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Skill books

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This page lists all skill books.

Overview

Skill books are usable items which apply an experience multiplier to a given skill. There are currently skill books in-game for all levels of eleven character skills: carpentry, cooking, electrical, farming, first aid, fishing, foraging, mechanics, metalworking, tailoring and trapping, as well as books for blacksmith, with a separate skill book applying to each two levels of the skill.

They can also used as a fuel, but this is not recommended in case a player would like to keep using the same world if the character dies or when playing in multiplayer.

Usage

Skill books can be read, providing different experience multipliers based on the book volume as shown in maximum multiplier section. Books can not be read again once the reading is complete.

How to read

In order to read a skill book the following steps need to be done:

  1. Right-click the skill book and click "Read".
  2. Wait for the progress bar to finish. Without traits, each page will take 5 seconds of real-time to read, or 2 minutes of in-game time.
  3. Check the character's skills page to verify a boost to the appropriate skill is obtained. (There will be sequential arrows running from the skill name to the skill boxes, and hovering over the skill box that is currently being worked on will show the multiplier that is being given.)

Note: If at any point the player is interrupted during reading, they do not lose the pages they have read; they will continue where they left off. Therefore, other matters can be attended to, such as killing a zombie or tending to a garden, before returning to the book. The total number of pages read so far will show up in the book's tooltip when hovered over. Depending on the situation, it may be best to spend a few hours a day (usually at night) over several days working through a skill book rather than attempting to read one straight through in one sitting (boredom, hunger, thirst, and unhappiness will all accrue while reading).

Note: Characters can only read skill books if they have the appropriate levels to read it. The game will outright deny reading skill books if your character is too under-leveled for them. Make sure what they are reading the book that corresponds to the level they are currently working on (Vol. 1 = Level 1 and 2, Vol. 2 = Level 3 and 4, Vol. 3 = Level 5 and 6, Vol. 4 = Level 7 and 8, Vol. 5 = Level 9 and 10). Books cannot be read early.

The book can also used as a fuel, providing 15 minutes of burn time per book.

Benefits

Reading a skill book even partially will give the character a multiplier on any points gained for a given skill. For example, if sawing wood normally gives 3 XP, and all the Vol. 1 skill book is read, the player will now gain 9 XP each time they saw wood until they reach level 2. This will dramatically decrease the time required to learn a skill. In most cases, it is not worth wasting resources to grind out a level in a skill unless the character has fully read the skill book and has the maximum multiplier.

Higher-tier skill books have more pages and take longer to read. Upon accruing enough experience to finish that skill level, the multiplier is removed, and experience gain returns to 1.0x until the next proficiency level book has been read for that skill. It is possible to have as many active multipliers as wanted simultaneously (i.e., four skills being boosted at the same time).

Maximum multiplier

  1. Vol. 1 - x3
  2. Vol. 2 - x5
  3. Vol. 3 - x8
  4. Vol. 4 - x12
  5. Vol. 5 - x16

Reading speed

The Fast Reader trait decreases the amount of time required to read a book to 70% of the normal time. The Slow Reader trait increases the time to 130%.

Real-time spent reading books on normal speed
Skill rank Pages Fast Reader No traits Slow Reader
1-2 220 12m50s 18m20s 23m50s
3-4 260 15m10s 21m40s 28m10s
5-6 300 17m30s 25m 32m30s
7-8 340 19m50s 28m20s 36m50s
9-10 380 22m10s 31m20s 41m10s
Game-time spent reading books on any speed
Skill rank Pages Fast Reader No traits Slow Reader
1-2 220 5h8m 7h20m 9h32m
3-4 260 6h4m 8h40m 11h16m
5-6 300 7h 10h 13h
7-8 340 7h56m 11h20m 14h44m
9-10 380 8h52m 12h40m 16h28m

Variants

Icon Name Encumbrance Number of pages Multiplier Skill Item ID
Book6.png Metalworking I: "Elementary Forge Practice"Future 0.8 220 3 Blacksmith Base.BookBlacksmith1
Book6.png Metalworking II: "General Purpose Blacksmithing"Future 0.8 260 5 Blacksmith Base.BookBlacksmith2
Book6.png Metalworking III: "Old West Smiths and Their Secrets"Future 0.8 300 8 Blacksmith Base.BookBlacksmith3
Book6.png Metalworking IV: "Really Hard Steel Co. Workers Handbook"Future 0.8 340 12 Blacksmith Base.BookBlacksmith4
Book6.png Metalworking V: "The Complete Encyclopedia of Metallurgy"Future 0.8 380 16 Blacksmith Base.BookBlacksmith5
Book8.png Carpentry I: "A Guide to Nailing" 0.8 220 3 Carpentry Base.BookCarpentry1
Book8.png Carpentry II: "Carpentry, Woodcraft Style" 0.8 260 5 Carpentry Base.BookCarpentry2
Book8.png Carpentry III: "Hand Crafted Shelving and Storage" 0.8 300 8 Carpentry Base.BookCarpentry3
Book8.png Carpentry IV: "Making Your Own Cabin From Scratch" 0.8 340 12 Carpentry Base.BookCarpentry4
Book8.png Carpentry V: "Site Joinery and Architectural Carpentry" 0.8 380 16 Carpentry Base.BookCarpentry5
Book9.png Cooking I: "Better Burger Flipping" 0.8 220 3 Cooking Base.BookCooking1
Book9.png Cooking II: "Essential Home Cooking Guide" 0.8 260 5 Cooking Base.BookCooking2
Book9.png Cooking III: "Flavorful Cuisine - 1993 Edition" 0.8 300 8 Cooking Base.BookCooking3
Book9.png Cooking IV: "Professional Tips from a Master Chef" 0.8 340 12 Cooking Base.BookCooking4
Book9.png Cooking V: "Ruban Vert Gourmet - Complete Cooking Techniques" 0.8 380 16 Cooking Base.BookCooking5
Book6.png Electrical I: "Basic Electronics" 0.8 220 3 Electrical Base.BookElectrician1
Book6.png Electrical II: "Kentucky AV Guide '93" 0.8 260 5 Electrical Base.BookElectrician2
Book6.png Electrical III: "Practical Wiring Guide" 0.8 300 8 Electrical Base.BookElectrician3
Book6.png Electrical IV: "Telecommunications in the 20th Century" 0.8 340 12 Electrical Base.BookElectrician4
Book6.png Electrical V: "Understanding Integrated Controls for Electronic Systems" 0.8 380 16 Electrical Base.BookElectrician5
Book3.png Agriculture I: "Better Gardening" 0.8 220 3 Agriculture Base.BookFarming1
Book3.png Agriculture II: "Growing Food at Home" 0.8 260 5 Agriculture Base.BookFarming2
Book3.png Agriculture III: "Liam Keating's Subsistence Farming" 0.8 300 8 Agriculture Base.BookFarming3
Book3.png Agriculture IV: "The Science of Crop Genetics and Yields" 0.8 340 12 Agriculture Base.BookFarming4
Book3.png Agriculture V: "USDA Guide to Agricultural Output Maximization" 0.8 380 16 Agriculture Base.BookFarming5
Book2.png First Aid I: "A Scouts Injury Guide" 0.8 220 3 First Aid Base.BookFirstAid1
Book2.png First Aid II: "Bandaging and Suturing" 0.8 260 5 First Aid Base.BookFirstAid2
Book2.png First Aid III: "Emergency Paramedics Manual" 0.8 300 8 First Aid Base.BookFirstAid3
Book2.png First Aid IV: "Gray's Anatomy of the Human Body" 0.8 340 12 First Aid Base.BookFirstAid4
Book2.png First Aid V: "Surgical Techniques of the Operating Room" 0.8 380 16 First Aid Base.BookFirstAid5
Book5.png Fishing I: "Dean's Good Fishing Guide" 0.8 220 3 Fishing Base.BookFishing1
Book5.png Fishing II: "Fly Fishing, with JR Hartley" 0.8 260 5 Fishing Base.BookFishing2
Book5.png Fishing III: "Fresh and Saltwater Fishing" 0.8 300 8 Fishing Base.BookFishing3
Book5.png Fishing IV: "Latest Rod and Net Techniques" 0.8 340 12 Fishing Base.BookFishing4
Book5.png Fishing V: "The Authoritative Kentucky Fishing Guide" 0.8 380 16 Fishing Base.BookFishing5
Book10.png Foraging I: "A Feast in the Forest" 0.8 220 3 Foraging Base.BookForaging1
Book10.png Foraging II: "Dean's Guide to Sticks & Stones" 0.8 260 5 Foraging Base.BookForaging2
Book10.png Foraging III: "Finding The Treasure in the Trash" 0.8 300 8 Foraging Base.BookForaging3
Book10.png Foraging IV: "Survival Foraging: How Nature Can Save Your Life" 0.8 340 12 Foraging Base.BookForaging4
Book10.png Foraging V: "US Park Service Complete Nature Census - Kentucky" 0.8 380 16 Foraging Base.BookForaging5
Book11.png Mechanics I: "Carzone's Repair Guide" 0.8 220 3 Mechanics Base.BookMechanic1
Book11.png Mechanics II: "How Vehicle Engines Work" 0.8 260 5 Mechanics Base.BookMechanic2
Book11.png Mechanics III: "Laine's Repair Manual '93" 0.8 300 8 Mechanics Base.BookMechanic3
Book11.png Mechanics IV: "Long Term Vehicle Maintenance" 0.8 340 12 Mechanics Base.BookMechanic4
Book11.png Mechanics V: "Mastering Automotive Fault Diagnosis Techniques" 0.8 380 16 Mechanics Base.BookMechanic5
Book7.png Welding I: "Basics of Welding" 0.8 220 3 Metalworking Base.BookMetalWelding1
Book7.png Welding II: "Building with Metal" 0.8 260 5 Metalworking Base.BookMetalWelding2
Book7.png Welding III: "Machining Metal: The Mass Genfac Guide" 0.8 300 8 Metalworking Base.BookMetalWelding3
Book7.png Welding IV: "Ore to Sheets: A Complete Metalworking Manual" 0.8 340 12 Metalworking Base.BookMetalWelding4
Book7.png Welding V: "Technological Fundamentals of Metal Fabrication" 0.8 380 16 Metalworking Base.BookMetalWelding5
Book11.png Tailoring I: "Basic Clothing Repair" 0.8 220 3 Tailoring Base.BookTailoring1
Book11.png Tailoring II: "From Rags to Royalty: A Sewing Guide" 0.8 260 5 Tailoring Base.BookTailoring2
Book11.png Tailoring III: "Haute Couture Tailoring Methods" 0.8 300 8 Tailoring Base.BookTailoring3
Book11.png Tailoring IV: "Modern Patterns from the Catwalks of Paris" 0.8 340 12 Tailoring Base.BookTailoring4
Book11.png Tailoring V: "Textile Production and Manufacturing Techniques" 0.8 380 16 Tailoring Base.BookTailoring5
Book4.png Trapping I: "Basic Pest Control" 0.8 220 3 Trapping Base.BookTrapping1
Book4.png Trapping II: "Better Trapping, with Dean" 0.8 260 5 Trapping Base.BookTrapping2
Book4.png Trapping III: "Park Rangers Wildlife Handbook '93" 0.8 300 8 Trapping Base.BookTrapping3
Book4.png Trapping IV: "Research on Rodents and Mammals of Kentucky" 0.8 340 12 Trapping Base.BookTrapping4
Book4.png Trapping V: "The Encyclopedia of Applied Animal Psychology" 0.8 380 16 Trapping Base.BookTrapping5

See also