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Tennis Racket

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Tennis Racket
TennisRacket Model.png
General
Category
Sports
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
One-handed
Slot attached
Back
Skill
Properties
Max condition
4
Condition lower chance
6
Performance
Damage
0.3–0.5
Door damage
2
Tree damage
0
Range
0.61–1.25
Attack speed
1.1
Knockback
0.3
Crit chance
5%
Technical
Item ID
Base.TennisRacket

A tennis racket is a long blunt weapon

Usage

Weapon

The tennis racket can hit up to 2 enemies at a time (with multi-hit enabled), dealing a maximum of 0.5 damage to enemies (unless a critical hit) from up to 1.25 tiles away at an attack speed of 1.1.

Condition

The tennis racket has a maximum condition of 4. Its rate of degradation is influenced by the long blunt and maintenance skills. The chance of losing durability can be simplified to the following formula: 1 in (6 + maintenanceMod × 2). Where "maintenanceMod" is calculated using the long blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and long blunt skills.

For how this is calculated, see: Condition
Maintenance level Long blunt level Condition lower chance Average condition
0 0 1/6 (17%) 24
0 4 1/8 (13%) 32
0 8 1/10 (10%) 40
4 0 1/10 (10%) 40
8 0 1/14 (7%) 56
4 4 1/12 (8%) 48
4 8 1/14 (7%) 56
8 8 1/18 (6%) 72
10 10 1/20 (5%) 80

Repairing

Tennis Racket

For more information, see Condition
Fixer Skill Repairs Success chance
Duct Tape Duct Tape 50% 95%
Adhesive Tape Adhesive Tape 20% 95%

Location

The loot distributions can be found in the table(s) below.

TennisRacket distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
bedroom crate 0.77%
closet crate 11.21%
closet crate 0.77%
garagestorage crate 11.21%
garagestorage crate 0.77%
livingroom wardrobe 11.21%
schoolstorage crate 41.46%
schoolstorage crate 23.67%
sportstorage crate 41.46%
sportstorage crate 23.67%
sportstorage metal_shelves 41.46%
sportstorage metal_shelves 23.67%
sportstorage shelves 41.46%
sportstorage shelves 23.67%
sportstore shelves 41.46%
sportstore shelves 23.67%
storageunit crate 11.21%
storageunit crate 0.77%
storageunit metal_shelves 11.21%
storageunit metal_shelves 0.77%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 5
Farm: 5
FarmLand: 5
Forest: 5
Nav: 5
TownZone: 5
TrailerPark: 5
Vegitation: 5
- - - - - - -

History

Base.TennisRacket

Version Description
Build 41.65 DisplayCategory added with value Sports.
Build 41.54 BreakSound changed from BreakMetalItem to TennisRacketBreak.
DoorHitSound added with value TennisRacketHit.
HitFloorSound added with value TennisRacketHit.
HitSound added with value TennisRacketHit.
SwingSound added with value TennisRacketSwing.
Build 41.32 MaxRange changed from 1.3 to 1.25.
MinAngle changed from 0.65 to 0.75.
Build 41.17 AttachmentType added with value Racket.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_weapons.txt

Retrieved: Build 41.78.16
item TennisRacket
    {
        DisplayCategory = Sports,
        MaxRange	=	1.25,
        WeaponSprite	=	TennisRacket,
        MinAngle	=	0.75,
        Type	=	Weapon,
        MinimumSwingTime	=	4,
        KnockBackOnNoDeath	=	FALSE,
        SwingAmountBeforeImpact	=	0.02,
        Categories	=	Improvised;Blunt,
        ConditionLowerChanceOneIn	=	6,
        Weight	=	1,
        SplatNumber	=	1,
        PushBackMod	=	0.3,
        SubCategory	=	Swinging,
        ConditionMax	=	4,
        MaxHitCount	=	2,
        DoorDamage	=	2,
        SwingAnim	=	Bat,
        DisplayName	=	Tennis Racket,
        MinRange	=	0.61,
        SwingTime	=	4,
        KnockdownMod	=	2,
        SplatBloodOnNoDeath	=	FALSE,
        Icon	=	TennisRacket,
        BreakSound  =   TennisRacketBreak,
        DoorHitSound = TennisRacketHit,
		HitSound = TennisRacketHit,
		HitFloorSound = TennisRacketHit,
		SwingSound = TennisRacketSwing,
        TreeDamage  =   0,
        CriticalChance	=	5,
        CritDmgMultiplier = 1,
        MinDamage	=	0.3,
        MaxDamage	=	0.5,
        BaseSpeed = 1.1,
        AttachmentType = Racket,
    }

See also