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Red Dot

From PZwiki
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This page has been revised for the current stable version (41.78.16).
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Red Dot
Handgun RedDotScope Model.png
General
Category
WeaponPart
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Used in
M9 PistolM1911 PistolD-E PistolM625 RevolverMagnumM16 Assault RifleM14 RifleMSR788 RifleMSR700 Rifle
Part type
Scope
Properties
metal quantity
15
Performance
Aiming time
5
Encumbrance mod.
0.2
Technical
Item ID
Base.RedDot
Weapon attachment. Increases firearm's aiming speed.
— In-game tooltip

A red dot is a weapon mod.

Usage

Increases firearms' aiming speed.

To install an attachment, right click either the weapon you want to modify or attachment you want to add, and select "Upgrade" to modify the weapon. Requires a screwdriver.

Compatible weapons

Location

The loot distributions can be found in the table(s) below.

RedDot distributionShow / Hide

Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Containers
Building/Room Container Effective chance
garagestorage locker 15.1%
gunstore counter 15.1%

History

Base.RedDot

Version Description
38.30 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item RedDot
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Red Dot,
        Icon = RedDot,
        Weight = 0.2,
        WeightModifier = 0.2,
        AimingTimeModifier = 5,
        MountOn = Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2; HuntingRifle; VarmintRifle,
        PartType = Scope,
        Tooltip = Tooltip_RedDot,
        StaticModel = RedDot,
        MetalValue = 15,
        WorldStaticModel = Handgun_RedDotScope_Ground,
    }

See also