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== | |||
==[[Build 39]] - Vehicles== | |||
[[File:Spiffovehicle.png|thumb|link=Vehicles|Spiffo's Van from the in-game Survival Guide]] | |||
;Date:IWBUMS: April 13, 2018 | |||
:Stable: early-mid June 2018 {{citation needed|Based on current build status}} | |||
|- | |||
'''Features''' | |||
Stable: | |||
*[[Vehicles]] | *[[Vehicles]] | ||
*[[ | *[[Mechanics|New mechanics skill]] | ||
|- | *[[Knox County|Map update]] - new countryside between Riverside and Rosewood | ||
|[[Build 40]] | *[[Generator]] and [[Gas Can|gas can]] changes/optimisations | ||
| | <br><br> | ||
| | |||
*[[Weather|New/improved weather system]] | ==[[Build 40]] - Weather System== | ||
| | [[File:Weather_Foggy.jpg|thumb|link=https://projectzomboid.com/blog/2018/05/death-cab-for-zombie/|Weather proof of concept by [https://projectzomboid.com/blog/2018/05/tea-time/ TEA]]] | ||
;Date:IWBUMS: mid 2018 {{citation needed|Based on current build status and Thursdoid mentions}} | |||
| | :Stable: mid-late 2018 {{citation needed|Based on Thursdoid mentions}} | ||
| | |||
*Animations | '''Features''' | ||
| | *[[Weather|New/improved weather and climate system]] | ||
|Build X | *[[Controls#Controller|Gamepad/Controller improvements]] | ||
<br><br><br><br> | |||
==[[Build 41]] - Animations== | |||
[[File:Clothing Mesh.gif|thumb|link=https://projectzomboid.com/blog/2018/05/death-cab-for-zombie/|Clothing Mesh Demo from [https://www.youtube.com/watch?v=dhhjHrPQ0sg Youtube]]] | |||
;Date:IWBUMS: late 2018-early 2019 {{citation needed|Speculative}} | |||
:Stable: 2019 | |||
'''Features''' | |||
*Animations ([https://projectzomboid.com/blog/2018/05/death-cab-for-zombie/ AnimZed]) | |||
*[[Clothing|More clothing variations and meshes]] | |||
*Visually, player and zombies get covered in blood | |||
*[[Weapons|new weapons]] | |||
*New weapon meshes | |||
<br><br><br><br> | |||
==Build X - NPCs== | |||
;Date:IWBUMS: TBA | |||
:Stable: TBA | |||
'''Features''' | |||
*[[NPC|NPCs]] | *[[NPC|NPCs]] | ||
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*[[Planned Features]] | *[[Planned Features]] | ||
*[[Version history]] | *[[Version history]] | ||
==External Links== | |||
*[https://projectzomboid.com/blog/2017/02/buildstatus/ Status and Build History] | |||
*[https://theindiestone.com/forums/index.php?/forum/35-pz-updates/ PZ Updates (forums)] |
Revision as of 18:37, 25 May 2018
This is a future feature.
This article is about an item or mechanic that is currently unimplemented and planned for a future version.
It has either been previewed or found in the game files and does not exist yet.
The details on this page are largely based on speculation with regards to what has been mentioned by the devs on the forums, reddit, steam and discord.
Remember that nothing is set in stone leading up to the release of a patch or release candidate.
Build 39 - Vehicles
- Date
- IWBUMS: April 13, 2018
- Stable: early-mid June 2018 Template:Citation needed
Features
- Vehicles
- New mechanics skill
- Map update - new countryside between Riverside and Rosewood
- Generator and gas can changes/optimisations
Build 40 - Weather System
- Date
- IWBUMS: mid 2018 Template:Citation needed
- Stable: mid-late 2018 Template:Citation needed
Features
Build 41 - Animations
- Date
- IWBUMS: late 2018-early 2019 Template:Citation needed
- Stable: 2019
Features
- Animations (AnimZed)
- More clothing variations and meshes
- Visually, player and zombies get covered in blood
- new weapons
- New weapon meshes
Build X - NPCs
- Date
- IWBUMS: TBA
- Stable: TBA
Features
See Also