Fried Shrimp

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Fried Shrimp
ShrimpFried Model.png
Fried Shrimp (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
4 days
Days until rotten
7 days
Nutrition
HungerMoodle Icon Hungry.png
-15
CaloriesCalories
160
CarbohydratesCarbohydrates
17
ProteinsProteins
16
FatFat
14
Technical
Item ID
Base.ShrimpFried
PlushSpiffo.pngThis article is about a version found in the world that is always cooked. For a crafted version that can be cooked, see Fried Shrimp (crafted).

A fried shrimp is a perishable food item.

Usage

Consumable properties

Fried shrimp can be eaten, providing the player with some positive effects. Consuming after being cooked will reduce more hunger, however these will become negative the longer it's left to perish.

Fresh Stale Rotten

ShrimpFried.png
Hunger: -15


ShrimpFried.png
Hunger: -11
Boredom: +10
Unhappiness: +10

ShrimpFried.png
Hunger: -6
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Evolved recipes

Fried shrimp is a cooking ingredient.

Product Nutrition
Salad
Salad
15
Stir Fry
Stir Fry
15
Sandwich
Sandwich
15
Rice Pot/Saucepan
Rice Pot/Saucepan
15
Pasta Pot/Saucepan
Pasta Pot/Saucepan
15
Taco
Taco
5
Burrito
Burrito
15

Distribution

The loot distributions can be found in the table(s) below.

ShrimpFried distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
deepfry_kitchen restaurantdisplay 23.28%
deepfry_kitchen restaurantdisplay 41.14%
seafoodkitchen restaurantdisplay 23.28%
seafoodkitchen restaurantdisplay 41.14%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item ShrimpFried
	{
		DisplayName = Fried Shrimp,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = ShrimpFried,
		EvolvedRecipe = Sandwich:15;Sandwich Baguette:15;Salad:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15;PastaPot:15;PastaPan:15;Stir fry Griddle Pan:15;Stir fry:15;Burrito:15;Taco:5,
		FoodType = Seafood,
		DaysFresh = 2,
		DaysTotallyRotten = 4,
		HungerChange = -15,
		Calories = 160,
		Carbohydrates = 17,
		Lipids = 14,
		Proteins = 16,
		WorldStaticModel = ShrimpFried_Ground,
	}