Hunting rifle

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Hunting rifle
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If this page has not been updated in a while, please replace this notice with {{Improve}}. Last edit was 16/10/2014.

Template:Weapons


The Hunting rifle is a long range bolt-action rifle. It uses a clip with a capacity of 5 rounds .308 Round. The weapon has a large range, long recoil time, high critical chance and deals high damage compared to other weapons, but it takes some practise (aiming skill).

You can also modify the weapon with 8 types of modifications.

The rifle can be found in the gun shop (above Twiggy's) in West Point.











Code

item HuntingRifle
    {
        AmmoType	=	308Bullets,
        ImpactSound	=	null,
        MaxRange	=	10,
        WeaponSprite	=	Shotgun,
        SoundVolume	=	20,
        MinAngle	=	0.95,
        Type	=	Weapon,
        MinimumSwingTime	=	0.5,
        ToHitModifier	=	1.5,
        NPCSoundBoost	=	1.5,
        KnockBackOnNoDeath	=	TRUE,
        Ranged	=	TRUE,
        SwingAmountBeforeImpact	=	0,
        ProjectileCount	=	1,
        ConditionLowerChanceOneIn	=	60,
        Weight	=	3,
        SplatNumber	=	3,
        PushBackMod	=	0.3,
        MaxDamage	=	2,
        SubCategory	=	Firearm,
        ConditionMax	=	10,
        ShareDamage	=	FALSE,
        MaxHitCount	=	1,
        IsAimedFirearm	=	TRUE,
        DoorDamage	=	20,
        UseEndurance	=	FALSE,
        SwingAnim	=	Rifle,
        WeaponWeight	=	2,
        DisplayName	=	Hunting Rifle,
        MinRange	=	0.61,
        SwingTime	=	0.5,
        MultipleHitConditionAffected	=	FALSE,
        SwingSound	=	shotgun,
        SoundRadius	=	150,
        MinDamage	=	1.2,
        SplatSize	=	3,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	TRUE,
        Icon	=	RifleHunting,
        RunAnim	=	Run_Weapon2,
        IdleAnim	=	Idle_Weapon2,
        CriticalChance = 30,
        AimingPerkCritModifier = 15,
        HitChance = 25,
        AimingPerkHitChanceModifier = 15,
        AimingPerkMinAngleModifier = 0.01,
        AimingPerkRangeModifier = 3,
        RecoilDelay = 100,
        PiercingBullets = TRUE,
        SoundGain = 2,
        ClipSize = 5,
        ReloadTime = 20,
        AimingTime = 15,
        RequiresEquippedBothHands = TRUE,
        BreakSound  =   PZ_MetalSnap,
    } 

History

Build
28 Added to the game.

Template:Navbox/Weapons