sheets |
TRUE | 2 | 0.1 |
Bandage |
4 | 0.1 | |
Bandage |
TRUE | 4 | 0.1 |
Suture
Surgical suture (also known as stitches) or suture is a medical procedure used to hold together a wound after an injury or surgery. The usage involves using a suture needle with sterile lengths of thread to stitch the wound closed. The material of the suture thread varies, and are commonly absorbable by the body for full healing.
Name | Description | Weight |
---|---|---|
Suture Needle |
Consumed when used, and the amount of pain when used is small. | 0.1 |
Needle + Thread |
Can be used instead of a Suture Needle with Thread, but pain is stronger than the Suture Needle when used. | 0.1 + 0.1 |
Disinfection
Injuries and bandages/ripped sheets can be sterilized using Bottle of Disinfectant, Bourbon, Cotton Balls, or Alcohol Wipes, and disinfecting injuries will decrease the chance of an infection occurring. Infected wounds cause health loss and pain. The risk of infection is greater if the player does not disinfect the wound and/or bandages being applied.
Name | Bandage Power | Weight |
---|---|---|
Bottle of Disinfectant |
3 | 0.3 |
Whiskey Bourbon |
2 | 1.4 |
File:Cotton Balls.png Cotton Balls |
4 | 0.1 |
Alcohol Wipes |
4 | 0.3 |
Medicine
Medicine are types of pills with varying effects, from reducing fatigue to inducing sleep, while antibiotics help the player fight non-zombie sicknesses, allowing them to get better sooner.
Item | Description | Weight |
---|---|---|
Antibiotics |
Reduces the strength of a cold, allowing the player to get better sooner | 0.1 |
File:Antidepressants.png Antidepressants |
Reduces the player's unhappiness | 0.2 |
File:Betablockers.png Beta Blockers |
Reduces the player's panic | 0.2 |
Painkillers |
Reduces the player's pain | 0.2 |
Sleeping Tablets |
Increases the player's tiredness | 0.2 |
Vitamins |
Decreases the player's tiredness | 0.2 |
Splint
Splints are used to help treat fractured limbs, which severely reduce a player's capabilities.
Item | Description | Weight |
---|---|---|
Splint |
A support used to help mend a fractured bone | 1 |
Misc
Tools either used to remove foreign objects in the body, such as shards of glass or bullets, or other uses.
Item | Description | Weight |
---|---|---|
Tweezers |
Used to remove foreign objects in the body | 0.1 |
Suture Needle Holder |
Used to remove foreign objects in the body | 0.1 |
Tissue |
Used to mute cough and sneezes caused by a cold | 0.1 |
Recipes
Output | Ingredients | Description | Skill Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
History
Alpha | |
---|---|
Build 32.5 | *Fixed "Medical Check" exception. (Issue #001773) |
Build 30 | *Introduced |