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Biscuit
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Navigation: | Main>Project Zomboid>Items>Food>Perishable Food>Biscuit | Page updated: Version 41.73 |
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Biscuit | |
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General | |
Category | Food |
Weight | 0.1 |
Days until stale | 3 days |
Days until rotten | 5 days |
Nutrition | |
Hunger | -5 |
Calories | 160 |
Carbohydrates | 22 |
Proteins | 1 |
Fat | 8 |
Technical details | |
Item ID | Base.Biscuit |
Biscuit is a perishable food item.
Usage
Consumable properties
Biscuit can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
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Crafting
How to make
The player must first learn how to make biscuit before it is craftable. This can be done by either reading a Good Cooking Magazine, or starting with the chef occupation during character creation.
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 | Ingredient 5 | Ingredient 6 | Ingredient 7 | Ingredient 8 |
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![]() Tray of Biscuits (Uncooked) |
0.75 Cooking | none | ![]() OR ![]() OR ![]() |
![]() Empty Bowl (keep) |
(keep) |
![]() Muffin Tray (consumed) |
![]() Water (1 unit) (consumed) |
![]() Flour (1 unit) (consumed) |
![]() Salt (1 unit) (consumed) |
![]() Baking Soda (1 unit) (consumed) |
(consumed) |
![]() Biscuit x6 |
0.75 Cooking | none | ![]() Tray of Biscuits (Cooked) (consumed) |
Evolved recipes
Biscuit is a cooking ingredients.
Product | Nutrition |
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![]() Soup |
5 |
![]() Stew |
5 |
Distribution
Biscuit is often found inside displays in restaurant.
Gallery
Code
From items_food.txt (Project Zomboid directory/media/scripts/)
Retrieved: Build 41.73
item Biscuit { DisplayName = Biscuit, DisplayCategory = Food, Type = Food, Weight = 0.1, Icon = Biscuit, EvolvedRecipe = Soup:5;Stew:5, FoodType = NoExplicit, DaysFresh = 3, DaysTotallyRotten = 5, HungerChange = -5, Calories = 160, Carbohydrates = 22, Lipids = 8, Proteins = 1, CustomEatSound = EatingCrispy, WorldStaticModel = Biscuit_Ground, Tags = FitsToaster, }