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|Language:||English • Deutsch • français • русский|
|Light distance||2 tiles|
A lighter is a drainable item with various uses.
A lighter can be used to light candles, molotov cocktails, cigarettes, campfires, or antique ovens, burn corpses, or as a light source. In order to use a molotov, a lighter must be equipped in the secondary slot of the inventory. Corpses can be burnt if a lighter is in the primary slot and a gas can is in the secondary slot.
The light provided by a lighter is inferior to that of a flashlight, but will provide a ring of light around the player. If a flashlight isn't in the player's inventory, pressing the 'F' key (default) will equip a lighter and turn it on. Once equipped, pressing 'F' will turn it on or off.
|Product||XP Gained||Skill(s)||Recipe||Ingredient 1||Ingredient 2|
Lighters can be found in many counters and on vehicle glove boxes and seats.
|Convenience Store||Shelves||4||2 (x3)|
|Corner Store||Counter||2||2 (x2)|
|Garage Storage||All||2||3 (+2)|
|General Store Storage||Other||5||1|
|Motel Room (Occupied)||Bin||1||2|
|Zippee Store||Counter||1||2 (x3)|
- The icon has similarities to that of a Zippo lighter which is a popular lighter in the U.S.A and founded in Pennsylvania. It became increasingly popular during World War II and the Vietnam War.
From items.txt (Project Zomboid directory/media/scripts/)
item Lighter DisplayCategory = LightSource, LightDistance = 2, Weight = 0.1, Type = Drainable, UseWhileEquipped = TRUE, TorchCone = FALSE, LightStrength = 0.4, DisplayName = Lighter, ActivatedItem = TRUE, Icon = Lighter, MetalValue = 1, cantBeConsolided = TRUE, StaticModel = Zippo, WorldStaticModel = ZippoGround, ticksPerEquipUse = 110, Tags = StartFire,
|RC 2.9||Added to the game|
|All light sources are a bit stronger|
|Build 28||Burn zombie corpses ! It'll need some petrol and a lighter/matches.|
|Build 35||Bug Fix: lighter can't be consolidated|