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Fried Shrimp

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This page has been revised for the current stable version (41.78.16).
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Fried Shrimp
ShrimpFried Model.png
Fried Shrimp (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerUI Hunger.png
-15
CaloriesCalories
160
CarbohydratesCarbohydrates
17
ProteinsProteins
16
FatFat
14
Technical
Item ID
Base.ShrimpFried
PlushSpiffo.pngThis article is about a version found in the world that is always cooked. For a crafted version that can be cooked, see Fried Shrimp (crafted).

A fried shrimp is a perishable food item.

Usage

Consumable properties

Fried shrimp can be eaten, providing the player with some positive effects. Consuming after being cooked will reduce more hunger, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Fried Shrimp (Fresh) -15 - - -
Stale Fried Shrimp (Stale) -11 +10 +10 -
Rotten Fried Shrimp (Rotten) -6 +20 +20 100%

Evolved recipes

Fried shrimp is a cooking ingredient.

Product Nutrition
TZ CraftSalat.png
Salad
15
Stir Fry
Stir Fry
15
SandwichSandwich
Sandwich
15
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
15
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
15
Taco.png
Taco (crafted)
5
Burrito.png
Burrito (crafted)
15

Location

The loot distributions can be found in the table(s) below.

ShrimpFried distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
deepfry_kitchen restaurantdisplay 41.46%
deepfry_kitchen restaurantdisplay 23.67%
seafoodkitchen restaurantdisplay 41.46%
seafoodkitchen restaurantdisplay 23.67%

History

Base.ShrimpFried

Version Description
Build 41.72 EvolvedRecipe added with value {'Sandwich': '15', 'Sandwich Baguette': '15', 'Salad': '15', 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Burrito': '15', 'Taco': '5'}.
FoodType added with value Seafood.
Build 41.69 AlwaysWelcomeGift removed.
DisplayCategory added with value Food.
Build 41.65 Released on this version.

Base.ShrimpFriedCraft

Version Description
Build 41.72 EvolvedRecipe added with value {'Sandwich': ['15', 'Cooked'], 'Sandwich Baguette': ['15', 'Cooked'], 'Salad': ['15', 'Cooked'], 'RicePot': '15', 'RicePan': '15', 'PastaPot': '15', 'PastaPan': '15', 'Stir fry Griddle Pan': '15', 'Stir fry': '15', 'Burrito': ['15', 'Cooked'], 'Taco': ['5', 'Cooked']}.
FoodType added with value Seafood.
Build 41.69 AlwaysWelcomeGift removed.
DisplayCategory added with value Food.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item ShrimpFried
	{
		DisplayName = Fried Shrimp,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = ShrimpFried,
		EvolvedRecipe = Sandwich:15;Sandwich Baguette:15;Salad:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15;PastaPot:15;PastaPan:15;Stir fry Griddle Pan:15;Stir fry:15;Burrito:15;Taco:5,
		FoodType = Seafood,
		DaysFresh = 2,
		DaysTotallyRotten = 4,
		HungerChange = -15,
		Calories = 160,
		Carbohydrates = 17,
		Lipids = 14,
		Proteins = 16,
		WorldStaticModel = ShrimpFried_Ground,
	}