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Rodent Meat

From PZwiki
Project ZomboidItemsFoodProteinGame meatRodent Meat
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Rodent Meat
SmallAnimalMeat Model.png
SmallAnimalMeatCooked Model.png
Rodent Meat (Rotten Uncooked)
Rodent Meat (Rotten Cooked)
SmallAnimalMeatBurnt Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Properties
Can boil water
True
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerUI Hunger.png
-15
CaloriesCalories
201
CarbohydratesCarbohydrates
5
ProteinsProteins
45
FatFat
7.25
Cooking
Time until cooked
20 minutes
Time until burned
70 minutes
Dangerous uncooked
True
Bad microwaved
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.Smallanimalmeat

Rodent meat is a perishable food item used in cooking.

Usage

Consumable properties

Rodent meat can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.
Note that the nutrition values depends on how big the animal is. The figures below are based on a rodent providing -15 hunger.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Uncooked Rodent Meat (Fresh Uncooked) -15 - - 75%
Fresh Cooked Rodent Meat (Fresh Cooked) -20 - - -
Stale Uncooked Rodent Meat (Stale Uncooked) -11 +10 +10 75%
Stale Cooked Rodent Meat (Stale Cooked) -11 +10 +10 -
Rotten Rodent Meat (Rotten) -6 +20 +20 100%
Burned Rodent Meat (Burned) -5 +20 +20 100%

Crafting

Obtaining

Rodent meat is made by butchering a mouse, rat or squirrel which has been caught.

Product Ingredients Tools Requirements Workstation XP
Smallanimalmeat.png
Rodent Meat
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
none none none 2.5 Cooking

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
Rodent Meat (Cooked)
Rodent Meat (Cooked)
Rodent Meat (Uncooked) Rodent Meat (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

Evolved recipes

Rodent meat is a cooking ingredient.

Product Nutrition
PotFull.png
Soup
15
PotFull.png
Stew
15
TZ CraftSalat.png
Salad
10
Stir Fry
Stir Fry
15
RoastingpanFull.png
Roasted Vegetables
15
SandwichSandwich
Sandwich
5
Burger
Burger
10
PieWhole.png
Pie (savory)
15
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
15
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
15

Location

Rodent meat do not spawn naturally and can only be obtained through crafting.

History

Base.Smallanimalmeat

Version Description
Build 41.69 EvolvedRecipe changed from {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Sandwich Baguette': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Sandwich Baguette': ['5', 'Cooked'], 'Burger': ['10', 'Cooked'], 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'}.
Build 41.65 DisplayCategory added with value Food.
EvolvedRecipe changed from {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Sandwich Baguette': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'}.
Build 41.54 WorldStaticModel added with value SmallAnimalMeat_Ground.
Build 41.17 EvolvedRecipe changed from {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'} to {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'}.
Build 37.2 BadCold added with value true.
BadInMicrowave added with value true.
GoodHot added with value true.
Build 36.4 Calories changed from 161 to 201.
Nutrition changed from 0 to 5.
Nutrition changed from 3.25 to 7.25.
Proteins changed from 30 to 45.
Build 34.23 Calories added with value 161.
Nutrition added with value 0.
EvolvedRecipe changed from {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15'} to {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15'}.
Nutrition added with value 3.25.
Proteins added with value 30.
Build 28 EvolvedRecipe changed from {'Pie': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15'} to {'Soup': '15', 'Stew': '15', 'Pie': '15', 'Stir fry': '15', 'Sandwich': ['5', 'Cooked'], 'Burger': '10', 'Salad': ['10', 'Cooked'], 'Roasted Vegetables': '15'}.
Build 26 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Smallanimalmeat
	{
		DisplayName = Small Animal Meat,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.3,
		Icon = Smallanimalmeat,
		BadCold = true,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry Griddle Pan:15;Stir fry:15;Sandwich:5

See also