Trap Box: Difference between revisions
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== Crafting == | == Crafting == | ||
To craft a trap box, the player must have picked either the "[[Occupation|Park Ranger" occupation]] or {{T|Traits|"Hunter" trait}} during character creation. Otherwise it will be learnt after reaching trapping level 2 and {{T|carpentry}} level 1, or reading ''{{T|Recipe Magazines|The Hunter Magazine Vol.3}}'' | To craft a trap box, the player must have picked either the "[[Occupation|Park Ranger" occupation]] or {{T|Traits|"Hunter" trait}} during character creation. Otherwise it will be learnt after reaching trapping level 2 and {{T|carpentry}} level 1, or reading ''{{T|Recipe Magazines|The Hunter Magazine Vol.3}}'' | ||
{{ | ===Trapping=== | ||
{{ | {{Main|Trapping}} | ||
{{Crafting | {{Crafting header|ing=3}} | ||
{{Crafting hunting|004|ing=3}} | |||
|} | |||
==Code== | ==Code== |
Revision as of 22:10, 25 January 2022
Trap Box | ||
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| ||
General | ||
Category | Item | |
Encumbrance | 1.0 | |
Strength | 15 | |
Catchable animals | ||
Technical details | ||
Ingredients |
4 × Plank 7 × Nails | |
Item ID | Base.TrapBox |
A trap box is a medium sized trap used by apprentice trappers.
Usage
A trap box is one of several traps used in trapping to catch a variety of wildlife.
Trapping
- Main article: Trapping
Trap boxes can be used to catch rabbits and squirrels.
30% | |
25% |
Crafting
To craft a trap box, the player must have picked either the "Park Ranger" occupation or "Hunter" trait during character creation. Otherwise it will be learnt after reaching trapping level 2 and carpentry level 1, or reading The Hunter Magazine Vol.3
Trapping
- Main article: Trapping
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Trap Box |
1 Carpentry | Carpentry 1 Trapping 2 |
(keep) |
Plank x4 (consumed) |
Nails x7 (consumed) |
Code
From newitems.txt (Project Zomboid directory/media/scripts/) Retrieved: Build 41.50
item TrapBox Weight = 1, Type = Normal, DisplayName = Trap Box, Icon = TrapBox, Trap = true,