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X2 Scope

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
x2 Scope
Rifle 2XScope Model.png
General
Category
WeaponPart
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Used in
MSR788 RifleMSR700 RifleM16 Assault RifleM14 Rifle
Part type
Scope
Properties
metal quantity
22
Performance
Min range
6
Max range
7
Encumbrance mod.
0.3
Technical
Item ID
Base.x2Scope
Weapon attachment. Increases firearm's maximum range.
— In-game tooltip

A x2 scope is a weapon mod.

Usage

Increases firearms maximum fire range.

Can be added to guns using a screwdriver.

Compatible weapons

Location

The loot distributions can be found in the table(s) below.

x2Scope distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all militarycrate 15.52%
all militarylocker 15.52%
armystorage locker 15.52%
armystorage metal_shelves 15.52%
garagestorage locker 19.68%
gunstore counter 19.68%
policestorage locker 11.21%
policestorage metal_shelves 11.21%
Vehicle
Type Container Effective chance
Police Trunk 2.93%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 1
Farm: 1
FarmLand: 1
Forest: 1
Nav: 1
TownZone: 1
TrailerPark: 1
Vegitation: 1
- - - - - - -

Variants

History

Base.x2Scope

Version Description
Build 41.65 DisplayCategory added with value WeaponPart.
Build 41.54 WorldStaticModel added with value Rifle_2XScope_Ground.
Build 41.46 MountOn changed from ['HuntingRifle', 'VarmintRifle'] to ['HuntingRifle', 'VarmintRifle', 'AssaultRifle', 'AssaultRifle2'].
Build 35.25b MetalValue added with value 22.
Build 30.12 Tooltip changed from Increase max range but decrease minimum range to Tooltip_Scope.
Build 28 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item x2Scope
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = x2 Scope,
        Icon = Scope2x,
        Weight = 0.3,
        WeightModifier = 0.3,
        MaxRangeModifier = 7,
        MinRangeModifier = 6,
        MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2,
        PartType = Scope,
        Tooltip = Tooltip_Scope,
        MetalValue = 22,
        WorldStaticModel = Rifle_2XScope_Ground,
    }

See also