Rice
Rice
Properties
Packaged
Yes
Technical
Item ID
Base.Rice
Rice is a non-perishable food item.
Usage
Rice can be eaten raw, providing the player with some positive and negative effects. Rice is more effective when used as cooking ingredient, as all negative effects are removed.
Crafting
- Main article: Cooking
What it can make
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
---|---|---|---|---|---|---|
Recipe ingredients |
0 XP | none | Saucepan (consumed) |
Water (25 units) (consumed) |
Rice (10 units) (consumed) | |
Recipe ingredients |
0 XP | none | Cooking Pot (consumed) |
Water (25 units) (consumed) |
Rice (10 units) (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
cafeteriakitchen | crate | 4 | 1 |
crate | 4 | 1 | |
crate | 4 | 2 | |
crate | 4 | 2 | |
crate | 4 | 5 | |
chinesekitchen | counter | 4 | 1 |
counter | 4 | 2 | |
generalstore | shelves | 4 | 1 |
grocerystorage | crate | 4 | 1 |
kitchen | counter | 4 | 4 |
sushikitchen | counter | 4 | 1 |
counter | 4 | 2 |
Rice can be found in kitchen counters and grocery/food stores, though it is fairly rare compared to canned food.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Rice
{
DisplayName = Rice,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = RiceRaw,
Packaged = TRUE,
HungerChange = -60,
ThirstChange = 60,
UnhappyChange = 40,
Calories = 2880,
Carbohydrates = 648,
Lipids = 0,
Proteins = 72,
WorldStaticModel = Rice,
}