Hunting rifle
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English |
Hunting rifle
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Weight: | 3 |
Weapon Type: | Ranged |
Ammunition: | .308 ammo |
Hands: | |
Damage: | Min - ? |
Max - ? | |
Item ID: |
The Hunting rifle is a long range bolt-action rifle. It uses a clip with a capacity of 5 rounds .308 Ammo.
The weapon has a large range, a long recoil delay, high critical chance and deals high damage compared to other weapons, but it takes some practise (aiming skill). The weapon is very loud and will attract nearby zombies in a large area.
The rifle is also closely related to the varmint rifle, which has higher maximum damage, higher hit chance and lower recoil delay, but has lower minimum damage, lower critical chance and is alot louder.
You can also modify the weapon with 8 types of modifications.
The hunting rifle along with the varmint rifle can be found in the gun shop (above Twiggy's) in West Point.
Contents
Reloading
Reloading difficulty can be set to either Easy, Normal, or Hardcore.
Easy mode
In-game description: Reloading handguns refills the weapon provided there is ammunition available.
Normal mode
In-game description: Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately.
Hardcore mode
In-game description: Reloading handguns ejects or inserts a magazine. The magazine must be reloaded separately. Weapons must be racked before firing to ensure a round is chambered.
Modifications
There are 8 types of modifications which can be added to the rifle:
They can all be added to the rifle using a screwdriver.
Code
item HuntingRifle { AmmoType = 308Bullets, ImpactSound = null, MaxRange = 10, WeaponSprite = Shotgun, SoundVolume = 20, MinAngle = 0.95, Type = Weapon, MinimumSwingTime = 0.5, ToHitModifier = 1.5, NPCSoundBoost = 1.5, KnockBackOnNoDeath = TRUE, Ranged = TRUE, SwingAmountBeforeImpact = 0, ProjectileCount = 1, ConditionLowerChanceOneIn = 60, Weight = 3, SplatNumber = 3, PushBackMod = 0.3, MaxDamage = 2, SubCategory = Firearm, ConditionMax = 10, ShareDamage = FALSE, MaxHitCount = 1, IsAimedFirearm = TRUE, DoorDamage = 20, UseEndurance = FALSE, SwingAnim = Rifle, WeaponWeight = 2, DisplayName = Hunting Rifle, MinRange = 0.61, SwingTime = 0.5, MultipleHitConditionAffected = FALSE, SwingSound = shotgun, SoundRadius = 150, MinDamage = 1.2, SplatSize = 3, KnockdownMod = 2, SplatBloodOnNoDeath = TRUE, Icon = RifleHunting, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, CriticalChance = 30, AimingPerkCritModifier = 15, HitChance = 25, AimingPerkHitChanceModifier = 15, AimingPerkMinAngleModifier = 0.01, AimingPerkRangeModifier = 3, RecoilDelay = 100, PiercingBullets = TRUE, SoundGain = 2, ClipSize = 5, ReloadTime = 20, AimingTime = 15, RequiresEquippedBothHands = TRUE, BreakSound = PZ_MetalSnap, }
History
Build | |
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28 | Added to the game. |
See also
Weapons v • d • e | |
Blunt | Bare Hands • Baseball Bat • Crowbar • Fishing Rod • Fishing Rod Without Line • Fishing Rod (crafted) • Frying Pan • Golf Club • Hammer • Hockey Stick • Plank • Pool Cue • Rolling Pin • Sledgehammer • Shovel • Spiked Baseball Bat • Spiked Plank • Stone Hammer • Wooden Spear |
Bladed | Butter Knife • Fork • Hunting Knife • Ice Pick • Kitchen Knife • Letter Opener • Pen • Pencil • Scissors • Screwdriver • Spoon |
Axes | Axe • Stone Axe |
Firearms | Hunting Rifle • Pistol • Sawn Off Shotgun • Shotgun • Varmint Rifle |
Throwables | Aerosol Bomb • Alarm Clock • Flame Trap • Molotov Cocktail • Noise Maker • Pipe Bomb • Smoke Bomb |
Ammo | Shotgun Shells • 9mm Rounds • .223 Ammo • .308 Ammo |
Weapon Parts | Items • Ammo Straps • Choke Tube Improved • Choke Tube Full • Fiberglass Stock • Iron Sight • Laser • Recoil Pad • Red Dot • Sling • x2 Scope • x4 Scope • x8 Scope |