Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Alarm Clock

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Alarm Clock
AlarmClock Model.png
General
Category
Household
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Properties
metal quantity
25
Performance
Noise radius
15
Technical
Item ID
Base.AlarmClock2

An alarm clock is an item that displays the time.

Usage

When it is in the player's main inventory, the time of day will be displayed on the HUD at the top right of the screen, the same as a digital watch and classic wrist watch, with additional weight. Similar to the classic wrist watch, the alarm clock will not display how long the player has been alive for in the info tab. An alarm can be set to go off at a specific time by right-clicking it and selecting "Set Alarm". The alarm can be turned on or off.

This is a very effective tool for drawing off zombie hordes. Once the alarm is triggered (lasts for around 10 seconds), zombies move towards it and stop on top of it and disperse once it ends. This device will not prevent zombies from seeing the player, however can be used to lure them to a certain area.

The sound of a triggered alarm will wake up the player if they're sleeping. But be careful, this will also draw nearby zombies.

Crafting

Product Ingredients Tools Requirements Workstation XP
TimerCrafted.png
Crafted Timer
One of:
AlarmClock.png Alarm Clock ×1
Timer.png Timer ×1
Each of:
ElectronicsScrap.png Scrap Electronics ×1
Glue.png Glue ×1 unit(s)
Screwdriver.png
Screwdriver
Electrical 1
(and)
MagazineElectronics03.png
Electronics Magazine Vol. 2
none none

Location

The loot distributions can be found in the table(s) below.

AlarmClock2 distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
bedroom sidetable 23.67%

Alarm clocks can be found in house bedrooms.

History

Base.AlarmClock2

Version Description
Build 41.65 DisplayCategory added with value Household.
Build 41.51 WorldStaticModel added with value AlarmClock.
Build 40.9 AlarmSound changed from alarmClockLooped to AlarmClockRingingLoop.
SoundRadius changed from 50 to 15.
Build 35.25b Released on this version.

Base.AlarmClock

Version Description
Build 38.27 Removed on this version.
Build 35.25b MetalValue added with value 25.
Build 34.23 CanBeReused added with value TRUE.
CreateWorldItem removed.
Build 33.13 CountDownSound added with value ticking.
ExplosionSound changed from alarmclock to alarmClockNoTicking.
Build 32.14 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item AlarmClock2
    {
        DisplayCategory = Household,
        Type	=	AlarmClock,
        DisplayName	=	Alarm Clock,
        Weight	=	0.5,
        Icon	=	AlarmClock,
        AlarmSound = AlarmClockRingingLoop,
        SoundRadius = 15,
        MetalValue = 25,
        WorldStaticModel = AlarmClock,
    }

See also