Stone Axe
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English • русский |
Stone Axe | ||
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General | ||
Category | Weapon | |
Weight | 1.2 | |
Function | Chop trees | |
Equipped | Two-handed | |
Condition max. | 5 | |
Damage | ||
Type | Axe | |
Swing time | 3.0 | |
Range | 0.61–1.2 tiles | |
Damage | 0.5–1.5 | |
Knockback | 0.3 | |
Knockdown | 1.5 | |
Technical details | ||
Ingredients |
1 × Tree Branch 1 × Chipped Stone 1 × Ripped Sheets or 1 × Twine or 1 × Dirty Rag | |
Base ID | Base.AxeStone |
A stone axe, previously known as raw axe, is a two-handed craftable melee weapon.
Contents
Weapon
The stone axe is a multi-attack weapon, capable of hitting two zombies at a time in a swing. It is a two-handed weapon that has a max damage of 1.5.
The stone axe has a chance to kill zombies in a single, well-charged hit, making it useful for close-quarter combat. Its disadvantage is that it has a long recovery time between swings, leaving the player vulnerable when overwhelmed.
Breaking doors
It is effective at breaking down doors, dealing 15 damage per hit.
Chopping trees
The stone axe is a useful harvesting tool when cutting down trees (10 damage) to collect logs which can be cut with a saw to create wood planks.
Crafting
Stone axes are made up of items which are scavenged via Foraging.Tree branches, chipped stones) and ripped sheets (or twine) are required.
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
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![]() Stone Axe |
0 XP | none | ![]() Tree Branch (consumed) |
![]() Chipped Stone (consumed) |
(consumed) |
Condition
The stone axe is an axe weapon, therefore being influenced by the axe skills: accuracy, guard and maintenance. It has a maximum condition of 5 and will be damaged depending on the player's maintenance skill. The chance of losing durability is: 1 in (5 + maintenance x 2)
Repairing
The stone axe cannot be repaired, and must be crafted again once broken.
Code
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This article/section is about an item or mechanic that is currently in testing and not part of the stable version of the game.
This feature can be accessed via the testing branch for Build 41. |
From Items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 41.50 |
item AxeStone { MaxRange = 1.2, MinAngle = 0.72, WeaponSprite = StoneAxe, Type = Weapon, MinimumSwingTime = 3.0, KnockBackOnNoDeath = TRUE, Categories = Axe, ConditionLowerChanceOneIn = 5, Weight = 1.2, SplatNumber = 3, PushBackMod = 0.3, SubCategory = Swinging, ConditionMax = 5, MaxHitCount = 2, DoorDamage = 15, IdleAnim = Idle_Weapon2, SwingAnim = Bat, DisplayName = Raw Axe, MinRange = 0.61, SwingTime = 3.0, HitAngleMod = -30, SplatSize = 5, KnockdownMod = 1.5, SplatBloodOnNoDeath = TRUE, Icon = AxeStone, RunAnim = Run_Weapon2, TwoHandWeapon = TRUE, BreakSound = BreakWoodItem, TreeDamage = 10, CriticalChance = 15, CritDmgMultiplier = 5, MinDamage = 0.5, MaxDamage = 1.5, BaseSpeed = 1, DamageCategory = Slash, DamageMakeHole = TRUE, AttachmentType = BigWeapon, Tags = ChopTree;CutPlant, }
See also
Weapons v • d • e | |
Blunt | Bare Hands • Baseball Bat • Crowbar • Fishing Rod • Fishing Rod Without Line • Fishing Rod (crafted) • Frying Pan • Golf Club • Hammer • Hockey Stick • Plank • Pool Cue • Rolling Pin • Sledgehammer • Shovel • Spiked Baseball Bat • Spiked Plank • Stone Hammer • Wooden Spear |
Bladed | Butter Knife • Fork • Hunting Knife • Ice Pick • Kitchen Knife • Letter Opener • Pen • Pencil • Scissors • Screwdriver • Spoon |
Axes | Axe • Stone Axe |
Firearms | Hunting Rifle • Pistol • Sawn Off Shotgun • Shotgun • Varmint Rifle |
Throwables | Aerosol Bomb • Alarm Clock • Flame Trap • Molotov Cocktail • Noise Maker • Pipe Bomb • Smoke Bomb |
Ammo | Shotgun Shells • 9mm Rounds • .223 Ammo • .308 Ammo |
Weapon Parts | Items • Ammo Straps • Choke Tube Improved • Choke Tube Full • Fiberglass Stock • Iron Sight • Laser • Recoil Pad • Red Dot • Sling • x2 Scope • x4 Scope • x8 Scope |