Garden Hoe |
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 |
General |
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Category |
Weapon |
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Weight |
2 |
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Function |
Weapon |
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Equipped |
Two-handed |
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Condition max. |
10 |
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Damage |
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Type |
Blunt |
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Swing time |
2.1 |
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Range |
0.61–1.6 tiles |
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Damage |
0.6–1.7 |
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Knockback |
0.5 |
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Knockdown |
2 |
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Technical details |
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Base ID |
Base.GardenHoe |
Code
item GardenHoe
{
Type = Weapon,
DisplayName = Garden Hoe,
Icon = Hoe,
Weight = 2.0,
SubCategory = Swinging,
MinAngle = 0.85,
MaxRange = 1.6,
MinRange = 0.61,
PushBackMod = 0.5,
HitAngleMod = -30.0,
SwingAnim = Bat,
MaxHitCount = 1,
WeaponSprite = GardenHoe,
IdleAnim = Idle_Weapon2,
RunAnim = Run_Weapon2,
Weight = 1.5,
DoorDamage = 10,
MinimumSwingTime = 2.1,
SwingTime = 2.1,
SwingAmountBeforeImpact = 0.02,
ConditionLowerChanceOneIn = 10,
ConditionMax = 10,
Categories = Blunt,
TwoHandWeapon = TRUE,
BreakSound = BreakWoodItem,
KnockdownMod = 2,
KnockBackOnNoDeath = TRUE,
MetalValue = 70,
TreeDamage = 1,
CriticalChance = 35,
CritDmgMultiplier = 2,
MaxDamage = 1.7,
MinDamage = 0.6,
BaseSpeed = 0.85,
WeaponLength = 0.65,
DamageCategory = Slash,
DamageMakeHole = TRUE,
AttachmentType = BigBlade,