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Molotov Cocktail
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English • Deutsch • français • русский |
Molotov cocktail | |
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General | |
Category | Weapon |
Weight | 1.5 |
Equipped | One-handed |
Secondary |
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Damage | |
Type | Fire |
Attack speed | 1.5 |
Range | 0–8 tiles |
Damage | 0–0 |
Fire power | 90 |
Fire range | 4 tiles |
Technical details | |
Base ID | Base.Molotov |
Molotov Cocktails are a hand-made incendiary weapon which can be thrown by the player.
Usage
Molotov cocktails do not cause any damage upon impact. They will, however, spark a fire in its area of effect, allowing them to be useful for dispatching a medium to large group of zombies. Care must be taken though, as the fire created will spread and maybe even engulf the thrower in flames.
A lighter must be in the secondary slot in order to use it. After throwing, another molotov will be chosen as the current weapon if the player has one.
It is recommended to read more about the dangers of fire.
Crafting
Molotov cocktails can be crafted from a full whiskey bottle and a ripped sheet, or from a gas can, an empty bottle, and a ripped sheet.
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
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![]() Molotov Cocktail |
0 XP | none | ![]() Bourbon (consumed) |
(consumed) |
||
![]() Molotov Cocktail |
0 XP | none | (consumed) |
![]() Gas Can (1 unit) (consumed) |
(consumed) |
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 41.50 |
item Molotov OtherHandUse = TRUE, MaxRange = 8, WeaponSprite = Molotov, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, UseSelf = TRUE, DisplayName = Molotov Cocktail, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = MolotovCocktail, MinDamage = 0, Weight = 1.5, MaxDamage = 0, OtherHandRequire = Lighter, MaxHitCount = 0, FirePower = 90, FireRange = 4, Icon = Molotov,
History
Pre Alpha | |
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Initial | Added into the game |
Alpha | |
0.2.0i | Fire temporarily taken out. Fires are invisible from this point on. |
RC 2.9 | Fire re-added but doesn't work in certain builds of this version |
2.9.9.17 | Changes to molotov flying visuals. After throwing, another molotov will be chosen as the current weapon if the player has one rather than switching to some other weapon. |
See also
Weapons (Pre 41) v • d • e | |
Blunt | Bare Hands • Baseball Bat • Crowbar • Fishing Rod • Fishing Rod Without Line • Fishing Rod (crafted) • Frying Pan • Golf Club • Hammer • Hockey Stick • Plank • Pool Cue • Rolling Pin • Sledgehammer • Shovel • Spiked Baseball Bat • Spiked Plank • Stone Hammer • Crafted Spear |
Bladed | Butter Knife • Fork • Hunting Knife • Ice Pick • Kitchen Knife • Letter Opener • Pen • Pencil • Scissors • Screwdriver • Spoon |
Axes | Axe • Stone Axe |
Firearms | MSR788 Rifle • Pistol (disambiguation) • Sawed-off JS-2000 Shotgun • Shotgun (disambiguation) • MSR700 Rifle |
Throwables | Aerosol Bomb • Alarm Clock • Fire Bomb • Molotov Cocktail • Noise Maker • Pipe Bomb • Smoke Bomb |
Ammo | Shotgun Shells • 9mm Round • .223 Round • .308 Round |
Weapon Parts | Magazine (firearms) • Ammo Straps • Choke Tube Improved • Choke Tube Full • Fiberglass Stock • Iron Sight • Laser • Recoil Pad • Red Dot • Sling • x2 Scope • x4 Scope • x8 Scope |