Baseball Bat

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Baseball Bat
Baseball Bat
Baseball Bat Spiked Baseball Bat
Category Weapon
Heavy Load
Equipped Two-handed
Condition max. 15
Type Blunt
Swing time 3
Range 0.61–1.5 tiles
Damage 0.8–1.1
Knockback 0.5
Knockdown 2
Technical details
Base ID Base.BaseballBat

A baseball bat is a blunt melee weapon.



The baseball bat is particularly effective when used to deliver blows to the head. It usually won't kill a standing zombie but will either send it to the ground, allowing the character to follow up with a killing blow.

The baseball bat also has a long range (for a melee weapon), capable of keeping a small group of zombies at a distance while delivering killing blows or addressing zombies in another direction. it is capable of hitting up to 2 zombies at once with Multi-hit enabled. The baseball bat can last quite long with 15 Max Condition and only a 5% chance to lose 1 condition point, but it is always better to bring a backup weapon.

Breaking doors

It is partly effective at bashing down doors, dealing 5 damage per hit. For comparison, an axe deals 35 damage.

Chopping trees

It will only deal 1 damage to a tree per hit. For comparison, an axe deals 35 damage.


The baseball bat is a blunt weapon, therefore being influenced by the blunt skills: accuracy, guard and maintenance. It has a maximum condition of 15 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (20 + maintenance x 2)


Materials that can be used to repair the baseball bat, based on first time repairing.

Repair Baseball Bat
Wood Glue
Woodglue.png Potentially repairs: 20%
Chance of success: 35%
Wood Glue (2 units)
Carpentry Level 2
Duct Tape
DuctTape.png Potentially repairs: 10%
Chance of success: 95%
Duct Tape (2 units)
Glue.png Potentially repairs: 10%
Chance of success: 95%
Glue (2 units)
Adhesive Tape
Scotchtape.png Potentially repairs: 10%
Chance of success: 95%
Adhesive Tape (4 units)

It should be noted that repairing the baseball bat makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.


Baseball bats are commonly found in wardrobes of houses and counters in stores and bars, or rarely on zombie corpses. They will not spawn in any vehicle.


Building/Room Container Rolls Chance
All Male Corpse 1 0.1
Wardrobe 4 2
Bar Shelf 4 2
Counter 2 2
Bedroom Wardrobe 2 2
Changeroom Locker 2 2
Fossoil Counter 4 5
Grocery Store Counter 4 5
Storage Unit All 3 5
Zippee Store Counter 1 5


What it can craft

The baseball bat can be upgraded to a spiked baseball bat or be used to smash open a watermelon.

Product Recipe Description Skill Level
Spiked Baseball Bat x1
BaseballBat.png + Nails.png + Hammer.png
Baseball Bat x1 Nails x5 Hammer x1
(consumed) (consumed)
Imparts greater damage than the basic baseball bat. The durability of the spiked baseball bat is less than that of the basic baseball bat. Level 0

Watermelon Chunks.png
Watermelon Chunks x5
Watermelon.png + BaseballBat.png
Watermelon x1 Blunt Weapon
Log x1
Watermelon Chunks. Cooking Level 0


  • The baseball bat is a popular weapon used in various zombie apocalypse material, including: The Walking Dead, Zombieland, DayZ and 28 Days Later.




From items.txt (Project Zomboid directory/media/scripts/)

Version 41.53
    item BaseballBat
		MaxRange	=	1.25,
		WeaponSprite	=	BaseballBat,
		MinAngle	=	0.75,
		Type	=	Weapon,
		MinimumSwingTime	=	3,
		KnockBackOnNoDeath	=	TRUE,
		SwingAmountBeforeImpact	=	0.02,
		Categories	=	Blunt,
		ConditionLowerChanceOneIn	=	20,
		Weight	=	2,
		SplatNumber	=	1,
		PushBackMod	=	0.5,
		SubCategory	=	Swinging,
		ConditionMax	=	15,
		MaxHitCount	=	2,
		DoorDamage	=	5,
		IdleAnim	=	Idle_Weapon2,
		SwingAnim	=	Bat,
		DisplayName	=	Baseball Bat,
		MinRange	=	0.61,
		SwingTime	=	3,
		HitAngleMod	=	-30,
		KnockdownMod	=	2,
		SplatBloodOnNoDeath	=	FALSE,
		Icon	=	BaseballBat,
		RunAnim	=	Run_Weapon2,
        TwoHandWeapon = TRUE,
        BreakSound  =   BreakWoodItem,
        TreeDamage  =   1,
		CriticalChance	=	40,
		critDmgMultiplier = 2,
		MinDamage	=	0.8,
		MaxDamage	=	1.1,
		BaseSpeed = 1,
		WeaponLength = 0.5,
		AttachmentType = Shovel,


From fixing.txt (Project Zomboid directory/media/scripts/)

Version 41.53
	fixing Fix Baseball Bat
		Require : BaseballBat,
		Fixer : Woodglue=2; Woodwork=2,
		Fixer : DuctTape=2,
		Fixer : Glue=2,
		Fixer : Scotchtape=4,

See also

Weapons vde
Blunt Bare HandsBaseball BatCrowbarFishing RodFishing Rod Without LineFishing Rod (crafted)Frying PanGolf ClubHammerHockey StickPlankPool CueRolling PinSledgehammerShovelSpiked Baseball BatSpiked PlankStone HammerCrafted Spear
Bladed Butter KnifeForkHunting KnifeIce PickKitchen KnifeLetter OpenerPenPencilScissorsScrewdriverSpoon
Axes AxeStone Axe
Firearms Hunting RiflePistol (disambiguation)Sawed-off JS-2000 ShotgunShotgun (disambiguation)Varmint Rifle
Throwables Aerosol BombAlarm ClockFire BombMolotov CocktailNoise MakerPipe BombSmoke Bomb
Ammo Shotgun Shells9mm Round.223 Round.308 Round
Weapon Parts Magazine (firearms)Ammo StrapsChoke Tube ImprovedChoke Tube FullFiberglass StockIron SightLaserRecoil PadRed DotSlingx2 Scopex4 Scopex8 Scope