Fishing
Fishing is a survivalist skill, and an activity that allows you to use a fishing rod combined with bait to catch various types of fish. As Fishing levels improve, so does the quality of fish you are able to catch, along with actually catching something, the chance to break the line, the chance to lose the bait, and the chance to lose the fish if baited.
This ability is a great way to feed yourself if you have decided to camp near the river, as a single fish could feed you for a day. Fishing is a useful skill to choose in West Point or Riverside , as West Point and Riverside is much closer to bodies of water than Muldraugh.
Usage
To begin fishing, you must have a Fishing Rod and some Bait in your main inventory (bags do not count), and right click on a river or lake to select the Fishing right click context option. While fishing, the rod will occupy your main hand, and the bait will occupy your secondary, so you may want to leave any secondary bags at home, or at least make sure they are relatively unpacked. Because of that, you may want to make sure your fishing area is zombie free.
The animation and accompanying splash generates noise that can attract zombies with a radius of 20 tiles, so if you intend on fishing long-term and want to be certain that roaming zombies will not beat on your walls if they hear you fishing, you will need to build a fairly large enclosure around your fishing spot!
Significant experience is only gained when something is caught. The experience gained is based on the weight of the prize(7 for big, 5 for medium, 3 for small), affected by XP modifiers such as the fishing skill books. On a failed fishing attempt, or if a trash item such as Shoes (disambiguation) or Socks is fished up, the player will be granted 1 XP.
While fishing, the rate of fishing attempts will be generated based on your fishing equipment. A Wooden Spear is the fastest, making an attempt once every 5-10 in-game minutes. Live bait on a Fishing Rod makes an attempt roughly every 8-11 in-game minutes(500-800 seconds). Fishing Tackle makes an attempt roughly every 12-15 in-game minutes(700-1000 seconds). These times are reduced by 5 in-game seconds per fishing level, so a player with level 10 fishing will typically catch fish just shy of one minute faster than a player with level 0 fishing skill.
The default chance of catching fish on normal abundance is 20% for fishing with a rod and live bait(Bait Fish, Worm, Cricket, Grasshopper, Cockroach), and increases by 1.5% per fishing level. This is 10% and 2.5% respectively for fishing rods with Fishing Tackle, and 10% and 1.5% for fishing with a Wooden Spear.
The success rate of catching fish at dawn and dusk (04:00-06:00 and 18:00-20:00) is increased(by 10%). From November to February the success rate of catching fish is reduced(by 20%).
Example 1: Fishing with a Wooden Spear in winter during times that are NOT dawn or dusk will have a 0% success rate through Fishing levels 0-6, and have a 0.5% chance to succeed at Fishing level 7.
Example 2: Fishing with a Fishing Rod during dusk(18:00-20:00), with live bait, during March-October, at skill level 10, will have a 45% chance to succeed.
Additionally, the Nature's Abundance settings increase/reduce fishing chance by 20% per stage. Abundant improves fishing success rates by 20%, Very Abundant increases fishing success rates by 40%, Poor reduces fishing success rates by 20%, and Very Poor reduces fishing success rates by 40%.
Upon a successful fishing attempt, there is a chance that you will receive a trash item instead of a fish, such as Shoes and Socks. At Fishing level 0, the chance is 40%. At Fishing level 10, the chance is 15.86%. The trash rate goes down in a non-linear fashion. i.e. Fishing 1 reduces the trash rate by 7.5%, and Fishing 2 reduces the trash rate by 5.25%.
Live bait is always lost when something is fished up. Plastic fishing tackle is only lost when the fishing line breaks, which only occurs on successful fishing attempts. When the spear or fishing line breaks, you lose the fish. The base chance for losing your fishing line is based on the size of your catch: Small(8%), Medium(12%), Large(22%). Each level of fishing skill reduces this chance by 1%. Fishing Line, as opposed to Twine, has a 2% reduced chance to break the line. A Fishing Rod (crafted) has a 3% increased chance to break. A Wooden Spear has a 5% increased chance to break.
Example 1: You fish up a Medium Trout(12%) with a Fishing Rod, using Fishing Line(-2%). Your Fishing level is 10(-10%). There was a 0% chance for the line to break and for you to lose the fish.
Example 2: You fish up a Small Trout(8%) with a Crafted Fishing Rod(+3%) using Fishing Line(-2%). Your Fishing level is 4(-4%). There was a 5% chance for the line to break and for you to lose the fish.
Example 3: You fish up a Large Pike(22%) with a Crafted Spear(+5%). Your Fishing level is 7(-7%). There was a 20% chance for the spear to break and for you to lose the fish.
Repairs
Quite often, your rod will lose its line while fishing. To reline your rod, you must have an item from each of the following categories:
- A Nail or Paperclip
- Twine or Fishing Line
When used in the repair, the Nail or Paperclip is consumed, while the Twine or Fishing line loses some of its durability. The Fishing Rod doesn't lose durability when used for fishing.
Occupations & Traits
Occupations
Name | Starting Points | Major Skills | Description |
---|---|---|---|
Fisherman | -2 | +3 Fishing +1 Foraging |
N/A |
Traits
Name | Cost | Description | Notes |
---|---|---|---|
Angler | -4 | +1 Fishing | Can be taken with Fisherman occupation |
Items
Rods
The main tool in fishing, along with Bait. If the player is in a pinch, they can also craft makeshift fishing rods or a wooden lance to spearfish.
Item | Description | Weight | break the line | Classname |
---|---|---|---|---|
Fishing Rod |
0.4 | Base.FishingRod | ||
Fishing Rod with Twine Line |
0.4 | Base.FishingRodTwineLine | ||
Fishing Rod (crafted) |
0.4 | Base.CraftedFishingRod | ||
Crafted Fishing Rod with Twine Line |
0.4 | Base.CraftedFishingRodTwineLine | ||
Crafted Spear |
Use to spearfish. | 0.4 | - | Base.WoodenLance |
Fishing Net
A net used to catch fishes, and catches bait fish instead.
Item | Description | Weight | Classname |
---|---|---|---|
Fishing Net Trap |
0.5 | Base.FishingNet | |
Broken Fishing Net Trap |
0.4 | Base.BrokenFishingNet |
Materials
The various materials used to craft with fishing.
Item | Description | Weight | Classname |
---|---|---|---|
Fishing Line |
Used to repair and used to craft a Fishing Rod (crafted). | 0.1 | Base.FishingLine |
Fishing Rod |
0.4 | Base.FishingRodBreak | |
Nails |
Used to repair and used to craft a Fishing Rod (crafted). | 0.003 | Base.Nails |
Paperclip |
Used to repair and used to craft a Fishing Rod (crafted). | 0.1 | Base.Paperclip |
Sturdy Stick |
Used to craft a Fishing Rod (crafted). | 0.1 | Base.WoodenStick |
Tree Branch |
Used to craft a Crafted Spear. | 0.2 | Base.Treebranch |
Twine |
Used to repair and used to craft a fishing net trap. | 0.1 | Base.Twine |
Bait
There are three types of bait that you can use for fishing, Insect (disambiguation), Fishing Tackle, and Little Bait Fish. Insects include worms, cockroach, cricket and grasshopper.
Worms are the most common bait to find. They can be found uncommonly while scavenging around the town, or frequently while digging with a Trowel or removing grass. So long as it's the selected bait, a worm will be consumed every time the player fishes, even if they catch trash items like socks.
Fishing Tackle is found while scavenging, and has a higher chance of catching fish instead of trash. They have a durability, unlike both insects and bait fish, therefore they can be used more than once, reducing the weight for the bait that needs to carried. It is recommended to conserve any available fishing tackle, unless the player's fishing skill level is mid range or higher.
Bait fish are fish that have a chance of being obtained while fishing or using a fishing net trap. Bait fish can only catch pike, have a 50% chance to catch more junk, and are consumed when used as bait.
Item | Description | Weight | Classname |
---|---|---|---|
Little Bait Fish |
- | 0.1 | Base.BaitFish |
Fishing Tackle |
- | 0.1 | Base.FishingTackle |
Worm |
- | 0.1 | Base.Worm |
Cricket |
- | 0.1 | Base.Cricket |
Grasshopper |
- | 0.1 | Base.Grasshopper |
Cockroach |
- | 0.1 | Base.Cockroach |
Fish
There are 3 types of size per fish: little, medium and big. Each type of fish has a minimum size and a maximum size. A number is chosen at random between the minimum size and the maximum size to get the fish size. Each fish has a weight modifier, for example trout has 60, meaning a trout of 30cm / weight modifier (60) = 0.5 kg. Then the hunger reduction is based on the weight of the fish: weight * 10 (ex: 2kg * 10 = 20 hunger reduction).
With live bait, the distribution of sizes is: 50% small, 30% medium, 20% big. This is 60% small, 25% medium, 15% big for Fishing Tackle.
The various types of fish that can be caught from common Bass, to large Pike.
NOTE: Numbers in green are weight modifiers.
Item | Description | Little | Medium | Big | Base Weight | Bait | Classname |
---|---|---|---|---|---|---|---|
Bass |
- | 25cm - 35cm 30 |
35cm - 55cm 40 |
55cm - 75cm 30 |
1.1 | Base.Bass | |
Catfish |
- | 15cm - 25cm 50 |
25cm - 35cm 40 |
35cm - 55cm 30 |
0.4 | Base.Catfish | |
Crappie |
- | 15cm - 20cm 50 |
20cm - 25cm 40 |
25cm - 35cm 30 |
0.4 | Base.Crappie | |
Perch |
- | 20cm - 30cm 20 |
30cm - 40cm 16 |
40cm - 60cm 12 |
0.4 | Base.Perch | |
Pike |
- | 50cm - 65cm 23 |
65cm - 90cm 18 |
90cm - 120cm 8 |
0.4 | Base.Pike | |
Sunfish |
- | 15cm - 20cm 40 |
20cm - 25cm 35 |
25cm - 35cm 30 |
0.4 | Base.Panfish | |
Trout |
- | 30cm - 40cm 60 |
40cm - 50cm 45 |
50cm - 70cm 30 |
0.4 | Base.Trout |
Trash
Occasionally, the player can catch trash items.
Item | Description | Weight | Bait | Classname |
---|---|---|---|---|
Socks |
- | 0.01 | Base.Socks | |
Shoes (disambiguation) |
- | 1 | Base.Shoes |
Recipes
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